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It's the OOC thread for Tales from The Old Bald One-Eyed Salty Red Dog Tavern!
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<blockquote data-quote="DrZombie" data-source="post: 3343836" data-attributes="member: 15640"><p>My lovely character:</p><p>[sblock]</p><p>Gruaamsh Skullcleaver</p><p>Male Half-Orc Paladin 5</p><p>Lawful Good</p><p>Representing DrZombie</p><p></p><p></p><p>Strength 19 (+4) </p><p>Dexterity 12 (+1) </p><p>Constitution 14 (+2) </p><p>Intelligence 12 (+1) </p><p>Wisdom 13 (+1) </p><p>Charisma 10 (+0) </p><p> Size: Medium </p><p>Height: 7' 0" </p><p>Weight: 430 lb </p><p>Skin: Light </p><p>Eyes: Blue </p><p>Hair: Blond; Curly; Light Beard </p><p> </p><p></p><p></p><p></p><p>Total Hit Points: 38</p><p></p><p>Speed: 20 feet [armor] </p><p></p><p>Armor Class: 21 = 10 +8 [full plate] +2 [heavy steel] +1 [dexterity] </p><p></p><p>Touch AC: 11</p><p>Flat-footed: 20</p><p>Initiative modifier: +1 = +1 [dexterity] </p><p>Fortitude save: +6 = 4 [base] +2 [constitution] </p><p>Reflex save: +2 = 1 [base] +1 [dexterity] </p><p>Will save: +2 = 1 [base] +1 [wisdom] </p><p>Attack (handheld): +9 = 5 [base] +4 [strength] </p><p>Attack (unarmed): +9 = 5 [base] +4 [strength] </p><p>Attack (missile): +6 = 5 [base] +1 [dexterity] </p><p>Grapple check: +9 = 5 [base] +4 [strength] </p><p></p><p></p><p>Light load:</p><p>Medium load:</p><p>Heavy load:</p><p>Lift over head:</p><p>Lift off ground:</p><p>Push or drag:</p><p> 116 lb. or less</p><p>117-233 lb.</p><p>234-350 lb.</p><p>350 lb.</p><p>700 lb.</p><p>1750 lb.</p><p> </p><p></p><p></p><p></p><p>Languages: Common Goblin Orc </p><p></p><p></p><p>Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]</p><p></p><p>Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]</p><p></p><p>Full plate armor [heavy; +8 AC; max dex +1; check penalty -6; 50 lb.] </p><p></p><p>Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.] </p><p></p><p></p><p>Feats:</p><p></p><p>Power Attack </p><p>Able Drinker [hand-edit as needed] </p><p></p><p>Traits: </p><p></p><p></p><p>Skill Name Key</p><p>Ability Skill</p><p>Modifier Ability</p><p>Modifier Ranks Misc.</p><p>Modifier </p><p>Appraise Int 1 = +1 </p><p>Balance Dex* 1 = +1 </p><p>Bluff Cha 0 = +0 </p><p>Climb Str* 4 = +4 </p><p>Concentration Con 5 = +2 +3 </p><p>Craft_1 Int 1 = +1 </p><p>Craft_2 Int 1 = +1 </p><p>Craft_3 Int 1 = +1 </p><p>Diplomacy Cha 4 = +0 +4 </p><p>Disguise Cha 0 = +0 </p><p>Escape Artist Dex* 1 = +1 </p><p>Forgery Int 1 = +1 </p><p>Gather Information Cha 0 = +0 </p><p>Handle Animal Cha 2 = +0 +2 </p><p>Heal Wis 3 = +1 +2 </p><p>Hide Dex* 1 = +1 </p><p>Intimidate Cha 4 = +0 +4 </p><p>Jump Str* -2 = +4 -6 [speed 20] </p><p>Knowledge (religion) Int 4 = +1 +3 </p><p>Listen Wis 1 = +1 </p><p>Move Silently Dex* 1 = +1 </p><p>Perform_1 Cha 0 = +0 </p><p>Perform_2 Cha 0 = +0 </p><p>Perform_3 Cha 0 = +0 </p><p>Perform_4 Cha 0 = +0 </p><p>Perform_5 Cha 0 = +0 </p><p>Ride Dex 5 = +1 +4 </p><p>Search Int 1 = +1 </p><p>Sense Motive Wis 3 = +1 +2 </p><p>Spot Wis 1 = +1 </p><p>Survival Wis 1 = +1 </p><p>Swim Str** 4 = +4 </p><p>Use Rope Dex 1 = +1 </p><p></p><p></p><p>* = check penalty for wearing armor</p><p></p><p></p><p>First-level Paladin spells: 1 (0+1) per day</p><p></p><p></p><p></p><p></p><p>Half-Orc:</p><p></p><p></p><p>+2 strength / -2 intelligence / -2 charisma (already included)</p><p></p><p>Darkvision (see 60 feet in pitch-dark)</p><p></p><p>Paladin:</p><p></p><p>Aura of Good</p><p></p><p>Detect Evil</p><p></p><p>Smite Evil (2x/day; add +0 to melee attack roll, paladin levels to damage)</p><p></p><p>Divine Grace (level 2)</p><p></p><p>Lay on Hands (level 2)</p><p></p><p>Aura of Courage (level 3)</p><p></p><p>Divine Health (level 3)</p><p></p><p>Turn Undead (level 4) (3x/day)</p><p></p><p>Special Mount (level 5)</p><p></p><p>Remove Disease (level 6)</p><p></p><p>Code of Conduct / Association</p><p></p><p>High wisdom gains bonus spells daily</p><p></p><p> </p><p> Class HP rolled </p><p>Level 1: Paladin 10 </p><p>Level 2: Paladin 9 </p><p>Level 3: Paladin 2 </p><p>Level 4: Paladin 1 +1 to strength </p><p>Level 5: Paladin 6 </p><p></p><p></p><p></p><p> </p><p>Gruaamsh Skullcleaver's Equipment:</p><p></p><p></p><p>72 lb</p><p>3 lb</p><p>2 lb</p><p>5 lb</p><p>3 lb</p><p></p><p>3 lb</p><p>1 lb</p><p>5 lb</p><p>30 lb</p><p></p><p>1 lb</p><p>20 lb</p><p>12 lb</p><p>1 lb</p><p>_____</p><p>158 lb Weapons / Armor / Shield (from above)</p><p>Arrows (quiver of 20) x1</p><p>Backpack</p><p>Bedroll</p><p>Blanket, winter x1</p><p>Flint and steel</p><p>Lantern (bullseye)</p><p>Mirror</p><p>Rations (1 day) x5</p><p>Rope (50', hempen) x3</p><p>Signal whistle</p><p>Spyglass</p><p>Tent</p><p>Waterskins x3</p><p>Whetstone</p><p></p><p>Total</p><p> </p><p></p><p></p><p></p><p></p><p>Mount: Warhorse (heavy)</p><p></p><p>Large Animal</p><p></p><p>Hit dice 6d8+18 (45 hit points)</p><p></p><p>Initiative +1 (Dex)</p><p></p><p>Speed 50 feet</p><p></p><p>AC: 18 ( -1 large +1 Dex +8 natural)</p><p></p><p>Attacks: 2 Hooves +7 melee; Bite +2 melee;</p><p></p><p>Damage 1d6+4 (2 hooves); 1d4+2 (bite); </p><p>Special Qualities: Scent</p><p></p><p>Saves: Fort +8; Ref +6; Will +3</p><p></p><p>Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6</p><p>Skills: Listen +7; Spot +7;</p><p>The mount is entitled to distribute an additional 2 skill points.</p><p></p><p>Empathic link; Improved evasion; Share spells; Share saving throws</p><p></p><p>More about Gruaamsh Skullcleaver:</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="DrZombie, post: 3343836, member: 15640"] My lovely character: [sblock] Gruaamsh Skullcleaver Male Half-Orc Paladin 5 Lawful Good Representing DrZombie Strength 19 (+4) Dexterity 12 (+1) Constitution 14 (+2) Intelligence 12 (+1) Wisdom 13 (+1) Charisma 10 (+0) Size: Medium Height: 7' 0" Weight: 430 lb Skin: Light Eyes: Blue Hair: Blond; Curly; Light Beard Total Hit Points: 38 Speed: 20 feet [armor] Armor Class: 21 = 10 +8 [full plate] +2 [heavy steel] +1 [dexterity] Touch AC: 11 Flat-footed: 20 Initiative modifier: +1 = +1 [dexterity] Fortitude save: +6 = 4 [base] +2 [constitution] Reflex save: +2 = 1 [base] +1 [dexterity] Will save: +2 = 1 [base] +1 [wisdom] Attack (handheld): +9 = 5 [base] +4 [strength] Attack (unarmed): +9 = 5 [base] +4 [strength] Attack (missile): +6 = 5 [base] +1 [dexterity] Grapple check: +9 = 5 [base] +4 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 116 lb. or less 117-233 lb. 234-350 lb. 350 lb. 700 lb. 1750 lb. Languages: Common Goblin Orc Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing] Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing] Full plate armor [heavy; +8 AC; max dex +1; check penalty -6; 50 lb.] Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.] Feats: Power Attack Able Drinker [hand-edit as needed] Traits: Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 1 = +1 Balance Dex* 1 = +1 Bluff Cha 0 = +0 Climb Str* 4 = +4 Concentration Con 5 = +2 +3 Craft_1 Int 1 = +1 Craft_2 Int 1 = +1 Craft_3 Int 1 = +1 Diplomacy Cha 4 = +0 +4 Disguise Cha 0 = +0 Escape Artist Dex* 1 = +1 Forgery Int 1 = +1 Gather Information Cha 0 = +0 Handle Animal Cha 2 = +0 +2 Heal Wis 3 = +1 +2 Hide Dex* 1 = +1 Intimidate Cha 4 = +0 +4 Jump Str* -2 = +4 -6 [speed 20] Knowledge (religion) Int 4 = +1 +3 Listen Wis 1 = +1 Move Silently Dex* 1 = +1 Perform_1 Cha 0 = +0 Perform_2 Cha 0 = +0 Perform_3 Cha 0 = +0 Perform_4 Cha 0 = +0 Perform_5 Cha 0 = +0 Ride Dex 5 = +1 +4 Search Int 1 = +1 Sense Motive Wis 3 = +1 +2 Spot Wis 1 = +1 Survival Wis 1 = +1 Swim Str** 4 = +4 Use Rope Dex 1 = +1 * = check penalty for wearing armor First-level Paladin spells: 1 (0+1) per day Half-Orc: +2 strength / -2 intelligence / -2 charisma (already included) Darkvision (see 60 feet in pitch-dark) Paladin: Aura of Good Detect Evil Smite Evil (2x/day; add +0 to melee attack roll, paladin levels to damage) Divine Grace (level 2) Lay on Hands (level 2) Aura of Courage (level 3) Divine Health (level 3) Turn Undead (level 4) (3x/day) Special Mount (level 5) Remove Disease (level 6) Code of Conduct / Association High wisdom gains bonus spells daily Class HP rolled Level 1: Paladin 10 Level 2: Paladin 9 Level 3: Paladin 2 Level 4: Paladin 1 +1 to strength Level 5: Paladin 6 Gruaamsh Skullcleaver's Equipment: 72 lb 3 lb 2 lb 5 lb 3 lb 3 lb 1 lb 5 lb 30 lb 1 lb 20 lb 12 lb 1 lb _____ 158 lb Weapons / Armor / Shield (from above) Arrows (quiver of 20) x1 Backpack Bedroll Blanket, winter x1 Flint and steel Lantern (bullseye) Mirror Rations (1 day) x5 Rope (50', hempen) x3 Signal whistle Spyglass Tent Waterskins x3 Whetstone Total Mount: Warhorse (heavy) Large Animal Hit dice 6d8+18 (45 hit points) Initiative +1 (Dex) Speed 50 feet AC: 18 ( -1 large +1 Dex +8 natural) Attacks: 2 Hooves +7 melee; Bite +2 melee; Damage 1d6+4 (2 hooves); 1d4+2 (bite); Special Qualities: Scent Saves: Fort +8; Ref +6; Will +3 Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6 Skills: Listen +7; Spot +7; The mount is entitled to distribute an additional 2 skill points. Empathic link; Improved evasion; Share spells; Share saving throws More about Gruaamsh Skullcleaver: [/sblock] [/QUOTE]
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