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It's Time To Rethink What An Adventure Path Can Be On Roll20
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<blockquote data-quote="Tormyr" data-source="post: 8561356" data-attributes="member: 6776887"><p>I am truly sorry for the delay. I am incredibly frustrated by it. Zeitgeist on Roll20 is definitely not dead, but there have been several things that have come up. None of them are great reasons for a schedule to slip, but they happened. Six products were released in the first 12 months of availability, and four of those were in the first 6 months. That is not were I wanted to be.</p><p></p><p>Much of 2021 was taken up with chapter 12 of War of the Burning Sky, which was the size of 2 adventures and very dense on level 20 content. I had wanted this to be completed earlier, but I was handling the 3.5 to 5e conversion, and several portions required rethinking to fit into 5e's encounter-building paradigm (especially with 3.5's assumption of being able to wade through dozens of low-level minions that doesn't work as well in 5e).</p><p></p><p>Real life has also come up over the last 12 months with several things that have taken more of my time than I wanted.</p><p></p><p>Zeitgeist has required me to supply more content myself (especially maps and art) than WotBS did. I had an idea this was the case, but the scope of additional content has been much greater than my initial impressions. This has increased as the chapters have progressed. For the maps especially, a lot of Zeitgeist's smaller encounters are presented as theater of the mind, which some people don't want in a VTT product. This means I spend a lot of time breaking down the description of a scene to try to give as faithful a map as possible. Sunset Bench for instance:</p><p>[ATTACH=full]152694[/ATTACH]</p><p></p><p>As another example, I just finished setting up the complex in adventure 5 and discovered that I need to create one more map for the entrance.</p><p></p><p>Roll20 approves new products on Mondays and Thursdays. If I can complete the fit and finish and the last map in time, Cauldron-Born will go out Thursday, otherwise, it will be out on Monday.</p><p></p><p>EDIT: It will be Monday. I needed to clean up the Coaltongue maps as I could not use the ones in the adventure 1 product.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 8561356, member: 6776887"] I am truly sorry for the delay. I am incredibly frustrated by it. Zeitgeist on Roll20 is definitely not dead, but there have been several things that have come up. None of them are great reasons for a schedule to slip, but they happened. Six products were released in the first 12 months of availability, and four of those were in the first 6 months. That is not were I wanted to be. Much of 2021 was taken up with chapter 12 of War of the Burning Sky, which was the size of 2 adventures and very dense on level 20 content. I had wanted this to be completed earlier, but I was handling the 3.5 to 5e conversion, and several portions required rethinking to fit into 5e's encounter-building paradigm (especially with 3.5's assumption of being able to wade through dozens of low-level minions that doesn't work as well in 5e). Real life has also come up over the last 12 months with several things that have taken more of my time than I wanted. Zeitgeist has required me to supply more content myself (especially maps and art) than WotBS did. I had an idea this was the case, but the scope of additional content has been much greater than my initial impressions. This has increased as the chapters have progressed. For the maps especially, a lot of Zeitgeist's smaller encounters are presented as theater of the mind, which some people don't want in a VTT product. This means I spend a lot of time breaking down the description of a scene to try to give as faithful a map as possible. Sunset Bench for instance: [ATTACH type="full" alt="1646261987811.png"]152694[/ATTACH] As another example, I just finished setting up the complex in adventure 5 and discovered that I need to create one more map for the entrance. Roll20 approves new products on Mondays and Thursdays. If I can complete the fit and finish and the last map in time, Cauldron-Born will go out Thursday, otherwise, it will be out on Monday. EDIT: It will be Monday. I needed to clean up the Coaltongue maps as I could not use the ones in the adventure 1 product. [/QUOTE]
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