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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Minigiant" data-source="post: 8121944" data-attributes="member: 63508"><p>It's less that it becomes irrelevant as much as the game doesn't provide many examples of wilderness exploration.</p><p>Page 302 of the DMG is the start of lists of monsters sorted by environment and CR. In the forest, you fight a orc at level 1, and orge at level 2, a werewolf at level 3, a troll at level 5, an oni at level /, a young dragon at level 10. </p><p></p><p>The exploration challenges in the DMG are few. Gathering food in the forest is not a challenge for anyone over level 2. You 1d6 dys of food and water if you succeed foraging. You have to fail 4 checks in a row with 10 Wisdom to starve in a forest. <strong>It's super easy. </strong>And you can buy food and bring it with you.</p><p>Basic forgaing, tracking, and navigation are super easy. A DM has to add complications to make them even challenges. That is without dealing with other exploration challenges like poisons, diseases, natural disasters, violent weather, fey trickery, shadow/necrotic sinks, dome/devil corruption, elemental enhancements, monster liars, primal fouling, etc.</p><p></p><p>The easy way to do wilderness exploration is to load the wilds with fey that mess with you. Then you can just do anything when the party strays of the roads too far. That's what my DM does. Thordamn tricksy fairiy princesses and their Alice in Wonderland nonsense.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8121944, member: 63508"] It's less that it becomes irrelevant as much as the game doesn't provide many examples of wilderness exploration. Page 302 of the DMG is the start of lists of monsters sorted by environment and CR. In the forest, you fight a orc at level 1, and orge at level 2, a werewolf at level 3, a troll at level 5, an oni at level /, a young dragon at level 10. The exploration challenges in the DMG are few. Gathering food in the forest is not a challenge for anyone over level 2. You 1d6 dys of food and water if you succeed foraging. You have to fail 4 checks in a row with 10 Wisdom to starve in a forest. [B]It's super easy. [/B]And you can buy food and bring it with you.[B][/B] Basic forgaing, tracking, and navigation are super easy. A DM has to add complications to make them even challenges. That is without dealing with other exploration challenges like poisons, diseases, natural disasters, violent weather, fey trickery, shadow/necrotic sinks, dome/devil corruption, elemental enhancements, monster liars, primal fouling, etc. The easy way to do wilderness exploration is to load the wilds with fey that mess with you. Then you can just do anything when the party strays of the roads too far. That's what my DM does. Thordamn tricksy fairiy princesses and their Alice in Wonderland nonsense. [/QUOTE]
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Community
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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