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James Maliszewski joins Zeitgiest Games
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<blockquote data-quote="JamesM" data-source="post: 3062050" data-attributes="member: 2762"><p>I'm still "settling in" to the position and getting up to speed on everything, but I can answer your questions.</p><p></p><p>First, the Zeitgeist Games website is currently under going significant renovation. The Traditional Games division (under whose banner Dave Arneson's Blackmoor is published) doesn't yet have its own site. However, you can go to <a href="http://www.dablackmoor.com" target="_blank">www.dablackmoor.com</a>, the site of the MMRPG, for the time being. It has regular updates and forums and nicely fills the gap till the other site is up and running. I don't have an ETA on when that will be, so don't ask <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Second, The Dungeons of Castle Blackmoor was released at GenCon, along with the Player's Guide to Blackmoor. Copies of both should have filtered through distribution to game stores by now.</p><p></p><p>Third, the release schedule for 2007 is full of lots of goodness for fans of Blackmoor. The New Year will bring Temple of the Frog, an expanded and updated version of the classic adventure. In February, there's a sourcebook devoted to the Peshwah. City of the Gods, another classic brought into the 21st century, comes out in April. The Duchy of Ten makes it debut in June. For GenCon 2007, we have Clock & Steam, a sourcebook detailing the wondrous, confounding, and sometimes dangerous mechanical devices produced in the North. Shortly after that, there is the Game Master's Guide to Blackmoor.</p><p></p><p>As you can see, 2007 will be a good year for Dave Arneson's Blackmoor. There will be both revisions and expansions of old favorites, as well as plenty of books dedicated to topics barely touched upon previously. I'm a huge fan of Blackmoor from way back and I can assure you that, beginning in 2007, other fans of the First Fantasy Campaign won't be disappointed with what we have in store. </p><p></p><p>If you have any other questions, please don't hesitate to ask.</p></blockquote><p></p>
[QUOTE="JamesM, post: 3062050, member: 2762"] I'm still "settling in" to the position and getting up to speed on everything, but I can answer your questions. First, the Zeitgeist Games website is currently under going significant renovation. The Traditional Games division (under whose banner Dave Arneson's Blackmoor is published) doesn't yet have its own site. However, you can go to [url]www.dablackmoor.com[/url], the site of the MMRPG, for the time being. It has regular updates and forums and nicely fills the gap till the other site is up and running. I don't have an ETA on when that will be, so don't ask :) Second, The Dungeons of Castle Blackmoor was released at GenCon, along with the Player's Guide to Blackmoor. Copies of both should have filtered through distribution to game stores by now. Third, the release schedule for 2007 is full of lots of goodness for fans of Blackmoor. The New Year will bring Temple of the Frog, an expanded and updated version of the classic adventure. In February, there's a sourcebook devoted to the Peshwah. City of the Gods, another classic brought into the 21st century, comes out in April. The Duchy of Ten makes it debut in June. For GenCon 2007, we have Clock & Steam, a sourcebook detailing the wondrous, confounding, and sometimes dangerous mechanical devices produced in the North. Shortly after that, there is the Game Master's Guide to Blackmoor. As you can see, 2007 will be a good year for Dave Arneson's Blackmoor. There will be both revisions and expansions of old favorites, as well as plenty of books dedicated to topics barely touched upon previously. I'm a huge fan of Blackmoor from way back and I can assure you that, beginning in 2007, other fans of the First Fantasy Campaign won't be disappointed with what we have in store. If you have any other questions, please don't hesitate to ask. [/QUOTE]
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