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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Lord Twig" data-source="post: 8121976" data-attributes="member: 31754"><p>I don't have a ton of time to read a long thread like this, but I just really need to get this out.</p><p></p><p>I watched the interview that Jeremy Crawford had taking about Tasha's Cauldron and the guy interviewing him (I assume just another employee at WotC) brought up the alternate ranger feature that allowed them to cast Hunter's Mark without concentration. Then he started giggling with glee that he was going to play a Warlock and dip Ranger, or play a Ranger and take the Magic Initiate feat, then choose Warlock and get the Hex spell. Then he was going to stack the two spells and do an extra 2d6 on every attack.</p><p></p><p>"Hee hee hee!" he giggled with unbridled glee (watch the video, I am not exaggerating). And I thought, "What a complete moron!"</p><p></p><p>Of course it was going to be nerfed now. Jeremy immediately said, "Well, we haven't balanced it with multiclassing in mind yet." Because, of course they didn't. It was obvious. And as soon as it occurred to you to stack those two spells, it should immediately occur to you that it would be unbalanced. I literally knew it the second he said it. That's how obvious this was. How is this guy working for a game company and he didn't realize that?</p><p></p><p>Then of course there was the sadly predictable overreaction. Making it require concentration again would have fixed it right there. Or they could have just made an ability that was limited it to only one attack per round which would be stackable with Hunter's Mark and actually giving them a much needed boost. But no, they did both, and ensured that the Ranger would once again be subpar. He once again has an ability that will rarely see use once he has access to the far superior Hunter's Mark spell. (Which the already top tier Vengeance Paladin gets FOR FREE and can stack with Divine Smite, which apparently is not a problem, because why not make sure there is absolutely nothing special for the Ranger? And stacks with his +1d8 to every attack at 11th level. And gets his Cha bonus to help his concentration on at 6th level. But I'm not bitter.)</p><p></p><p>[/rant]</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 8121976, member: 31754"] I don't have a ton of time to read a long thread like this, but I just really need to get this out. I watched the interview that Jeremy Crawford had taking about Tasha's Cauldron and the guy interviewing him (I assume just another employee at WotC) brought up the alternate ranger feature that allowed them to cast Hunter's Mark without concentration. Then he started giggling with glee that he was going to play a Warlock and dip Ranger, or play a Ranger and take the Magic Initiate feat, then choose Warlock and get the Hex spell. Then he was going to stack the two spells and do an extra 2d6 on every attack. "Hee hee hee!" he giggled with unbridled glee (watch the video, I am not exaggerating). And I thought, "What a complete moron!" Of course it was going to be nerfed now. Jeremy immediately said, "Well, we haven't balanced it with multiclassing in mind yet." Because, of course they didn't. It was obvious. And as soon as it occurred to you to stack those two spells, it should immediately occur to you that it would be unbalanced. I literally knew it the second he said it. That's how obvious this was. How is this guy working for a game company and he didn't realize that? Then of course there was the sadly predictable overreaction. Making it require concentration again would have fixed it right there. Or they could have just made an ability that was limited it to only one attack per round which would be stackable with Hunter's Mark and actually giving them a much needed boost. But no, they did both, and ensured that the Ranger would once again be subpar. He once again has an ability that will rarely see use once he has access to the far superior Hunter's Mark spell. (Which the already top tier Vengeance Paladin gets FOR FREE and can stack with Divine Smite, which apparently is not a problem, because why not make sure there is absolutely nothing special for the Ranger? And stacks with his +1d8 to every attack at 11th level. And gets his Cha bonus to help his concentration on at 6th level. But I'm not bitter.) [/rant] [/QUOTE]
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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