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JamesonCourage Is Starting A 4e Game; Looking For Pointers
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<blockquote data-quote="JamesonCourage" data-source="post: 6175991" data-attributes="member: 6668292"><p>Thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I plan to have fun, and since I have my normal group going regularly, hopefully I can give 4e an honest shot.</p><p></p><p>Good stuff. I'll swap over to vanilla cake instead, though; I dislike chocolate. But yeah, I doubt I will have all their abilities in mind right away, but I'll learn them for sure over time (I just pick that stuff up naturally). And I'm used to not having "just because" combats, so I'll stick with that trend, and make each combat matter.</p><p></p><p>I'll try to keep this in mind, as it's not what I'm used to. Thanks.</p><p></p><p>I do plan on using them. I think they'll be fine.</p><p></p><p>I likely will plan on running extended rests as written, so that's good to keep in mind. I'm not used to four combats per day, but I'll likely try to get it to be the case, especially as of 5th, apparently. Thanks for the tip (XP sent!).</p><p></p><p>I do plan on using the battle map regardless of forced movement, as the group has expressed an interest in it. I like your ideas on where to fight, though. Both sound fun.</p><p></p><p>I don't think we'll be using actual miniatures (probably cardboard disks with pictures on them), but having markers for conditions might be up on the whiteboard I own. I might leave a marker on the map just to help us remember, but I'm not sure yet. Thanks again.</p><p></p><p>I agree, this does seem to be the way most people run it. I think I'm going to scale things more directly to PC power, however, rather than scale up the challenges, since I'll be leaving the game kinda sandbox-y (though not completely). I also think scaling works to the strength of 4e, and just doing so as a general rule (while letting the PCs interact with anywhere) might be a lot easier than trying to force them into "level appropriate" setting stuff.</p><p></p><p>Noted; I'll steer clear of solos and use elites unless I do have four players.</p><p></p><p>And I'll likely make an attempt to make fights happen here, rather than a more simple "there are bushes around" or "there are pillars, and one throne" type of fight.</p><p></p><p>Wow, thanks for all that effort. It'll give me a basic outline while I read through stuff, which will really help. I also copy-pasted it for later reference (though I'll be checking in this thread, still). Thank you, man. That was very cool of you.</p><p></p><p>Okay, cool.</p><p></p><p>I might go with pemerton's suggestion for a companion "Fighter" force construct for the psion, and let the archer (if that's the direction he goes) wind up with a magic item Warlord or something. Haven't decided yet (I will know more about whether it's a 2-4 person party in the days to come, but it looks like it's more likely 4 than 2).</p><p></p><p>I'll keep the guidelines in mind, unless there's a reason not to. Does it work well for the standard 4-PC or 5-PC party?</p><p></p><p>I think I'll hand out the PHB2 versions for free, and let them upgrade to the Essentials versions if they spend a feat, as pemerton suggested.</p><p></p><p>Thanks man! I almost tagged you in my original post, but you seem rare on these boards these days. But I'll tag you if I have more questions, and I plan on updating everyone when I play / as I need stuff answered. Thanks again for all your help.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6175991, member: 6668292"] Thanks :) I plan to have fun, and since I have my normal group going regularly, hopefully I can give 4e an honest shot. Good stuff. I'll swap over to vanilla cake instead, though; I dislike chocolate. But yeah, I doubt I will have all their abilities in mind right away, but I'll learn them for sure over time (I just pick that stuff up naturally). And I'm used to not having "just because" combats, so I'll stick with that trend, and make each combat matter. I'll try to keep this in mind, as it's not what I'm used to. Thanks. I do plan on using them. I think they'll be fine. I likely will plan on running extended rests as written, so that's good to keep in mind. I'm not used to four combats per day, but I'll likely try to get it to be the case, especially as of 5th, apparently. Thanks for the tip (XP sent!). I do plan on using the battle map regardless of forced movement, as the group has expressed an interest in it. I like your ideas on where to fight, though. Both sound fun. I don't think we'll be using actual miniatures (probably cardboard disks with pictures on them), but having markers for conditions might be up on the whiteboard I own. I might leave a marker on the map just to help us remember, but I'm not sure yet. Thanks again. I agree, this does seem to be the way most people run it. I think I'm going to scale things more directly to PC power, however, rather than scale up the challenges, since I'll be leaving the game kinda sandbox-y (though not completely). I also think scaling works to the strength of 4e, and just doing so as a general rule (while letting the PCs interact with anywhere) might be a lot easier than trying to force them into "level appropriate" setting stuff. Noted; I'll steer clear of solos and use elites unless I do have four players. And I'll likely make an attempt to make fights happen here, rather than a more simple "there are bushes around" or "there are pillars, and one throne" type of fight. Wow, thanks for all that effort. It'll give me a basic outline while I read through stuff, which will really help. I also copy-pasted it for later reference (though I'll be checking in this thread, still). Thank you, man. That was very cool of you. Okay, cool. I might go with pemerton's suggestion for a companion "Fighter" force construct for the psion, and let the archer (if that's the direction he goes) wind up with a magic item Warlord or something. Haven't decided yet (I will know more about whether it's a 2-4 person party in the days to come, but it looks like it's more likely 4 than 2). I'll keep the guidelines in mind, unless there's a reason not to. Does it work well for the standard 4-PC or 5-PC party? I think I'll hand out the PHB2 versions for free, and let them upgrade to the Essentials versions if they spend a feat, as pemerton suggested. Thanks man! I almost tagged you in my original post, but you seem rare on these boards these days. But I'll tag you if I have more questions, and I plan on updating everyone when I play / as I need stuff answered. Thanks again for all your help. [/QUOTE]
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JamesonCourage Is Starting A 4e Game; Looking For Pointers
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