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I've finally figured out why 3rd edition bugs me
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<blockquote data-quote="molonel" data-source="post: 1854077" data-attributes="member: 10412"><p>I thought this quote was good enough that it merited repeating:</p><p></p><p></p><p></p><p>He is, of course, exactly right. Nobody made scrolls in 1st Edition AD&D. The flavor-text listed in the first post of this thread was both flavorful, and useless. For making a special, particular scroll or an artifact, yes, it was marvelously creative and useful. For making scrolls as general use disposable magic items in D&D, it was overly specific, too complicated, the components too rare and the height of the flaming hoops the players had to jump through was too high. Magical economics made no sense in either 1st or 2nd Edition. Now, before anyone says it, I know: there were alternate rules for creating items in 2nd Edition AD&D. But then again, there are a ton of flavorful source books in 3rd Edition D&D, too. It seems that this discussion focuses on the crunch versus fluff content ratio in the core rules. And, as Ridley's Cohort so adroitly pointed out, there were no rules for item creation in 1st or 2nd Edition AD&D. So the clear winner in this contest is the edition with the actual rules, rather than the editions which lacked them.</p><p></p><p>Some of you folks are a smidgen too jaded and nostalgic. Don't get me wrong: I have two long shelves of 1st Edition and 2nd Edition books, modules, supplements and issues of Dragon. But when I hear people say, "3rd Edition can't inspire new gamers the way 1st Edition/whatever edition inspired us!" I feel the overwhelming urge to spit. Get over yourselves, for goodness sake. My just-entered college cousin just started playing D&D about a year ago. She can talk for HOURS about her characters, the adventures she's played or run for her friends, and the backstories they write for their characters. She sounds just like I did when I played 1st Edition. I'm also old enough to remember some of the blatant powergaming lovefests we had in 1st/2nd Edition. Remember the days? Yeah, back when you could claim you rolled all 18s on your character and actually expect anyone to believe it? Yeah.</p></blockquote><p></p>
[QUOTE="molonel, post: 1854077, member: 10412"] I thought this quote was good enough that it merited repeating: He is, of course, exactly right. Nobody made scrolls in 1st Edition AD&D. The flavor-text listed in the first post of this thread was both flavorful, and useless. For making a special, particular scroll or an artifact, yes, it was marvelously creative and useful. For making scrolls as general use disposable magic items in D&D, it was overly specific, too complicated, the components too rare and the height of the flaming hoops the players had to jump through was too high. Magical economics made no sense in either 1st or 2nd Edition. Now, before anyone says it, I know: there were alternate rules for creating items in 2nd Edition AD&D. But then again, there are a ton of flavorful source books in 3rd Edition D&D, too. It seems that this discussion focuses on the crunch versus fluff content ratio in the core rules. And, as Ridley's Cohort so adroitly pointed out, there were no rules for item creation in 1st or 2nd Edition AD&D. So the clear winner in this contest is the edition with the actual rules, rather than the editions which lacked them. Some of you folks are a smidgen too jaded and nostalgic. Don't get me wrong: I have two long shelves of 1st Edition and 2nd Edition books, modules, supplements and issues of Dragon. But when I hear people say, "3rd Edition can't inspire new gamers the way 1st Edition/whatever edition inspired us!" I feel the overwhelming urge to spit. Get over yourselves, for goodness sake. My just-entered college cousin just started playing D&D about a year ago. She can talk for HOURS about her characters, the adventures she's played or run for her friends, and the backstories they write for their characters. She sounds just like I did when I played 1st Edition. I'm also old enough to remember some of the blatant powergaming lovefests we had in 1st/2nd Edition. Remember the days? Yeah, back when you could claim you rolled all 18s on your character and actually expect anyone to believe it? Yeah. [/QUOTE]
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