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I've got the D&D Spell Compendium- Any questions?
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<blockquote data-quote="Moon-Lancer" data-source="post: 2749144" data-attributes="member: 35798"><p>In far corners of the world i took this sentence and used common sense</p><p></p><p>"If you cast this spell in forested terrain, the splinter bolts are treated as cold iron magic weapons..."</p><p></p><p>why would it become cold iron magic weapon if damage reduction wasn’t an issue?</p><p></p><p>This line made me believe that if it is not cast in a forest that its not a cold iron magic weapon and thus has damage reduction, because if it got past damage reduction naturally, what would be the point of it being cold iron and magic in a forest?</p><p></p><p> The spell stalagmite (also in far corners of the world) was written in a slightly clearly way and said it’s treated as a magic +1 weapon for damage reduction purposes. Sense they were both far corners of the world spells I assumed that splinter bold was meant to have damage reduction. The spell would be too powerful without damage reduction affecting it. </p><p></p><p>I am very glad they fixed this is in the spell compendium so it is clearer to understand that damage reduction applies. </p><p></p><p>It is quite an odd spell. Its evocation, it has spell resistance, and damage reduction does apply. Took me awhile to get over that… but whatever… once I stopped fretting it was fun spell to play around with. Actually it’s my druids main offensive spells along with flamestrike. </p><p></p><p>If you use the wotc faq that all spells that do direct damage don’t have spell resistance, this spell will become broken. I promise you.</p><p></p><p>Haffrung Helleyes thanks for the low down on spells in the book. </p><p></p><p>May i ask if salt ray and kelp strand are in the book and are they changed from the original sorce. They are far conner spells as well.</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/fw/20040131a" target="_blank">http://www.wizards.com/default.asp?x=dnd/fw/20040131a</a></p></blockquote><p></p>
[QUOTE="Moon-Lancer, post: 2749144, member: 35798"] In far corners of the world i took this sentence and used common sense "If you cast this spell in forested terrain, the splinter bolts are treated as cold iron magic weapons..." why would it become cold iron magic weapon if damage reduction wasn’t an issue? This line made me believe that if it is not cast in a forest that its not a cold iron magic weapon and thus has damage reduction, because if it got past damage reduction naturally, what would be the point of it being cold iron and magic in a forest? The spell stalagmite (also in far corners of the world) was written in a slightly clearly way and said it’s treated as a magic +1 weapon for damage reduction purposes. Sense they were both far corners of the world spells I assumed that splinter bold was meant to have damage reduction. The spell would be too powerful without damage reduction affecting it. I am very glad they fixed this is in the spell compendium so it is clearer to understand that damage reduction applies. It is quite an odd spell. Its evocation, it has spell resistance, and damage reduction does apply. Took me awhile to get over that… but whatever… once I stopped fretting it was fun spell to play around with. Actually it’s my druids main offensive spells along with flamestrike. If you use the wotc faq that all spells that do direct damage don’t have spell resistance, this spell will become broken. I promise you. Haffrung Helleyes thanks for the low down on spells in the book. May i ask if salt ray and kelp strand are in the book and are they changed from the original sorce. They are far conner spells as well. [url]http://www.wizards.com/default.asp?x=dnd/fw/20040131a[/url] [/QUOTE]
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