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Ivid's "Cairn of the Skeleton King"
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<blockquote data-quote="Land Outcast" data-source="post: 3296457" data-attributes="member: 29160"><p><strong>Unfinished</strong></p><p></p><p><u><strong>Gabriel Rattler, The Carrier of the Spirit</strong></u></p><p><strong>Dunael Ranger 4/Copper Dragon Shaman 3</strong></p><p></p><p><strong>hp:</strong> 55 (4d8+8 plus 3d10+6)</p><p></p><p><strong>Base Attack Bonus:</strong> +6</p><p><strong>Grapple:</strong> +10</p><p></p><p><strong>Abilities:</strong> </p><p style="margin-left: 20px">Str 18 (8pts + Stat bump + Gauntlets)</p> <p style="margin-left: 20px">Dex 12 (4pts)</p> <p style="margin-left: 20px">Con 14 (6pts)</p> <p style="margin-left: 20px">Int 12 (4pts)</p> <p style="margin-left: 20px">Wis 12 (4pts)</p> <p style="margin-left: 20px">Cha 10 (2pts)</p><p></p><p><strong>Saves:</strong></p><p style="margin-left: 20px"><strong>Fort</strong> +9 (+3 DS, +4 Rngr, +2 Con)</p> <p style="margin-left: 20px"><strong>Ref</strong> +6 (+1 DS, +4 Rngr, +1 Dex)</p> <p style="margin-left: 20px"><strong>Will</strong> +5 (+3 DS, +1 Rngr, +1 Wis)</p><p></p><p><strong>Skills:</strong>[code]Skill Total Ranks Ability Modifier Misc. Modifier</p><p>Search +05 04(4/0) +1 </p><p>Tumble +13 10(7/3) +1 +2 (Jump)</p><p>Jump +19 10(7/3) +4 +3 (Feat), +2 (Tumble), +5 if 20 ft. start</p><p>Listen +09 08(8/-) +1</p><p>Balance +13 10(10/-) +1 +2 (Tumble)</p><p>Spot +09 08(8/-) +1</p><p>Survival +13 10(8/2) +1 +2 (Racial)</p><p>Use Rope +05 04(4/-) +1[/code]</p><p></p><p><strong>Feats:</strong></p><p style="margin-left: 20px"><strong>Ranger Bonus Feats:</strong> Endurance, [Combat Style], Track </p> <p style="margin-left: 20px"><strong>Dragon Shaman Bonus Feats:</strong> Skill Focus (Jump)</p> <p style="margin-left: 20px"><strong>Racial Bonus Feat:</strong> Foe Hatred</p> <p style="margin-left: 20px">Leap Attack</p> <p style="margin-left: 20px">Leap of the Heavens</p> <p style="margin-left: 20px">Power Attack</p> <p style="margin-left: 20px">Raptor School</p><p></p><p><strong>Draconic Aura:</strong></p><p>Senses (Skill Bonus: +1)</p><p>Energy Shield (retribution: 2 electricity)</p><p>Power (Damage Bonus: +1)</p><p>Vigor (Fast Healing: +1)</p><p></p><p><strong>Possessions:</strong> .6k</p><p>+2 Chainshirt 4.25k</p><p>+2 Broadsword 8.35k (stats as greatsword, single-edged, lighter)</p><p>Net</p><p>Spear</p><p>Dagger</p><p></p><p>Gauntlets of Ogre Power 4k</p><p>3 CMW potion .9k</p><p>10 CLW potion .5k</p><p></p><p>50ft mithril chain .4k</p><p>Grappling hook</p><p>Sack</p><p>Backpack</p><p>Hammer & 5 Pitons</p><p>5 torches</p><p>Flint & Steel</p><p></p><p></p><p>It was a normal stroll through the forest, in order to see if whatever had happened last night had left cluse to what it was. He'd be able to swear there had been a titanic fight within the storm itself... for sure the storm hadn't been normal, wood sported signs of corrosion all over. It felt like being in the aftermath of the story one of a crazed doom preacher.</p><p>As he descended towards a depression in the terrain, mud grew deeper and Gabriel had to continue mostly through the branches. With the first shadows falling upon the land, when the woodsman was about to return to his hut, something caught his interest, a glimmer on the leaves of a nearby tree. But when he neared, something more... hum... more noticeable called his attention.</p><p>A dozen or so trees had been crushed by something, something which fell from the sky and dragged itself over the mud leaving a good amount of its blood behind. The path led to a cavern, a huge cavern where Gabriel had spent some nights when he was on one of his usual walks through the valley. He didn't doubt for a moment wether he should enter or not... maybe he should have doubted.</p><p></p><p>Greater than he had imagined the wounded beast to be, an enormous dragon lay in the floor of the cavern, slowly but constantly sheding copper scales which were turning a dirty grey in the process. Awestruck and held on his place, he didn't react when the neck and draconic horned face -still with coppery scales- rose to look at him.</p><p style="margin-left: 20px">-First, I'm not a beast. Second, yes, I'm wounded, actually far worse than that, but thanks to your arrival I won't have my spirit enslaved by the foul powers consuming me.</p><p>Speechless and wanting nothing more than to get away from the dragon, Gabriel started taking steps backward towards the entrance.</p><p style="margin-left: 20px">-I can offer you power far beyond that of normal mortals if you agree on helping me out, you just have to bear my spirit within your body</p><p>No answer came from the woodsman's lips, he wanted nothing more than to continue his life the way it was, not necessarily quiet, but away from bearing spirits from agonizing dragons. He took another step back.</p><p style="margin-left: 20px">-Answer me!!!</p><p>Sure little people have seen a dragon losing his temper, belive me, 'tis not a nice sight.</p><p>Unknowing of why, Gabriel kneeled before the creature...</p><p style="margin-left: 20px">-I wanted to do this the nice way but my time is running out... sorry</p><p></p><p>The next day Gabriel woke up in the cave with a strange hangover feeling. He was beside the skeletical remains of the dragon, didn't look so mighty and awe inspiring now... or maybe yes, gods! The prescence of the dragon was still here, yet the scales had been all shed, it had departed. And two feelings which had never touched Gabriel settled deep into his soul, an absolute hate for everything undead greater even to his hatred of orcs, and something he thought would never feel, an urge to leave the Dearthwood and carve a place in the world for himself.</p><p></p><p>[sblock]<strong>DUNAEL</strong></p><p>Dunael Woods-Folk originated in Dearthwood, where most can still be found, locked in eternal struggle against the Orcs of the Purple Claw. The Dunael are descended from an ancient alliance of Orichalan, Tharbriana, Amazon, and Altanian clans, with a bit of elven blood, blended centuries ago into a single culture. Today they are few in numbers and remain hard-pressed by their orcish enemies. The Dunael, though semi-barbaric today, once had a great culture, and claim to be descended from the ancient Orichalans that inhabited the city where now stands the City State. The Dunael no longer have a king, but are ruled by the Captain of the Rangers, an ally of the Invincible Overlord.</p><p><strong>Description:</strong> Bronzed tan skin, coal black hair, blue or green eyes, 5 ft. 8 in., 170 lbs, average build, typically Chaotic Good or Neutral Good.</p><p><strong>Racial Traits:</strong> As per the PHB with the following changes or additions:</p><p style="margin-left: 20px">• Skills: Knowledge (Local: Dearthwood) and Survival are class skills regardless of class chosen and Dunael gain a +2 racial bonus to Survival.</p> <p style="margin-left: 20px">• Bonus Feat: All Dunael from the City State region and a homeland of Dearthwood gain the bonus feat of Foe Hatred for Orcs .</p> <p style="margin-left: 20px">• Favored Class: Druid or ranger</p> <p style="margin-left: 20px">Languages: Common and Dunael</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Dearthwood (City State):</strong> Dearthwood is a vast and dense forest to the North and East of the City State. It is home to the Wild Orcs of the Purple Claw.</p> <p style="margin-left: 20px">Fourteen years ago, the orcs challenged to cut of all supplies to the city and were finally beaten back and their queen was slain—who rumors say was a female Amazon, not an orc! Since then, the Overlord has successfully appealed to the druids to protect his woodsmen who live adjacent to Dearthwood. No one has located the orcs’ stronghold, although many expeditions have been lost attempting it. The Overlord has posted a reward for the slaughter of the orcs and has staffed many surrounding strongholds to lead forays into the wood against the orcs. The wood is also occupied by many druids and the hardy Dunael wood folk, who are accomplished rangers.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Land Outcast, post: 3296457, member: 29160"] [b]Unfinished[/b] [U][B]Gabriel Rattler, The Carrier of the Spirit[/B][/U] [B]Dunael Ranger 4/Copper Dragon Shaman 3[/B] [B]hp:[/B] 55 (4d8+8 plus 3d10+6) [B]Base Attack Bonus:[/B] +6 [B]Grapple:[/B] +10 [B]Abilities:[/B] [INDENT]Str 18 (8pts + Stat bump + Gauntlets) Dex 12 (4pts) Con 14 (6pts) Int 12 (4pts) Wis 12 (4pts) Cha 10 (2pts)[/INDENT] [B]Saves:[/B] [INDENT][B]Fort[/B] +9 (+3 DS, +4 Rngr, +2 Con) [B]Ref[/B] +6 (+1 DS, +4 Rngr, +1 Dex) [B]Will[/B] +5 (+3 DS, +1 Rngr, +1 Wis)[/INDENT] [B]Skills:[/B][code]Skill Total Ranks Ability Modifier Misc. Modifier Search +05 04(4/0) +1 Tumble +13 10(7/3) +1 +2 (Jump) Jump +19 10(7/3) +4 +3 (Feat), +2 (Tumble), +5 if 20 ft. start Listen +09 08(8/-) +1 Balance +13 10(10/-) +1 +2 (Tumble) Spot +09 08(8/-) +1 Survival +13 10(8/2) +1 +2 (Racial) Use Rope +05 04(4/-) +1[/code] [B]Feats:[/B] [INDENT][B]Ranger Bonus Feats:[/B] Endurance, [Combat Style], Track [B]Dragon Shaman Bonus Feats:[/B] Skill Focus (Jump) [B]Racial Bonus Feat:[/B] Foe Hatred Leap Attack Leap of the Heavens Power Attack Raptor School[/INDENT] [B]Draconic Aura:[/B] Senses (Skill Bonus: +1) Energy Shield (retribution: 2 electricity) Power (Damage Bonus: +1) Vigor (Fast Healing: +1) [B]Possessions:[/B] .6k +2 Chainshirt 4.25k +2 Broadsword 8.35k (stats as greatsword, single-edged, lighter) Net Spear Dagger Gauntlets of Ogre Power 4k 3 CMW potion .9k 10 CLW potion .5k 50ft mithril chain .4k Grappling hook Sack Backpack Hammer & 5 Pitons 5 torches Flint & Steel It was a normal stroll through the forest, in order to see if whatever had happened last night had left cluse to what it was. He'd be able to swear there had been a titanic fight within the storm itself... for sure the storm hadn't been normal, wood sported signs of corrosion all over. It felt like being in the aftermath of the story one of a crazed doom preacher. As he descended towards a depression in the terrain, mud grew deeper and Gabriel had to continue mostly through the branches. With the first shadows falling upon the land, when the woodsman was about to return to his hut, something caught his interest, a glimmer on the leaves of a nearby tree. But when he neared, something more... hum... more noticeable called his attention. A dozen or so trees had been crushed by something, something which fell from the sky and dragged itself over the mud leaving a good amount of its blood behind. The path led to a cavern, a huge cavern where Gabriel had spent some nights when he was on one of his usual walks through the valley. He didn't doubt for a moment wether he should enter or not... maybe he should have doubted. Greater than he had imagined the wounded beast to be, an enormous dragon lay in the floor of the cavern, slowly but constantly sheding copper scales which were turning a dirty grey in the process. Awestruck and held on his place, he didn't react when the neck and draconic horned face -still with coppery scales- rose to look at him. [INDENT]-First, I'm not a beast. Second, yes, I'm wounded, actually far worse than that, but thanks to your arrival I won't have my spirit enslaved by the foul powers consuming me.[/INDENT] Speechless and wanting nothing more than to get away from the dragon, Gabriel started taking steps backward towards the entrance. [INDENT]-I can offer you power far beyond that of normal mortals if you agree on helping me out, you just have to bear my spirit within your body[/INDENT] No answer came from the woodsman's lips, he wanted nothing more than to continue his life the way it was, not necessarily quiet, but away from bearing spirits from agonizing dragons. He took another step back. [INDENT]-Answer me!!![/INDENT] Sure little people have seen a dragon losing his temper, belive me, 'tis not a nice sight. Unknowing of why, Gabriel kneeled before the creature... [INDENT]-I wanted to do this the nice way but my time is running out... sorry[/INDENT] The next day Gabriel woke up in the cave with a strange hangover feeling. He was beside the skeletical remains of the dragon, didn't look so mighty and awe inspiring now... or maybe yes, gods! The prescence of the dragon was still here, yet the scales had been all shed, it had departed. And two feelings which had never touched Gabriel settled deep into his soul, an absolute hate for everything undead greater even to his hatred of orcs, and something he thought would never feel, an urge to leave the Dearthwood and carve a place in the world for himself. [sblock][B]DUNAEL[/B] Dunael Woods-Folk originated in Dearthwood, where most can still be found, locked in eternal struggle against the Orcs of the Purple Claw. The Dunael are descended from an ancient alliance of Orichalan, Tharbriana, Amazon, and Altanian clans, with a bit of elven blood, blended centuries ago into a single culture. Today they are few in numbers and remain hard-pressed by their orcish enemies. The Dunael, though semi-barbaric today, once had a great culture, and claim to be descended from the ancient Orichalans that inhabited the city where now stands the City State. The Dunael no longer have a king, but are ruled by the Captain of the Rangers, an ally of the Invincible Overlord. [B]Description:[/B] Bronzed tan skin, coal black hair, blue or green eyes, 5 ft. 8 in., 170 lbs, average build, typically Chaotic Good or Neutral Good. [B]Racial Traits:[/B] As per the PHB with the following changes or additions: [INDENT]• Skills: Knowledge (Local: Dearthwood) and Survival are class skills regardless of class chosen and Dunael gain a +2 racial bonus to Survival. • Bonus Feat: All Dunael from the City State region and a homeland of Dearthwood gain the bonus feat of Foe Hatred for Orcs . • Favored Class: Druid or ranger Languages: Common and Dunael [B]Dearthwood (City State):[/B] Dearthwood is a vast and dense forest to the North and East of the City State. It is home to the Wild Orcs of the Purple Claw. Fourteen years ago, the orcs challenged to cut of all supplies to the city and were finally beaten back and their queen was slain—who rumors say was a female Amazon, not an orc! Since then, the Overlord has successfully appealed to the druids to protect his woodsmen who live adjacent to Dearthwood. No one has located the orcs’ stronghold, although many expeditions have been lost attempting it. The Overlord has posted a reward for the slaughter of the orcs and has staffed many surrounding strongholds to lead forays into the wood against the orcs. The wood is also occupied by many druids and the hardy Dunael wood folk, who are accomplished rangers.[/INDENT][/sblock] [/QUOTE]
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