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<blockquote data-quote="Aegeri" data-source="post: 5420461" data-attributes="member: 78116"><p>And yet, every human in my games is taking heroic effort. Also Mages are extremely similar to Wizards. Simply writing off the fact they share 90% of the entire class, except for ritual caster, magic missile and their core class feature (that honestly, is the main thing that distinguishes them and is pretty equivalent in general to implement mastery in overall effect) isn't a convincing argument whatsoever.</p><p></p><p>Also, Magic Missile is only useful in that role when your DM actually tells you the creature is almost dead (which I do coincidentally). It is very useful <em>in its incredibly limited niche</em>, but it is not so defining that it makes the mage substantially better (or different) than the wizard. You forget that it does <em>very</em> low damage so you have to be 100% sure that enemy is truly chronically damaged. If you don't do enough, then you waste your action for middling damage and accomplish nothing. Also bear in mind that same Wizard can be human and pick MM as a third at will <em>anyway</em> (not that it's a good use of the third at-will, especially with how many great choices wizards have). Especially when in a party with said mage, you have an executioner assassin who doesn't even need to waste an action killing a chronically wounded monster (as death strike simply flatly kills a creature if it drops below a certain point).</p><p></p><p>Edit: My point here is despite theorycraft, the mage doesn't really do a lot to be a different to the wizard in actual play. This is because they inherently share all the same powers. All that decides what powers you take is what implement you use if you're a wizard and what school you are as a mage. That is honestly not a big difference because if we called the mage "Wizard" and made schools a choice contrasted with implement mastery <em>we would have the exact same thing</em>. If you don't think an Orb Wizard is a <em>different class</em> to a Staff Wizard, then neither is the Orb Wizard a truly different class to the Enchanter Mage (they are both wizards).</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5420461, member: 78116"] And yet, every human in my games is taking heroic effort. Also Mages are extremely similar to Wizards. Simply writing off the fact they share 90% of the entire class, except for ritual caster, magic missile and their core class feature (that honestly, is the main thing that distinguishes them and is pretty equivalent in general to implement mastery in overall effect) isn't a convincing argument whatsoever. Also, Magic Missile is only useful in that role when your DM actually tells you the creature is almost dead (which I do coincidentally). It is very useful [I]in its incredibly limited niche[/I], but it is not so defining that it makes the mage substantially better (or different) than the wizard. You forget that it does [I]very[/I] low damage so you have to be 100% sure that enemy is truly chronically damaged. If you don't do enough, then you waste your action for middling damage and accomplish nothing. Also bear in mind that same Wizard can be human and pick MM as a third at will [I]anyway[/I] (not that it's a good use of the third at-will, especially with how many great choices wizards have). Especially when in a party with said mage, you have an executioner assassin who doesn't even need to waste an action killing a chronically wounded monster (as death strike simply flatly kills a creature if it drops below a certain point). Edit: My point here is despite theorycraft, the mage doesn't really do a lot to be a different to the wizard in actual play. This is because they inherently share all the same powers. All that decides what powers you take is what implement you use if you're a wizard and what school you are as a mage. That is honestly not a big difference because if we called the mage "Wizard" and made schools a choice contrasted with implement mastery [I]we would have the exact same thing[/I]. If you don't think an Orb Wizard is a [I]different class[/I] to a Staff Wizard, then neither is the Orb Wizard a truly different class to the Enchanter Mage (they are both wizards). [/QUOTE]
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