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*Dungeons & Dragons
Its The Same Game Right? 5.0 Options in 5.5
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<blockquote data-quote="ECMO3" data-source="post: 9608276" data-attributes="member: 7030563"><p>The problem with Vex-Nick is it doesn't work well with Elven Accuracy. Every time you make an attack with the nick weapon you lose advantage. To use Elven Accuracy most effectively you don't want to use Vex-nick, you want two Light Vex Weapons (short swords) and use one of them with a Bonus action. That in turn gobbles up your bonus action and on a fighter it takes away the extra movement you can get from it.</p><p></p><p>Scimitar of Speed as in the example could give you a 5th attack but then it is 2 attacks a round you won't have advantage on while still using your bonus action.</p><p></p><p>Someone with a heavy weapon is not facing this limfac, the only time they have a competing bonus action they need for an attack is when they crit or drop an enemy.</p><p></p><p>In terms of damage, a Viscouos Short sword and Scimitar of Speed is pretty darn specifc and the best you will do is 11d6+5xDex+4 if you use your bonus action every turn. Nominally 67.5 before crits if you take Two Weapon Fighting Style.</p><p></p><p>For comparison a Viscous Maul with GWM is 12d6+3xprof+3xstrength, so at +5 prof this is nominally 72 and that is without using any bonus actions. Add another 4d6+prof+strength with Hue if you crit or drop an enemy and have a bonus action and that is without a fighting style.</p><p></p><p> If you count crits, assume every attack hits and every single attack is for some reason at advantage, including attacks following nick, at 15th level you get 83 DPR using Eleven Accuracy with Viscous Short Sword and Scimitar of Speed and 109 DPR using GWM and a Viscous Maul (includes chance to crit, and Hue attack). Add in action surge and 3 more attacks from the Maul, vs 3 from the Shortsword and that lead only grows.</p><p></p><p>With topple, I think the GWM character is actually getting advantage on a higher percentage of attacks than the character with Vex-Nick (albeit with 2 dice instead of 3).</p><p></p><p>I am not saying Elven Accuracy is not good, but I don't think it is overpowered in the new rules and not really any better than other high-powered options.</p><p></p><p>Where I have seen EA work best in play so far (admittedly a relatively small pool), is on a Paladin-Rogue multiclass with a Rapier and Extra Attack.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9608276, member: 7030563"] The problem with Vex-Nick is it doesn't work well with Elven Accuracy. Every time you make an attack with the nick weapon you lose advantage. To use Elven Accuracy most effectively you don't want to use Vex-nick, you want two Light Vex Weapons (short swords) and use one of them with a Bonus action. That in turn gobbles up your bonus action and on a fighter it takes away the extra movement you can get from it. Scimitar of Speed as in the example could give you a 5th attack but then it is 2 attacks a round you won't have advantage on while still using your bonus action. Someone with a heavy weapon is not facing this limfac, the only time they have a competing bonus action they need for an attack is when they crit or drop an enemy. In terms of damage, a Viscouos Short sword and Scimitar of Speed is pretty darn specifc and the best you will do is 11d6+5xDex+4 if you use your bonus action every turn. Nominally 67.5 before crits if you take Two Weapon Fighting Style. For comparison a Viscous Maul with GWM is 12d6+3xprof+3xstrength, so at +5 prof this is nominally 72 and that is without using any bonus actions. Add another 4d6+prof+strength with Hue if you crit or drop an enemy and have a bonus action and that is without a fighting style. If you count crits, assume every attack hits and every single attack is for some reason at advantage, including attacks following nick, at 15th level you get 83 DPR using Eleven Accuracy with Viscous Short Sword and Scimitar of Speed and 109 DPR using GWM and a Viscous Maul (includes chance to crit, and Hue attack). Add in action surge and 3 more attacks from the Maul, vs 3 from the Shortsword and that lead only grows. With topple, I think the GWM character is actually getting advantage on a higher percentage of attacks than the character with Vex-Nick (albeit with 2 dice instead of 3). I am not saying Elven Accuracy is not good, but I don't think it is overpowered in the new rules and not really any better than other high-powered options. Where I have seen EA work best in play so far (admittedly a relatively small pool), is on a Paladin-Rogue multiclass with a Rapier and Extra Attack. [/QUOTE]
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