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Jacques/Grahame Inspired Races
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<blockquote data-quote="Mark Chance" data-source="post: 3539552" data-attributes="member: 2795"><p><strong>Hagahogg (Version 1)</strong></p><p></p><p>And here's the hedgehog-inspired race:</p><p></p><p><span style="color: lime"><strong>Hagahogg</strong></span><strong> (Version 1)</strong></p><p></p><p><strong>Ability Scores:</strong> -4 Strength, +2 Constitution, +2 Charisma. Hagahoggs are physically weak, but durable and personable.</p><p></p><p><strong>Automatic Languages:</strong> Common and Hagahogg. <strong>Bonus Languages:</strong> Any (other than secret languages, such as Druidic).</p><p></p><p><strong>Bonus Feats:</strong> At 1st-level, a hagahogg chooses a bonus feat from the following list: Animal Affinity, Blind-Fight, Great Fortitude, or Negotiator.</p><p></p><p><strong>Fast Learner:</strong> 4 extra skill points at 1st level and 1 extra skill point at each additional level.</p><p></p><p><strong>Favored Class:</strong> Barbarian. A multiclass hagahogg's barbarian's class does not count when determining whether he takes an experience point penalty for multiclassing.</p><p></p><p><strong>Movement:</strong> A hagahogg's base land speed is 20 feet. A hagahogg has a burrow speed of 10 feet. He can tunnel through dirt, but not through rock. A hagahogg cannot charge or run while burrowing. If the hagahogg burrows at half-speed, he leaves behind tunnels other creatures can use.</p><p></p><p><strong>Senses:</strong> Hagahoggs have an acute sense of smell and keen eyesight.</p><p style="margin-left: 20px"><strong>Low-Light Vision:</strong> Hagahoggs have normal low-light vision.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Scent:</strong> A hagahogg's sense of smell is especially acute. He has the normal scent extraordinary ability.</p><p><strong>Size:</strong> Hagahoggs are Tiny creatures. +2 bonus to Armor Class, +2 bonus on attack rolls, +8 bonus on Stealth checks to hide, -8 penalty on grapple checks, lifting and carrying limits 1/2 those of Medium characters. As a Tiny creature, a hagahogg has a space of 2-1/2 feet and a reach of 0 feet. He must move into the space of a creature size Small or larger in order to make a melee attack (thus provoking an attack of opportunity).</p><p></p><p><strong>Skills:</strong> A hagahogg can acquire ranks in Diplomacy, Handle Animal, and Knowledge (nature) even if the skill in question is not a class skill. If Diplomacy, Handle Animal, and Knowledge (nature) is a cross-class skill, the hagahogg is still limited to (character level+3)/2 ranks in the skill.</p><p></p><p><strong>Spell-Like Abilities:</strong> 1/day - <em>calm animals, detect poison, resistance</em>. Caster level equals character level.</p><p></p><p><strong>Talented Tackler:</strong> A hagahogg gets a +4 racial bonus on opposed Strength checks when executing a bullrush or overrun.</p><p></p><p><strong>Vermin Foe:</strong> A hagahogg receives a +1 racial bonus to attack rolls against vermin. He enjoys a +2 racial bonus to Fortitude saves against vermin poisons.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 3539552, member: 2795"] [b]Hagahogg (Version 1)[/b] And here's the hedgehog-inspired race: [color=lime][b]Hagahogg[/b][/color][b] (Version 1)[/b] [b]Ability Scores:[/b] -4 Strength, +2 Constitution, +2 Charisma. Hagahoggs are physically weak, but durable and personable. [b]Automatic Languages:[/b] Common and Hagahogg. [b]Bonus Languages:[/b] Any (other than secret languages, such as Druidic). [b]Bonus Feats:[/b] At 1st-level, a hagahogg chooses a bonus feat from the following list: Animal Affinity, Blind-Fight, Great Fortitude, or Negotiator. [b]Fast Learner:[/b] 4 extra skill points at 1st level and 1 extra skill point at each additional level. [b]Favored Class:[/b] Barbarian. A multiclass hagahogg's barbarian's class does not count when determining whether he takes an experience point penalty for multiclassing. [b]Movement:[/b] A hagahogg's base land speed is 20 feet. A hagahogg has a burrow speed of 10 feet. He can tunnel through dirt, but not through rock. A hagahogg cannot charge or run while burrowing. If the hagahogg burrows at half-speed, he leaves behind tunnels other creatures can use. [b]Senses:[/b] Hagahoggs have an acute sense of smell and keen eyesight. [indent][b]Low-Light Vision:[/b] Hagahoggs have normal low-light vision. [b]Scent:[/b] A hagahogg's sense of smell is especially acute. He has the normal scent extraordinary ability.[/indent] [b]Size:[/b] Hagahoggs are Tiny creatures. +2 bonus to Armor Class, +2 bonus on attack rolls, +8 bonus on Stealth checks to hide, -8 penalty on grapple checks, lifting and carrying limits 1/2 those of Medium characters. As a Tiny creature, a hagahogg has a space of 2-1/2 feet and a reach of 0 feet. He must move into the space of a creature size Small or larger in order to make a melee attack (thus provoking an attack of opportunity). [b]Skills:[/b] A hagahogg can acquire ranks in Diplomacy, Handle Animal, and Knowledge (nature) even if the skill in question is not a class skill. If Diplomacy, Handle Animal, and Knowledge (nature) is a cross-class skill, the hagahogg is still limited to (character level+3)/2 ranks in the skill. [b]Spell-Like Abilities:[/b] 1/day - [i]calm animals, detect poison, resistance[/i]. Caster level equals character level. [b]Talented Tackler:[/b] A hagahogg gets a +4 racial bonus on opposed Strength checks when executing a bullrush or overrun. [b]Vermin Foe:[/b] A hagahogg receives a +1 racial bonus to attack rolls against vermin. He enjoys a +2 racial bonus to Fortitude saves against vermin poisons. [/QUOTE]
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