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<blockquote data-quote="Trickstergod" data-source="post: 2251335" data-attributes="member: 10825"><p>I have a reputation for dashing my player's plans. Any time they start planning something, they make comments on how it's just going to fail, anyway, because that's the sort of thing I do. </p><p></p><p>Which I suppose is somewhat true; about 2/3'rds of the plans they've made have gone wrong for them. However, this usually isn't my rail-roading clever plans insomuch as I already had something planned ahead of time that winds up screwing over the PC's. </p><p></p><p>The thing that set this all off was when they spent nearly a session planning on assassinating someone. Unbenownst to them at the time, the character they were planning on offing was who I intended to be the main antagonist of the game. He was 20th level, they were 6th or so. They dropped a couple silences, hold person's, and likely a bit more on him. Invisible PC's popped out of the woodwork and started beating on him. When the NPC started whipping out the silent, quickened hold person's that had been written down on the NPC's stats for months ahead of this, the party realized they'd made a bit of a faux pas. </p><p></p><p>Of course, I also figured that the PC's were probably going to do something like this, so their plan didn't spring a total party kill, either. </p><p></p><p>Then other times their plans get screwed up not becaused of something like that, but because it turns out whoever they were planning on tricking or ambushing or whatever is a perfectly reasonable individual and helps them or trades whatever they were looking for without fuss.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 2251335, member: 10825"] I have a reputation for dashing my player's plans. Any time they start planning something, they make comments on how it's just going to fail, anyway, because that's the sort of thing I do. Which I suppose is somewhat true; about 2/3'rds of the plans they've made have gone wrong for them. However, this usually isn't my rail-roading clever plans insomuch as I already had something planned ahead of time that winds up screwing over the PC's. The thing that set this all off was when they spent nearly a session planning on assassinating someone. Unbenownst to them at the time, the character they were planning on offing was who I intended to be the main antagonist of the game. He was 20th level, they were 6th or so. They dropped a couple silences, hold person's, and likely a bit more on him. Invisible PC's popped out of the woodwork and started beating on him. When the NPC started whipping out the silent, quickened hold person's that had been written down on the NPC's stats for months ahead of this, the party realized they'd made a bit of a faux pas. Of course, I also figured that the PC's were probably going to do something like this, so their plan didn't spring a total party kill, either. Then other times their plans get screwed up not becaused of something like that, but because it turns out whoever they were planning on tricking or ambushing or whatever is a perfectly reasonable individual and helps them or trades whatever they were looking for without fuss. [/QUOTE]
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