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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Asisreo" data-source="post: 8122551" data-attributes="member: 7019027"><p>Again, why shouldn't you? </p><p></p><p>The game can't be balanced around if the players chose a weak option. A Paladin that decides their main weapon is a net really doesn't garnish sympathy for me if they suddenly realize they aren't comparing to the Greatsword Fighter. </p><p></p><p>And the fact that there's actually a list of beasts disproves your "only one way" attitude. It's not like the Giant Crab, Giant Frog, Panther, Giant Poisonous Snake, Giant Wolf Spider, Giant Centipede, Giant Badger, Pteradon, and Wolf all have the same playstyle. These are great combat beasts for a reason, the CR is laid bare for anyone to see. </p><p></p><p>If a level 6 moon druid tries to be a combat owl and dies round 1, its their fault for choosing such a bad option when it would clearly and obviously not work out. </p><p></p><p></p><p>If you want a tank, you take the Giant Crab with their 17 AC and 13 HP (at 3rd level). Not good enough for you? When it gets into melee, cast Fog Cloud centered on it. Incoming attacks have disadvantage and it can't be targeted by spells through sight while it happily attacks and grapples whoever they're fighting. Keeping them in the fog cloud and forcing them to basically attack the high AC crab. If it gets hurt, use Cure Wounds mid-battle or goodberry post battle. At level 7, order it to dodge as a bonus action for that sweet advantage on dex saves. </p><p></p><p>Bard, Barbarian, and Rogue of all classes only have 5 pages in the PHB dedicated to their class features and description as well. </p><p></p><p>Bards also started with 2 subclasses, is this not egregious since the bard is a more iconic figure with more fantasy representation? I don't think any more subclasses from the Ranger or Bard are needed, though having more is always nice to have.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8122551, member: 7019027"] Again, why shouldn't you? The game can't be balanced around if the players chose a weak option. A Paladin that decides their main weapon is a net really doesn't garnish sympathy for me if they suddenly realize they aren't comparing to the Greatsword Fighter. And the fact that there's actually a list of beasts disproves your "only one way" attitude. It's not like the Giant Crab, Giant Frog, Panther, Giant Poisonous Snake, Giant Wolf Spider, Giant Centipede, Giant Badger, Pteradon, and Wolf all have the same playstyle. These are great combat beasts for a reason, the CR is laid bare for anyone to see. If a level 6 moon druid tries to be a combat owl and dies round 1, its their fault for choosing such a bad option when it would clearly and obviously not work out. If you want a tank, you take the Giant Crab with their 17 AC and 13 HP (at 3rd level). Not good enough for you? When it gets into melee, cast Fog Cloud centered on it. Incoming attacks have disadvantage and it can't be targeted by spells through sight while it happily attacks and grapples whoever they're fighting. Keeping them in the fog cloud and forcing them to basically attack the high AC crab. If it gets hurt, use Cure Wounds mid-battle or goodberry post battle. At level 7, order it to dodge as a bonus action for that sweet advantage on dex saves. Bard, Barbarian, and Rogue of all classes only have 5 pages in the PHB dedicated to their class features and description as well. Bards also started with 2 subclasses, is this not egregious since the bard is a more iconic figure with more fantasy representation? I don't think any more subclasses from the Ranger or Bard are needed, though having more is always nice to have. [/QUOTE]
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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