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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Don Durito" data-source="post: 8116789" data-attributes="member: 6687260"><p>Procedural rules are part of making wilderness exploration work and Natural Explorer either obviates them completely or does nothing to help at all.</p><p></p><p>As for non-combat encounters - most of the rules under Natural Explorer seem to be designed specifically to deal with procedural issues. Once you get to real kind of encoutner it's quite limited and not very clear. If you come to a overturned cart in the middle of a road through a forest do you get double proficieny on the roll to investigate? (Not very clear - it's just an overturned cart - the fact that it's in a forest doesn't necessarily make it related to the forest - and there's good chance the Wizard will still beat you at Int rolls anyway). You would definitely get double proficiency to follow any tracks from the wagon if you are in your favoured terrain, but if you had expertise in Survival you could do the same even if the Wagon was in the mountains, or in a swamp, or on a grassland, or rolling hills or tundra or...</p><p></p><p>And since you won't run into any procedural problems going through your favourite terrain you will spend less time there.</p><p></p><p>This has so often been the problem with a Ranger, it's a class that can have a great solution to all sorts of problems, if only you made the right guess when you levelled up.</p><p>Did you choose a Favoured Enemy that will come up lots? Did you choose the Favoured Terrain that is going to be most central to the campaign? When you chose spells that will be useless most of the time but just might be awesome for a situation now and then did you choose the right ones with your limited picks? Or are you sitting there thinking "Damn it. Water Breathing would have been so handy here - too bad I thought Protection from Energy would be more useful."</p><p></p><p>So again. What the Ranger needs is Expertise in Perception and Survival and (Druid) Ritual Casting. The guessing game needs to go!</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8116789, member: 6687260"] Procedural rules are part of making wilderness exploration work and Natural Explorer either obviates them completely or does nothing to help at all. As for non-combat encounters - most of the rules under Natural Explorer seem to be designed specifically to deal with procedural issues. Once you get to real kind of encoutner it's quite limited and not very clear. If you come to a overturned cart in the middle of a road through a forest do you get double proficieny on the roll to investigate? (Not very clear - it's just an overturned cart - the fact that it's in a forest doesn't necessarily make it related to the forest - and there's good chance the Wizard will still beat you at Int rolls anyway). You would definitely get double proficiency to follow any tracks from the wagon if you are in your favoured terrain, but if you had expertise in Survival you could do the same even if the Wagon was in the mountains, or in a swamp, or on a grassland, or rolling hills or tundra or... And since you won't run into any procedural problems going through your favourite terrain you will spend less time there. This has so often been the problem with a Ranger, it's a class that can have a great solution to all sorts of problems, if only you made the right guess when you levelled up. Did you choose a Favoured Enemy that will come up lots? Did you choose the Favoured Terrain that is going to be most central to the campaign? When you chose spells that will be useless most of the time but just might be awesome for a situation now and then did you choose the right ones with your limited picks? Or are you sitting there thinking "Damn it. Water Breathing would have been so handy here - too bad I thought Protection from Energy would be more useful." So again. What the Ranger needs is Expertise in Perception and Survival and (Druid) Ritual Casting. The guessing game needs to go! [/QUOTE]
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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