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Jack of All Trades
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<blockquote data-quote="Velmont" data-source="post: 1136498" data-attributes="member: 13739"><p>I like the idea, but I think it is too much strong. For casters, it is a bit less interesting, but I imagine the character level 20:</p><p></p><p>Figther 2/Barbarian 2/Ranger 2/Rogue 2/Cleric 2/Jack-of-all-Trade 10, damn, he will be a real killing machine in melee.</p><p></p><p>(With Rogue at 1st level)</p><p>Average HP: 96 + Conx20 (better than d8)</p><p>BAB: 15</p><p>Skills: 118 + Intx23 (more than 5/level)</p><p>Skill List: Ugly List, almost all.</p><p>Saves:</p><p>Fort: 17+Con (Ugly!!!!)</p><p>Refl: 11+Dex (Strong)</p><p>Will: 8+Wis (Average)</p><p></p><p>Even there, excluding the abilities, you are stronger than most class, as you have a better than average in almost everything.</p><p></p><p>Now abilities:</p><p></p><p>Bonus Figther Feats x7</p><p>Greater Rage 4/day</p><p>Trap Sense +7</p><p>Damage Reduction 2/-</p><p>Fast movement</p><p>Improved Uncanny Dodge</p><p>Cleric Spellcasting abilities of 12 level</p><p>Trun undead as a cleric of level 12</p><p>Spontaneous casting</p><p>Power Domain as a 12 level cleric x2</p><p>Sneak Attack +6d6</p><p>Trap Finding</p><p>Evasion</p><p>Thief Special Abilities x1</p><p>Favored Enemy x3</p><p>Combat Style x3</p><p>Wild Empathy at 12th level</p><p>Endurence feat</p><p>Animal Companion</p><p>Woodland Stride</p><p>Swift Tracker</p><p>Ranger spellcasting abilities of level 12.</p><p></p><p>It is Huge power for what? 6 feats and some difficulty at lower level, but damn the payoff is just too great, you are no more a jack of all trade, you are a formidable two-weapon figther and no one can be better than you, and anyway, you take back the six feats with the figther and ranger feats fi you wanted to have them in combat, and you can take another one with your thief special ability.</p><p></p><p>Now, I don't want to imagine Epic level of Jack of All Trade...</p><p></p><p>The idea may be cool, but it is very unbalance and powerfull.</p></blockquote><p></p>
[QUOTE="Velmont, post: 1136498, member: 13739"] I like the idea, but I think it is too much strong. For casters, it is a bit less interesting, but I imagine the character level 20: Figther 2/Barbarian 2/Ranger 2/Rogue 2/Cleric 2/Jack-of-all-Trade 10, damn, he will be a real killing machine in melee. (With Rogue at 1st level) Average HP: 96 + Conx20 (better than d8) BAB: 15 Skills: 118 + Intx23 (more than 5/level) Skill List: Ugly List, almost all. Saves: Fort: 17+Con (Ugly!!!!) Refl: 11+Dex (Strong) Will: 8+Wis (Average) Even there, excluding the abilities, you are stronger than most class, as you have a better than average in almost everything. Now abilities: Bonus Figther Feats x7 Greater Rage 4/day Trap Sense +7 Damage Reduction 2/- Fast movement Improved Uncanny Dodge Cleric Spellcasting abilities of 12 level Trun undead as a cleric of level 12 Spontaneous casting Power Domain as a 12 level cleric x2 Sneak Attack +6d6 Trap Finding Evasion Thief Special Abilities x1 Favored Enemy x3 Combat Style x3 Wild Empathy at 12th level Endurence feat Animal Companion Woodland Stride Swift Tracker Ranger spellcasting abilities of level 12. It is Huge power for what? 6 feats and some difficulty at lower level, but damn the payoff is just too great, you are no more a jack of all trade, you are a formidable two-weapon figther and no one can be better than you, and anyway, you take back the six feats with the figther and ranger feats fi you wanted to have them in combat, and you can take another one with your thief special ability. Now, I don't want to imagine Epic level of Jack of All Trade... The idea may be cool, but it is very unbalance and powerfull. [/QUOTE]
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