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NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
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It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
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<blockquote data-quote="Asisreo" data-source="post: 8124598" data-attributes="member: 7019027"><p>Its np. Your Hunter does more damage than the Wolf Spider, though it still does less than the Giant Poisonous Snake at level 5 without any buff spells. By level 8, the GPS does 19 damage and the Ranger does 17, that's 36 damage which is still quite even a Hunter's Mark Hunter. </p><p></p><p>Plus, by level 9, the Beastmaster has their concentration free. If they want to pile on more damage, they can use Conjure Barrage or Conjure Animals. </p><p></p><p>You're also adding extra attunement slots, which are useful. </p><p></p><p>You can equip things that would naturally make sense for the creature's anatomy. Things like amulets, rings, periapts, robes, mantles, necklaces, and maybe even boots. </p><p></p><p>And after level 15, if you buff yourself, you also buff your Beast. </p><p></p><p>Every character has a weak matchup. Paladins aren't amazing against flying enemies. Even with Find Greater Steed, the fact they have to wait until level 13 before they are somewhat effective against flying enemies sucks. Even past then, its not like having to fly on a mount is great since the enemy can just prone the mount or the Paladin. </p><p></p><p>You may as well us concentration. Its not that hard to see that a white dragon will probably do cold damage and the beast should be protected against it. </p><p></p><p>If something is the most effective option in your arsenal at the moment and it costs concentration, then its the most effective option anyways and the concentration is well spent. </p><p></p><p>You don't see anyone complaining about Hypnotic Pattern's concentration even though it would be cool (and probably broken) if it didn't have it.</p><p></p><p>I mean, am I not supposed to ever use my resources. </p><p></p><p>Its like if a wizard used Wish to Ressurect a fallen party member and its like "Oh, you used a 9th level spell? That's quite an expensive resource, you shouldn't have done that." </p><p></p><p>What should be evaluated isn't that the resource was consumed, but whether the resource's consumption was as good or better than alternatives of the same resource. </p><p></p><p>Those spells are mostly situational or can be disruptive to your own party. The only 2 exceptions are Healing Spirit and Hunter's Mark. They're okay for lower level play but fall off sharply unless you specifically build around them. Even then, they're basically just par.</p><p></p><p>The fact that you thought beastmaster's damage was bad kinda showed that you hadn't experienced one that can do alot of damage. </p><p></p><p>You've shown you are critical of a class but you've failed to show that you've experienced these criticisms firsthand in an honest effort. If you said "I played a GPS Ranger and they don't do great damage." Then it would at least show that you at least tried. I could then assess that maybe one of us made a mistake in how the class functions. But as of now, it seems like your criticisms of beastmaster, if not wholly unfounded, are at least exaggerated. </p><p></p><p>You don't get advantage on stealth for being invisible. You only get to hide while in an enemy's LoS. An Imp's +5 will always be +5. </p><p></p><p>That invocation doesn't give you advantage on perception checks, but even if it did, advantage is not an effective flat +5 to an ability check. If anything, its closer to +2.25. </p><p></p><p>There is more to the beastmaster than the Wolf Spider. Yesterday may have been the Wolf Spider but today it may be the Hawk or the Rat. If you want 60ft blindsight, have the bat be the scout. </p><p></p><p>The fact it adds your proficiency bonus to its skills is quite good utility. Plus, the spells a Ranger gets like Beastsense, Locate Animals and Plants, Speak with Animals, Animal Friendship, and Pass without Trace makes a beast's scouting abilities even greater. </p><p></p><p>Just don't use the spider and use a rat or insect to scout. As long as they don't get too close, I doubt the local dragon is going to care that a centipede just entered its lair. </p><p></p><p>Using spells like Beastsense, Speak with Animals, and Beast Bond helps by alot.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8124598, member: 7019027"] Its np. Your Hunter does more damage than the Wolf Spider, though it still does less than the Giant Poisonous Snake at level 5 without any buff spells. By level 8, the GPS does 19 damage and the Ranger does 17, that's 36 damage which is still quite even a Hunter's Mark Hunter. Plus, by level 9, the Beastmaster has their concentration free. If they want to pile on more damage, they can use Conjure Barrage or Conjure Animals. You're also adding extra attunement slots, which are useful. You can equip things that would naturally make sense for the creature's anatomy. Things like amulets, rings, periapts, robes, mantles, necklaces, and maybe even boots. And after level 15, if you buff yourself, you also buff your Beast. Every character has a weak matchup. Paladins aren't amazing against flying enemies. Even with Find Greater Steed, the fact they have to wait until level 13 before they are somewhat effective against flying enemies sucks. Even past then, its not like having to fly on a mount is great since the enemy can just prone the mount or the Paladin. You may as well us concentration. Its not that hard to see that a white dragon will probably do cold damage and the beast should be protected against it. If something is the most effective option in your arsenal at the moment and it costs concentration, then its the most effective option anyways and the concentration is well spent. You don't see anyone complaining about Hypnotic Pattern's concentration even though it would be cool (and probably broken) if it didn't have it. I mean, am I not supposed to ever use my resources. Its like if a wizard used Wish to Ressurect a fallen party member and its like "Oh, you used a 9th level spell? That's quite an expensive resource, you shouldn't have done that." What should be evaluated isn't that the resource was consumed, but whether the resource's consumption was as good or better than alternatives of the same resource. Those spells are mostly situational or can be disruptive to your own party. The only 2 exceptions are Healing Spirit and Hunter's Mark. They're okay for lower level play but fall off sharply unless you specifically build around them. Even then, they're basically just par. The fact that you thought beastmaster's damage was bad kinda showed that you hadn't experienced one that can do alot of damage. You've shown you are critical of a class but you've failed to show that you've experienced these criticisms firsthand in an honest effort. If you said "I played a GPS Ranger and they don't do great damage." Then it would at least show that you at least tried. I could then assess that maybe one of us made a mistake in how the class functions. But as of now, it seems like your criticisms of beastmaster, if not wholly unfounded, are at least exaggerated. You don't get advantage on stealth for being invisible. You only get to hide while in an enemy's LoS. An Imp's +5 will always be +5. That invocation doesn't give you advantage on perception checks, but even if it did, advantage is not an effective flat +5 to an ability check. If anything, its closer to +2.25. There is more to the beastmaster than the Wolf Spider. Yesterday may have been the Wolf Spider but today it may be the Hawk or the Rat. If you want 60ft blindsight, have the bat be the scout. The fact it adds your proficiency bonus to its skills is quite good utility. Plus, the spells a Ranger gets like Beastsense, Locate Animals and Plants, Speak with Animals, Animal Friendship, and Pass without Trace makes a beast's scouting abilities even greater. Just don't use the spider and use a rat or insect to scout. As long as they don't get too close, I doubt the local dragon is going to care that a centipede just entered its lair. Using spells like Beastsense, Speak with Animals, and Beast Bond helps by alot. [/QUOTE]
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