Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
James Wyatt + FR!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 3813409" data-attributes="member: 14159"><p>These Realms-Breaking events wouldn't be quite as bad if they weren't a very transparent attempt to completely remake the Realms to fit 4th Edition, from how wizards work to the cosmology.</p><p></p><p>The Time of Troubles did explain some very minor (by comparison) changes from 1e to 2e, mostly spells having damage that capped at certain levels (like Fireball stopping at 10d6 and Magic Missile stopping at 5d4+4) and Illusionists having a different spell list between 1e and 2e, and Assassin not being a character class anymore. However, you could run the Realms in either era with either set of rules and not have a big problem, there was even a whole 2e box (Netheril: Empire of Magic) set devoted to running the Realms in the distant past, ostensibly in the 1e era.</p><p></p><p>Changes bigger than the 1e/2e change were glossed over quietly from 2e to 3e without a single Realms Shaking Event to explain it all. There was no sudden need to explain where sorcerers came from, or where 8th and 9th level divine spells came from or why Rangers and Paladins got spells far earlier, and the existence of the Shadow Weave was retconned into existence in the novels as happening during Karsus's Folly but it was a big secret until recently.</p><p></p><p>Now, 4e is so different that a Realms-shaking event far bigger than the Time of Troubles is needed to account for the changes, and the changes to the system are so large that you can't play a faithful version of the pre-Spellplague realms with 4e, and pre-4e editions won't have significant parts of the setting that exists in 4e.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3813409, member: 14159"] These Realms-Breaking events wouldn't be quite as bad if they weren't a very transparent attempt to completely remake the Realms to fit 4th Edition, from how wizards work to the cosmology. The Time of Troubles did explain some very minor (by comparison) changes from 1e to 2e, mostly spells having damage that capped at certain levels (like Fireball stopping at 10d6 and Magic Missile stopping at 5d4+4) and Illusionists having a different spell list between 1e and 2e, and Assassin not being a character class anymore. However, you could run the Realms in either era with either set of rules and not have a big problem, there was even a whole 2e box (Netheril: Empire of Magic) set devoted to running the Realms in the distant past, ostensibly in the 1e era. Changes bigger than the 1e/2e change were glossed over quietly from 2e to 3e without a single Realms Shaking Event to explain it all. There was no sudden need to explain where sorcerers came from, or where 8th and 9th level divine spells came from or why Rangers and Paladins got spells far earlier, and the existence of the Shadow Weave was retconned into existence in the novels as happening during Karsus's Folly but it was a big secret until recently. Now, 4e is so different that a Realms-shaking event far bigger than the Time of Troubles is needed to account for the changes, and the changes to the system are so large that you can't play a faithful version of the pre-Spellplague realms with 4e, and pre-4e editions won't have significant parts of the setting that exists in 4e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
James Wyatt + FR!?
Top