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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Laurefindel" data-source="post: 8116478" data-attributes="member: 67296"><p>I'll leave [USER=6687260]@Don Durito[/USER] defend their post, but it resonates with my perception of the ranger too.</p><p></p><p>1) The DM knows. This serves as an exposition of the perceived issue. It could have been done in many ways that didn't involved a DM or players. Still, it successfully explains [USER=6687260]@Don Durito[/USER] 's issue with Natural Explorer.</p><p></p><p>2) Things don't only happen if dice are rolled. But ability checks are an integrated and expected way in D&D for resolving a challenge. Natural Explorer means the ranger is either no better than anyone else (if not in favoured terrain) or handwaves the challenge altogether (if in favoured terrain). There are a few other similar abilities in the game (swim speed and climb speed come to mind) but there aren't many, and NE evacuates the tension of many exploration challenges. Not necessarily in a good way.</p><p></p><p>3) DM is not being a dick. DM is being unimaginative. There is no dickery involved here. The bard doesn't have abilities allowing them to "win" social encounters without a check. The fighter doesn't have abilities allowing them to win a combat without a check. Most game I've seen mix player choices with ability checks/saves/attack rolls, if only to allow a character to succeed in something the player isn't necessarily good at. Saying "you're so good you don't need to roll" doesn't always serves the story. In my experience, it's usually the other way around.</p><p></p><p>If anything, DM could be seen as a dick for having the ranger lose its bearing or slowed by terrain despite its abilities.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8116478, member: 67296"] I'll leave [USER=6687260]@Don Durito[/USER] defend their post, but it resonates with my perception of the ranger too. 1) The DM knows. This serves as an exposition of the perceived issue. It could have been done in many ways that didn't involved a DM or players. Still, it successfully explains [USER=6687260]@Don Durito[/USER] 's issue with Natural Explorer. 2) Things don't only happen if dice are rolled. But ability checks are an integrated and expected way in D&D for resolving a challenge. Natural Explorer means the ranger is either no better than anyone else (if not in favoured terrain) or handwaves the challenge altogether (if in favoured terrain). There are a few other similar abilities in the game (swim speed and climb speed come to mind) but there aren't many, and NE evacuates the tension of many exploration challenges. Not necessarily in a good way. 3) DM is not being a dick. DM is being unimaginative. There is no dickery involved here. The bard doesn't have abilities allowing them to "win" social encounters without a check. The fighter doesn't have abilities allowing them to win a combat without a check. Most game I've seen mix player choices with ability checks/saves/attack rolls, if only to allow a character to succeed in something the player isn't necessarily good at. Saying "you're so good you don't need to roll" doesn't always serves the story. In my experience, it's usually the other way around. If anything, DM could be seen as a dick for having the ranger lose its bearing or slowed by terrain despite its abilities. [/QUOTE]
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Community
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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