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<blockquote data-quote="Crothian" data-source="post: 2547302" data-attributes="member: 232"><p>My players in a few groups over the years of 3.5 have found that the Complete books from Wizards are the best and easiest to use of all the lcass books. </p><p></p><p>For monsters I find myself letting every book Wizards has made on monster gather dust and I use the Kenzers Kalamar monster book, Inner Circles' Denzen of Avandu, Atlas' Beastiary, and Creatures of the Endless Dark by Gooddman Games. And then I use the Book of Templates 3.5 (Silverthorne Games printed by Goodman games) and Green Ronin's Advanced Beastiary; these are template books and very creative. </p><p></p><p>For DMing I always use the Atlas' En Route books, Mystic Eye Games Foul Locales, and Atlas series of 7 (cities, strongholds, etc). I have found these to be brilliant for little adventure ideas and not so random random encounters.</p><p></p><p>For settings I home brew, but I'm a big thief from other places. City State of the Invincible Overlord, Glades of Death, TRouble and Durdenford....basically NEcromancer makes great adventure books that are site oriented. I love these books. I also borrow heavily from the Scarred Lands (Sword and Sorcery), Kalamar (Kenzer again), R&R Olumpus (sword and sorcery), OGL Ancients (Mongoose), Stone and Steel (Monkey God), and a few others. </p><p></p><p>THen there are the books that I turn to to add a little extr detail to the game: Book of unusual Treasure (Bad Axe games and Ronin Arts), Alchemy and Herbalism (Bastion), Toolbox (AEG), MAgical Medival books (Expititious Retreat), World Builder (TRoll Lords) book of names (also TRoll lords), Expert 3.5 (Skirmisher games).....</p><p></p><p>That is a small list of what I use. I don't use it all each week, but these are the books I turn to more then others for my own home brew game.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2547302, member: 232"] My players in a few groups over the years of 3.5 have found that the Complete books from Wizards are the best and easiest to use of all the lcass books. For monsters I find myself letting every book Wizards has made on monster gather dust and I use the Kenzers Kalamar monster book, Inner Circles' Denzen of Avandu, Atlas' Beastiary, and Creatures of the Endless Dark by Gooddman Games. And then I use the Book of Templates 3.5 (Silverthorne Games printed by Goodman games) and Green Ronin's Advanced Beastiary; these are template books and very creative. For DMing I always use the Atlas' En Route books, Mystic Eye Games Foul Locales, and Atlas series of 7 (cities, strongholds, etc). I have found these to be brilliant for little adventure ideas and not so random random encounters. For settings I home brew, but I'm a big thief from other places. City State of the Invincible Overlord, Glades of Death, TRouble and Durdenford....basically NEcromancer makes great adventure books that are site oriented. I love these books. I also borrow heavily from the Scarred Lands (Sword and Sorcery), Kalamar (Kenzer again), R&R Olumpus (sword and sorcery), OGL Ancients (Mongoose), Stone and Steel (Monkey God), and a few others. THen there are the books that I turn to to add a little extr detail to the game: Book of unusual Treasure (Bad Axe games and Ronin Arts), Alchemy and Herbalism (Bastion), Toolbox (AEG), MAgical Medival books (Expititious Retreat), World Builder (TRoll Lords) book of names (also TRoll lords), Expert 3.5 (Skirmisher games)..... That is a small list of what I use. I don't use it all each week, but these are the books I turn to more then others for my own home brew game. [/QUOTE]
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