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<blockquote data-quote="gizmo33" data-source="post: 3867354" data-attributes="member: 30001"><p>I don't know what you mean by "systemically". The relevant issue AFAICT is *can the function of the transporter be blocked or altered?*. The answer, as far as I can tell, is yes. This would mean exactly what you were saying, that this mode of transportation, or really any other, would be dangerous in a few cases and safe the rest of the time. </p><p></p><p>As far as the "difference between show and game system" sentence fragment, I'm not sure what that difference is here. The Star Trek writers, or game system writers, or whoever conceive of a "technology" (magic) and then proceed to outline it's capabilities. Whether it's multiple writers trying to keep their universe details straight, or a DM trying to make his world consistent for the players, I really don't see the difference. </p><p></p><p>And also - this issue is just a part of the overall issue. You basically have people using teleport in a way that's not comfortable to some DMs. It seems to be basic human nature and common sense that people living in a world with a certain technology are going to deal with that technology. For example people walked around with swords and killed each other and so castle walls were built which considerable nerfed people's ability to unconditionally use their swords on each other. That just seems to me the way it is. No one is going to tolerate a world where someone is going to blip in and kill them at a moments notice. As a thought experiment just imagine a PvP situation with high level wizards. The survivors are going to make darn sure that they research spells to try to minimize the effectiveness of whatever they used to kill their opponents.</p><p></p><p>People use the evil eye. People use charms to ward off the evil eye. This just seems that simple to me, but I guess I'll ask some friends if there's an episode where enemy ships in Star Trek are just transporting people back and forth onto each other's ships with impunity.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3867354, member: 30001"] I don't know what you mean by "systemically". The relevant issue AFAICT is *can the function of the transporter be blocked or altered?*. The answer, as far as I can tell, is yes. This would mean exactly what you were saying, that this mode of transportation, or really any other, would be dangerous in a few cases and safe the rest of the time. As far as the "difference between show and game system" sentence fragment, I'm not sure what that difference is here. The Star Trek writers, or game system writers, or whoever conceive of a "technology" (magic) and then proceed to outline it's capabilities. Whether it's multiple writers trying to keep their universe details straight, or a DM trying to make his world consistent for the players, I really don't see the difference. And also - this issue is just a part of the overall issue. You basically have people using teleport in a way that's not comfortable to some DMs. It seems to be basic human nature and common sense that people living in a world with a certain technology are going to deal with that technology. For example people walked around with swords and killed each other and so castle walls were built which considerable nerfed people's ability to unconditionally use their swords on each other. That just seems to me the way it is. No one is going to tolerate a world where someone is going to blip in and kill them at a moments notice. As a thought experiment just imagine a PvP situation with high level wizards. The survivors are going to make darn sure that they research spells to try to minimize the effectiveness of whatever they used to kill their opponents. People use the evil eye. People use charms to ward off the evil eye. This just seems that simple to me, but I guess I'll ask some friends if there's an episode where enemy ships in Star Trek are just transporting people back and forth onto each other's ships with impunity. [/QUOTE]
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