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<blockquote data-quote="Khisanth the Ancient" data-source="post: 4984710" data-attributes="member: 11368"><p>I think it's a matter of stacking templates, partially. Usually when you put two 'big' templates on one character, it's hard to get an appropriate level for the result, because it hits as hard as a creature of its supposed level but has way too few hit points. It's largely a breakdown in the system.</p><p></p><p>I think pure mortals just don't work at those levels, because of the lack of Cosmic+ abilities. The problem is, you have to assign *some* ECL/CR to the templates -- but by ECL 320 you can be a Sidereal and have Cosmics, and maybe even a Transcendental as an Esoteric if you pass up artifacts for divine ability slots. And no mortal abilities regardless of level can match that.</p><p></p><p>And I'd certainly houserule Amidah to allow Cosmics as esoterics. Its ECL is up there with the lower sidereal templates, isn't it? Still, that's 36 feats. On the other hand, an epic fighter gets a bonus feat every other level. A 110th-level single classed fighter, if he puts every feat after 30th level into divine abilities, gets 11 divine abilities and 4 leftover feats; so a single Cosmic is affordable.</p><p></p><p></p><p>---</p><p>You get quintessence from killing outsiders; an 110th-level character has most certainly killed tons. Why doesn't he use it to get a divinity template?</p><p></p><p>UK suggested (IIRC) only one 33rd-level character per planet, one 66th per galaxy, and one 99th per universe assuming human lifespans. That character is 110th-level, minus templates. Is he an Elf or something of the sort? If not, how did he live long enough to reach 110th level?</p><p></p><p>So I guess that's my take - only gods, outsiders, undead, and other immortal creatures live long enough to get close to ECL 320 - and undead and nondivine, non-planar-lord type outsiders take so long to get there that few if any make it.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 4984710, member: 11368"] I think it's a matter of stacking templates, partially. Usually when you put two 'big' templates on one character, it's hard to get an appropriate level for the result, because it hits as hard as a creature of its supposed level but has way too few hit points. It's largely a breakdown in the system. I think pure mortals just don't work at those levels, because of the lack of Cosmic+ abilities. The problem is, you have to assign *some* ECL/CR to the templates -- but by ECL 320 you can be a Sidereal and have Cosmics, and maybe even a Transcendental as an Esoteric if you pass up artifacts for divine ability slots. And no mortal abilities regardless of level can match that. And I'd certainly houserule Amidah to allow Cosmics as esoterics. Its ECL is up there with the lower sidereal templates, isn't it? Still, that's 36 feats. On the other hand, an epic fighter gets a bonus feat every other level. A 110th-level single classed fighter, if he puts every feat after 30th level into divine abilities, gets 11 divine abilities and 4 leftover feats; so a single Cosmic is affordable. --- You get quintessence from killing outsiders; an 110th-level character has most certainly killed tons. Why doesn't he use it to get a divinity template? UK suggested (IIRC) only one 33rd-level character per planet, one 66th per galaxy, and one 99th per universe assuming human lifespans. That character is 110th-level, minus templates. Is he an Elf or something of the sort? If not, how did he live long enough to reach 110th level? So I guess that's my take - only gods, outsiders, undead, and other immortal creatures live long enough to get close to ECL 320 - and undead and nondivine, non-planar-lord type outsiders take so long to get there that few if any make it. [/QUOTE]
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