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Ivory (Mimic) Sowrd
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<blockquote data-quote="Shrapp Hamnier" data-source="post: 7283237" data-attributes="member: 6814107"><p><span style="color: #000000"><span style="font-family: 'Arial'">I'm thinking of having my party find this interesting... weapon on one of their adventures. Probably one where there are just a ton of mimics everywhere, so the fact that this thing turns out to be a mimic shouldn't be too much of a surprise.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">My question is if it seems balanced, and if there is a way I can more succinctly describe it. Thank you in advance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Edit: I've changed to a new style of how the sword remains a viable option at least for a while, and made its berserk ability the random version.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Ivory (mimic) sword: it is impossible to tell if this white longsword is made out of ivory or some bleached metal. Basic investigation reveals only that it seems unusual and quivers slightly in one's grasp. Better investigation reveals it is in fact an albino mimic. It can be convinced it to take the form of any melee two-handed or versatile weapon by spending a week of downtime training with the mimic and another of the desired weapon. The mimic maintains all the stats of the weapon, except two handed weapons can be used with one hand, versatile weapons use their two handed damage when used with one hand, and either type of weapon gains +5 to damage if still used with both hands (it seems to twist to get maximum damage).</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">To keep the mimic friendly, it must be fed as though it were another party member, otherwise it attacks its wielder. When attacking, if it lands a critical hit, after dealing damage the mimic attaches to the attacked creature and remains attached dealing its normal mimic damage at the end of each of your turns until the creature is dead. It must then be allowed 10 minutes to eat its fill before it can be retrieved again as a weapon. Any valuables carried by the victim are left unscathed (though a but slimy) in a pile.</span></span></p></blockquote><p></p>
[QUOTE="Shrapp Hamnier, post: 7283237, member: 6814107"] [COLOR=#000000][FONT=Arial]I'm thinking of having my party find this interesting... weapon on one of their adventures. Probably one where there are just a ton of mimics everywhere, so the fact that this thing turns out to be a mimic shouldn't be too much of a surprise. My question is if it seems balanced, and if there is a way I can more succinctly describe it. Thank you in advance. :) Edit: I've changed to a new style of how the sword remains a viable option at least for a while, and made its berserk ability the random version. Ivory (mimic) sword: it is impossible to tell if this white longsword is made out of ivory or some bleached metal. Basic investigation reveals only that it seems unusual and quivers slightly in one's grasp. Better investigation reveals it is in fact an albino mimic. It can be convinced it to take the form of any melee two-handed or versatile weapon by spending a week of downtime training with the mimic and another of the desired weapon. The mimic maintains all the stats of the weapon, except two handed weapons can be used with one hand, versatile weapons use their two handed damage when used with one hand, and either type of weapon gains +5 to damage if still used with both hands (it seems to twist to get maximum damage). To keep the mimic friendly, it must be fed as though it were another party member, otherwise it attacks its wielder. When attacking, if it lands a critical hit, after dealing damage the mimic attaches to the attacked creature and remains attached dealing its normal mimic damage at the end of each of your turns until the creature is dead. It must then be allowed 10 minutes to eat its fill before it can be retrieved again as a weapon. Any valuables carried by the victim are left unscathed (though a but slimy) in a pile.[/FONT][/COLOR] [/QUOTE]
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