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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Jakandor
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<blockquote data-quote="haakon1" data-source="post: 9553267" data-attributes="member: 25619"><p>I'm OK with their focus on Forgotten Realms. It seems to be what everyone (5e people, BGT3 people, and HAT watchers) think is "<em><strong>the</strong></em>" D&D setting.</p><p></p><p>I don't like "moving the timeline" forward approaches as has been done in FR (and in From the Ashes for Greyhawk). I prefer the approach in Harn - everything is written about a single year, individual games can move forward but the setting is point-in-time.</p><p></p><p>For that reason, I'm OK if they do very little with Greyhawk - "Ghosts of Saltmarsh" is a good book, and the 2024 DMG section I haven't read yet, but where anything changed for them, it didn't for me unless I like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm slowly reading every issue of Dungeon magazine, and I agree with the letter writers who say most FR and Greyhawk and Known World (Mystara) and non-setting specific modules are usable in most campaigns, as they were not too exotic during the 1e/2e/3e eras that Dungeon was in print. Whereas Spelljammer, Dark Sun, and Eberron adventures mostly only work in those settings. (Ravenloft is in between, and if other settings were covered in Dungeon, I haven't read those adventures yet.)</p></blockquote><p></p>
[QUOTE="haakon1, post: 9553267, member: 25619"] I'm OK with their focus on Forgotten Realms. It seems to be what everyone (5e people, BGT3 people, and HAT watchers) think is "[I][B]the[/B][/I]" D&D setting. I don't like "moving the timeline" forward approaches as has been done in FR (and in From the Ashes for Greyhawk). I prefer the approach in Harn - everything is written about a single year, individual games can move forward but the setting is point-in-time. For that reason, I'm OK if they do very little with Greyhawk - "Ghosts of Saltmarsh" is a good book, and the 2024 DMG section I haven't read yet, but where anything changed for them, it didn't for me unless I like it. :) I'm slowly reading every issue of Dungeon magazine, and I agree with the letter writers who say most FR and Greyhawk and Known World (Mystara) and non-setting specific modules are usable in most campaigns, as they were not too exotic during the 1e/2e/3e eras that Dungeon was in print. Whereas Spelljammer, Dark Sun, and Eberron adventures mostly only work in those settings. (Ravenloft is in between, and if other settings were covered in Dungeon, I haven't read those adventures yet.) [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Jakandor
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