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I've got the core rules. What to buy next?
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<blockquote data-quote="Buttercup" data-source="post: 1729979" data-attributes="member: 990"><p>I haven't read through the whole thread yet, so I may be duplicating the advice of others. </p><p> </p><p>It depends what you like. For instance, many people like Forgotten Realms, and the books are certainly well done. But if FR isn't to your taste, I'm not sure how much use they would be to you. Having said that, I'll be happy to give you my personal best list.</p><p> </p><p><strong>Campaign Settings</strong></p><p>Kingdoms of Kalamar (a coherent, cohesive world with lots of interesting detail)</p><p>Midnight (as someone said elsewhere, it's LotR noir)</p><p>Freeport (pirate-y goodness!)</p><p>Iron Kingdoms (not all of this has been released yet)</p><p> </p><p><strong>Modules</strong></p><p>Hmm. Most of the modules I own are 3.0, not 3.5. However, if you don't mind the tiny bit of conversion that requires, any of the Kalamar modules are good, most notably the Coin trilogy. Also, I like Grey Citadel from Necromancer. Heck, I like pretty much all the Necromancer modules. Finally, the two World of Whitethorn modules, Hamlet of Thumble and Village of Oester are stellar.</p><p> </p><p><strong>Monster Books</strong></p><p>Monsternomicon</p><p>Tome of Horrors</p><p> </p><p><strong>Sourcebooks</strong></p><p>The ones I get the most use out of are:</p><p>Toolbox</p><p>Magical Medieval Society</p><p>Stone to Steel</p><p>Book of Eldritch Might 2 (now all three volumes are compiled for 3.5)</p><p>Cityworks</p><p> </p><p>Other than that, I use the maps and floor plans I find in the Art & Cartography forum here, specifically those by Phineas Crow, and the ones I get from the WotC site. If I need other art, and I can't find it here, I do a Google image search. The rest of my inspiration comes from reading history and anthropology books, or from the various threads that get posted around here. Watch for alsih20's History in Your Game threads each Monday.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Oh! And read the story hour forum.</p></blockquote><p></p>
[QUOTE="Buttercup, post: 1729979, member: 990"] I haven't read through the whole thread yet, so I may be duplicating the advice of others. It depends what you like. For instance, many people like Forgotten Realms, and the books are certainly well done. But if FR isn't to your taste, I'm not sure how much use they would be to you. Having said that, I'll be happy to give you my personal best list. [b]Campaign Settings[/b] Kingdoms of Kalamar (a coherent, cohesive world with lots of interesting detail) Midnight (as someone said elsewhere, it's LotR noir) Freeport (pirate-y goodness!) Iron Kingdoms (not all of this has been released yet) [b]Modules[/b] Hmm. Most of the modules I own are 3.0, not 3.5. However, if you don't mind the tiny bit of conversion that requires, any of the Kalamar modules are good, most notably the Coin trilogy. Also, I like Grey Citadel from Necromancer. Heck, I like pretty much all the Necromancer modules. Finally, the two World of Whitethorn modules, Hamlet of Thumble and Village of Oester are stellar. [b]Monster Books[/b] Monsternomicon Tome of Horrors [b]Sourcebooks[/b] The ones I get the most use out of are: Toolbox Magical Medieval Society Stone to Steel Book of Eldritch Might 2 (now all three volumes are compiled for 3.5) Cityworks Other than that, I use the maps and floor plans I find in the Art & Cartography forum here, specifically those by Phineas Crow, and the ones I get from the WotC site. If I need other art, and I can't find it here, I do a Google image search. The rest of my inspiration comes from reading history and anthropology books, or from the various threads that get posted around here. Watch for alsih20's History in Your Game threads each Monday.:) Oh! And read the story hour forum. [/QUOTE]
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