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It's Time To Rethink What An Adventure Path Can Be On Roll20
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<blockquote data-quote="RangerWickett" data-source="post: 8143925" data-attributes="member: 63"><p>Eh, gimme a few more years and I'll probably write something to do next.</p><p></p><p>(It's late and I've been drinking, so I'm allowing the flattery to go to my head.)</p><p></p><p>But seriously, we are working on a ZEITGEIST world book set 20 years after the events of the campaign, and I'm trying to create numerous avenues for GMs to run campaigns in the setting. The intro adventure is set in a mansion and inspired by the movie Clue, and if the response is good, I've got another adventure ready that centers around the inventor of the first airship who has a secret laboratory in a Casablanca-esque city.</p><p></p><p>We're probably not looking to do another adventure path any time soon. I love them, but you always end up selling fewer of the later adventures, which is rough from a business standpoint. So I've been envisioning more of a series of one-shot adventures, with suggestions for how you can use them as the starting point of your own campaigns.</p><p></p><p>Good luck with your gaming. And thanks for the support and the compliments. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8143925, member: 63"] Eh, gimme a few more years and I'll probably write something to do next. (It's late and I've been drinking, so I'm allowing the flattery to go to my head.) But seriously, we are working on a ZEITGEIST world book set 20 years after the events of the campaign, and I'm trying to create numerous avenues for GMs to run campaigns in the setting. The intro adventure is set in a mansion and inspired by the movie Clue, and if the response is good, I've got another adventure ready that centers around the inventor of the first airship who has a secret laboratory in a Casablanca-esque city. We're probably not looking to do another adventure path any time soon. I love them, but you always end up selling fewer of the later adventures, which is rough from a business standpoint. So I've been envisioning more of a series of one-shot adventures, with suggestions for how you can use them as the starting point of your own campaigns. Good luck with your gaming. And thanks for the support and the compliments. :) [/QUOTE]
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