Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I've decided to take the plunge and be a DM, any advice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrZombie" data-source="post: 1342619" data-attributes="member: 15640"><p>Improvise, don't stick to what you've planned. I cannot stress this enough.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>I know this is difficult, but there are probably as much different styles as there are dm's.</p><p> </p><p>Allright, my two cents. since your player is a newbie, talk to him. Ask him what he wants to play, what he expects. Broadly sketch out your homebrew, tell him the general feel of the world. Ask him what kind of settinhn he'd like to start in. Does he want to start in the "middle age europe village", or in the"elven forest town" or in the "great and dirty metropolis".</p><p> </p><p>Let's say he really really digs the "ostrich riding barbarians" you casually mentioned when describing an area. Work out the culture with him. Ask him how he sees it. let's hang on to this idea for a second.</p><p> </p><p>Make the background of his character together. Work out a simple tribe with him, brainstorm. Does he want to be the eldest son of the tribal chief, just coming of age? Does he want to be the apprentice of the shaman? What does he think the shaman is like? Do they folow totem spirits? What's the totem spirit of the tribe...</p><p> </p><p>Now you've got a setting that's part of your homebrew that your player is intimately familiar with. He'll have the feeling he contributed, that it's his world as well. Now throw in a few vague settings that are feasably nearby. The player doesn't really need to know about the evil kingdom half a continent away, but the nearby town of peasants that burn down the tundra to plant their crops, and thereby taking in territory that belongs to the tribes, now that's something different. The kobolds that steal the ostrich eggs, the neighbouring tribe that bested the tribal champion in single combat on the grand moot last year....</p><p> </p><p>Now for the first adventure : leave some options that you can work out later : on his visionquest as his initiation as shaman, he hears something. Does he follow the sound, thereby seeing some kobolds preparing to ambush some farmers? What will he do? Does he ignore it and does he find a totem spirit? </p><p> </p><p>Leave your player some choices, loosely prepare two or three options that your player can explore; If he doesn't follow up on one of 'em, keep your notes, you'll be able to adapt it to another adventure later.</p><p> </p><p>Hope this helps a little.</p></blockquote><p></p>
[QUOTE="DrZombie, post: 1342619, member: 15640"] Improvise, don't stick to what you've planned. I cannot stress this enough.:p I know this is difficult, but there are probably as much different styles as there are dm's. Allright, my two cents. since your player is a newbie, talk to him. Ask him what he wants to play, what he expects. Broadly sketch out your homebrew, tell him the general feel of the world. Ask him what kind of settinhn he'd like to start in. Does he want to start in the "middle age europe village", or in the"elven forest town" or in the "great and dirty metropolis". Let's say he really really digs the "ostrich riding barbarians" you casually mentioned when describing an area. Work out the culture with him. Ask him how he sees it. let's hang on to this idea for a second. Make the background of his character together. Work out a simple tribe with him, brainstorm. Does he want to be the eldest son of the tribal chief, just coming of age? Does he want to be the apprentice of the shaman? What does he think the shaman is like? Do they folow totem spirits? What's the totem spirit of the tribe... Now you've got a setting that's part of your homebrew that your player is intimately familiar with. He'll have the feeling he contributed, that it's his world as well. Now throw in a few vague settings that are feasably nearby. The player doesn't really need to know about the evil kingdom half a continent away, but the nearby town of peasants that burn down the tundra to plant their crops, and thereby taking in territory that belongs to the tribes, now that's something different. The kobolds that steal the ostrich eggs, the neighbouring tribe that bested the tribal champion in single combat on the grand moot last year.... Now for the first adventure : leave some options that you can work out later : on his visionquest as his initiation as shaman, he hears something. Does he follow the sound, thereby seeing some kobolds preparing to ambush some farmers? What will he do? Does he ignore it and does he find a totem spirit? Leave your player some choices, loosely prepare two or three options that your player can explore; If he doesn't follow up on one of 'em, keep your notes, you'll be able to adapt it to another adventure later. Hope this helps a little. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I've decided to take the plunge and be a DM, any advice?
Top