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JamesonCourage Is Starting A 4e Game; Looking For Pointers
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<blockquote data-quote="D'karr" data-source="post: 6177856" data-attributes="member: 336"><p>It really depends. Under most circumstances the battles that are insignificant can be done in an 8" x 10" inch location, and some even smaller. If you use smaller you will get some weird dynamics as movement will be hampered and you won't be adding much terrain. You will also lose some of the benefits of having artillery monsters peppering the party.</p><p></p><p>For some set-piece battles I've done I've used a much larger area of map, but these are for end type encounters, which I want to make memorable, etc. Even in these larger maps the battles will concentrate in smaller areas (8"x10"). I have a large area mapped so it can be exciting.</p><p></p><p>Here are some examples of ones I've used.</p><p></p><p>City Square:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Courtyard01R.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Courtyard01R.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>In Use:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Picture008r2.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Picture008r2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Great Hall with Tents:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Great_Hall_Tents_reduced.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Great_Hall_Tents_reduced.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>On the Road:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Road_Map.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Road_Map.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Temple of the Frog - Sanctum:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/TempleoftheFrog.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/TempleoftheFrog.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>In Play:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/TempleDiorama_TKeck.jpg.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/TempleDiorama_TKeck.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Lava Chamber:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/MagmaChamber.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/MagmaChamber.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>In Use - Right Side:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Magma1.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Magma1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>In Use - Left Side:</p><p><a href="http://smg.photobucket.com/user/Dkarr/media/maps/Magma2.png.html" target="_blank"><img src="http://img.photobucket.com/albums/v297/Dkarr/maps/Magma2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>I think the most important piece of advice I can give is to <strong>get creative with it, and make it fun.</strong></p><p></p><p>Best of luck with your game. I'll try to pop in here later and give some advice, but I see that others have already given you some awesome tricks in this thread.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6177856, member: 336"] It really depends. Under most circumstances the battles that are insignificant can be done in an 8" x 10" inch location, and some even smaller. If you use smaller you will get some weird dynamics as movement will be hampered and you won't be adding much terrain. You will also lose some of the benefits of having artillery monsters peppering the party. For some set-piece battles I've done I've used a much larger area of map, but these are for end type encounters, which I want to make memorable, etc. Even in these larger maps the battles will concentrate in smaller areas (8"x10"). I have a large area mapped so it can be exciting. Here are some examples of ones I've used. City Square: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Courtyard01R.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Courtyard01R.png[/IMG][/URL] In Use: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Picture008r2.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Picture008r2.png[/IMG][/URL] Great Hall with Tents: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Great_Hall_Tents_reduced.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Great_Hall_Tents_reduced.png[/IMG][/URL] On the Road: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Road_Map.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Road_Map.png[/IMG][/URL] Temple of the Frog - Sanctum: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/TempleoftheFrog.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/TempleoftheFrog.png[/IMG][/URL] In Play: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/TempleDiorama_TKeck.jpg.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/TempleDiorama_TKeck.jpg[/IMG][/URL] Lava Chamber: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/MagmaChamber.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/MagmaChamber.png[/IMG][/URL] In Use - Right Side: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Magma1.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Magma1.png[/IMG][/URL] In Use - Left Side: [URL=http://smg.photobucket.com/user/Dkarr/media/maps/Magma2.png.html][IMG]http://img.photobucket.com/albums/v297/Dkarr/maps/Magma2.png[/IMG][/URL] I think the most important piece of advice I can give is to [B]get creative with it, and make it fun.[/B] Best of luck with your game. I'll try to pop in here later and give some advice, but I see that others have already given you some awesome tricks in this thread. [/QUOTE]
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