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J. Tweet's comments on Swords & Wizardry
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<blockquote data-quote="Solomoriah" data-source="post: 4873547" data-attributes="member: 10663"><p>Thank you!</p><p></p><p></p><p>I've omitted your well-reasoned example. I do see your point; but I have to say in my games it's never been an issue. Partly, I guess, because I had some really mean thieves... a magic-user just can't compete with a backstab for a precision kill. What I usually see is the "buff" magic (geez, I hate that term) being applied to the thief, multiplying his already nasty ability to whack the bad guys from behind.</p><p></p><p>Remember that even high-level casters only get just so many low-level spells... the magic-user can only spider climb a few times at most, but a good thief can do it all day long. Likewise opening locks, finding traps, etc. The only games I've seen the thief really marginalized in have been 2E games (don't play 3.x+) where bonus spells and non-weapon proficiencies really let the non-thieves step on the thief's toes.</p><p></p><p>I don't believe it's a problem endemic to old-school, but rather to specific rulesets (and possibly even specific game groups).</p></blockquote><p></p>
[QUOTE="Solomoriah, post: 4873547, member: 10663"] Thank you! I've omitted your well-reasoned example. I do see your point; but I have to say in my games it's never been an issue. Partly, I guess, because I had some really mean thieves... a magic-user just can't compete with a backstab for a precision kill. What I usually see is the "buff" magic (geez, I hate that term) being applied to the thief, multiplying his already nasty ability to whack the bad guys from behind. Remember that even high-level casters only get just so many low-level spells... the magic-user can only spider climb a few times at most, but a good thief can do it all day long. Likewise opening locks, finding traps, etc. The only games I've seen the thief really marginalized in have been 2E games (don't play 3.x+) where bonus spells and non-weapon proficiencies really let the non-thieves step on the thief's toes. I don't believe it's a problem endemic to old-school, but rather to specific rulesets (and possibly even specific game groups). [/QUOTE]
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