Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
J. Tweet's comments on Swords & Wizardry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mythmere1" data-source="post: 4870756" data-attributes="member: 26563"><p>I've made my comments on JT's blog, mainly focusing on the fact that Swords & Wizardry/0e is a free-form game with different design principles from those of the later editions. You can only judge a game based on whether it hits the target it's aiming for (and then you can, of course, still decide you hate it or love it - understanding a game is not the same as enjoying playing it).</p><p></p><p>Along those lines, I tend to ignore people who criticize S&W or any older edition based on "imbalance," but I sit up and pay attention to the poster when he's talking about "DM Fiat." The first is someone who probably (and only probably) hasn't grasped the difference between the two design principles. The DM Fiat guy, on the other hand, is speaking to the real difference between the two games, and probably has something meaningful to say.</p><p></p><p>My only real objection to JT's post (other than the fact he didn't really "IMO" it) was where he ascribed a motive to me that wasn't there. I included parallel rules for ascending AC for the purpose of broader compatibility, not because I consider it "better." I do actually use ascending AC, but I'm just about even-up on my preference between the two methods. Each has pluses and minuses.</p></blockquote><p></p>
[QUOTE="Mythmere1, post: 4870756, member: 26563"] I've made my comments on JT's blog, mainly focusing on the fact that Swords & Wizardry/0e is a free-form game with different design principles from those of the later editions. You can only judge a game based on whether it hits the target it's aiming for (and then you can, of course, still decide you hate it or love it - understanding a game is not the same as enjoying playing it). Along those lines, I tend to ignore people who criticize S&W or any older edition based on "imbalance," but I sit up and pay attention to the poster when he's talking about "DM Fiat." The first is someone who probably (and only probably) hasn't grasped the difference between the two design principles. The DM Fiat guy, on the other hand, is speaking to the real difference between the two games, and probably has something meaningful to say. My only real objection to JT's post (other than the fact he didn't really "IMO" it) was where he ascribed a motive to me that wasn't there. I included parallel rules for ascending AC for the purpose of broader compatibility, not because I consider it "better." I do actually use ascending AC, but I'm just about even-up on my preference between the two methods. Each has pluses and minuses. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
J. Tweet's comments on Swords & Wizardry
Top