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*Pathfinder & Starfinder
I've got the crypt, help me make it ... cryptic
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<blockquote data-quote="davep123" data-source="post: 5574177" data-attributes="member: 93229"><p>Hello,</p><p></p><p>I'm a 'lurker' on these forums and rarely post, but for some reason an idea popped into my head when I read your request for a motivation for the party's tomb robbery.</p><p></p><p>The tomb's undead boss has awakened after centuries of slumber, but is trapped in her burial chamber. To regain her full power she needs to drain the life essence/blood of some unfortunate living folk. She sends out her thoughts into the lands nearby to try to find some suitable victims. She needs people capable of making it through all the traps and critters in the rest of the tomb, but who don't seem powerful enough to defeat her when they make it through to her burial chamber. (Naturally she'll overestimate her own abilities like all megalomaniacal baddies.) Only the PCs fit the bill. She sends them dreams, beseeching their aid, appearing in the dreams as she did in life (beautiful with a noble bearing or whatever).</p><p></p><p>The PCs dutifully head to the tomb. While fighting through the complex, they may find or decipher clues that hint at her evil nature in the past. When they finally reach her in her burial chamber, she at first uses illusion magic to make herself appear as in the dreams. If the PCs have figured out her true nature, they should be prepared for her attack. Otherwise she gets the drop on them. The moment where her "facelift" melts away revealing her skeletal visage should be the big shock-moment.</p><p></p><p>Anyway, I think something like that could be worked in without too much trouble. And if the PCs figure out she is evil ahead of time, they would still have motivation to reach her and stop her to prevent her summoning some other poor saps via dreams.</p><p></p><p>I hope that's useful. Let us know how you get on.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="davep123, post: 5574177, member: 93229"] Hello, I'm a 'lurker' on these forums and rarely post, but for some reason an idea popped into my head when I read your request for a motivation for the party's tomb robbery. The tomb's undead boss has awakened after centuries of slumber, but is trapped in her burial chamber. To regain her full power she needs to drain the life essence/blood of some unfortunate living folk. She sends out her thoughts into the lands nearby to try to find some suitable victims. She needs people capable of making it through all the traps and critters in the rest of the tomb, but who don't seem powerful enough to defeat her when they make it through to her burial chamber. (Naturally she'll overestimate her own abilities like all megalomaniacal baddies.) Only the PCs fit the bill. She sends them dreams, beseeching their aid, appearing in the dreams as she did in life (beautiful with a noble bearing or whatever). The PCs dutifully head to the tomb. While fighting through the complex, they may find or decipher clues that hint at her evil nature in the past. When they finally reach her in her burial chamber, she at first uses illusion magic to make herself appear as in the dreams. If the PCs have figured out her true nature, they should be prepared for her attack. Otherwise she gets the drop on them. The moment where her "facelift" melts away revealing her skeletal visage should be the big shock-moment. Anyway, I think something like that could be worked in without too much trouble. And if the PCs figure out she is evil ahead of time, they would still have motivation to reach her and stop her to prevent her summoning some other poor saps via dreams. I hope that's useful. Let us know how you get on. Dave [/QUOTE]
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I've got the crypt, help me make it ... cryptic
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