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I've finally figured out why 3rd edition bugs me
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<blockquote data-quote="Creamsteak" data-source="post: 1843788" data-attributes="member: 552"><p>Wisdom. </p><p></p><p>The core books are just that. They are pretty bare bones, except perhaps the monster manual. I think that setting based products are more for what your "missing from 3e."</p><p></p><p>In some low magic setting (or at least in a setting where crafting a scroll is indeed a great challenge, say perhaps crafting a 6th level spell when your only able to cast 3rd level spells), that "substance text" helps set a mood and provide the challenges of the game.</p><p></p><p>See, if you look outside the core books (or Gygax forbid, create your own), you can find the same sort of content as that first passage quoted in the first post of this thread. Even stuff like the Eberron CS provide this "flavor text" your looking for. Dragonshards in Eberron are your Gorgon's blood and Cockatrice feathers. The PHB and DMG are just there to set up the mechanical system more than anything else.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1843788, member: 552"] Wisdom. The core books are just that. They are pretty bare bones, except perhaps the monster manual. I think that setting based products are more for what your "missing from 3e." In some low magic setting (or at least in a setting where crafting a scroll is indeed a great challenge, say perhaps crafting a 6th level spell when your only able to cast 3rd level spells), that "substance text" helps set a mood and provide the challenges of the game. See, if you look outside the core books (or Gygax forbid, create your own), you can find the same sort of content as that first passage quoted in the first post of this thread. Even stuff like the Eberron CS provide this "flavor text" your looking for. Dragonshards in Eberron are your Gorgon's blood and Cockatrice feathers. The PHB and DMG are just there to set up the mechanical system more than anything else. [/QUOTE]
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I've finally figured out why 3rd edition bugs me
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