Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I've spent the past few months breaking down the Ranger and trying to find some common ground across different fan expectations. Here's what I've got.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6875951" data-attributes="member: 12731"><p>The problem, I believe, is that a successful Beastmaster class *needs* to be overpowered to work well.</p><p></p><p>The animal companion doesn't need to do huge damage, but needs to be about as sturdy as you are, and definitely as sturdy as the weakest party member.</p><p></p><p>Otherwise you either a) needs to accept that it dies significantly more often than a party member, which is upsetting and unfun; or b) it is a liability that can't fight alongside it's master, and many expect the AC to be a "combat pet".</p><p></p><p>Solution: clearly mark the class as spotlight-stealing (as you might expect for a build choice where you control effectively two characters), and make it clearly optional. As in writing "you cannot select this subclass without your group's and you DM's explicit approval" right into the book.</p><p></p><p>Other than that, I feel the exploration focus is doomed, especially if you want the class to work without magic.</p><p></p><p>Consider the party taking a Warlock with an Imp familiar along. Day ruined for the poor Ranger. </p><p></p><p>The value of exploration must be kept very low. Or the exploration abilities can't be held low key and realistic.</p><p></p><p>The realistic assumption on a class that is supposed to compete with the PHB gang is a competent fighter with a knack for exploration. </p><p></p><p>I would have made it be the go-to choice for anyone wanting best-in-class archers and dual wielders. Or, a basic no-frills warrior but with a really cool animal friend; as in a fearsome specimen that holds its own; not compared to the relatively feeble beasts of the MM, but the other player characters!</p><p></p><p>Then add a dollop of exploration on top of these two chassi, but cost those abilities essentially at zero, since they won't do anything other classes can't accomplish with magic.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6875951, member: 12731"] The problem, I believe, is that a successful Beastmaster class *needs* to be overpowered to work well. The animal companion doesn't need to do huge damage, but needs to be about as sturdy as you are, and definitely as sturdy as the weakest party member. Otherwise you either a) needs to accept that it dies significantly more often than a party member, which is upsetting and unfun; or b) it is a liability that can't fight alongside it's master, and many expect the AC to be a "combat pet". Solution: clearly mark the class as spotlight-stealing (as you might expect for a build choice where you control effectively two characters), and make it clearly optional. As in writing "you cannot select this subclass without your group's and you DM's explicit approval" right into the book. Other than that, I feel the exploration focus is doomed, especially if you want the class to work without magic. Consider the party taking a Warlock with an Imp familiar along. Day ruined for the poor Ranger. The value of exploration must be kept very low. Or the exploration abilities can't be held low key and realistic. The realistic assumption on a class that is supposed to compete with the PHB gang is a competent fighter with a knack for exploration. I would have made it be the go-to choice for anyone wanting best-in-class archers and dual wielders. Or, a basic no-frills warrior but with a really cool animal friend; as in a fearsome specimen that holds its own; not compared to the relatively feeble beasts of the MM, but the other player characters! Then add a dollop of exploration on top of these two chassi, but cost those abilities essentially at zero, since they won't do anything other classes can't accomplish with magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I've spent the past few months breaking down the Ranger and trying to find some common ground across different fan expectations. Here's what I've got.
Top