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JamesonCourage Is Starting A 4e Game; Looking For Pointers
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<blockquote data-quote="JamesonCourage" data-source="post: 6177975" data-attributes="member: 6668292"><p>Yep, I'm pretty happy with how their characters turned out. Right now, I'm thinking maybe a Tiefling Warlock that has an Infernal pact sent by Asmodeus to help out from time to time, and tempt the Monk. I'm also toying with the Wizard magic item, some sort of creature / spirit sent from Kord, or something sent from the Raven Queen. Lots of stuff that would make it feel personal to the players, and maybe help make it "make sense" within the themes they picked.</p><p></p><p>Me too! I was very pleasantly surprised with what they came up with. I haven't played with them before, but I really like how they each have a tie to a god, as it helped engage the fiction of 4e. Also, the Backgrounds / Themes were a good starting point for a lot of this, so props for the creators for making them an option, as I think it definitely helped flesh out the characters and connect the group.</p><p></p><p>I don't mind the Slayer class being thrown in, but I don't think I want a full-time NPC. Maybe someone to pop in during combat. So, maybe a Slayer sent by Kord (tied to Rick more than Amanda?), or the like, or another character sent by the Raven Queen (tied to Daniel) that helps move souls along. Again, I was thinking maybe a Warlock, too, and that would be a tie to Amanda. Lots of options.</p><p></p><p>Any ideas from a story-perspective (that keeps the mechanics in mind)? I'm looking for part-time NPCs that are mainly around for combat. I can see someone sent by Kord or the Raven Queen fitting this pretty easily, and I'm sure I can make something work on the Infernal side, too, with little effort. I think maybe striking the Kord / Raven Queen chords might be better for now, though. I can always save the Infernal bit for something a little less nice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll probably make a full character, but something like a Slayer is pretty straightforward if I go for that option (something in its favor). I'll definitely let you know how it goes, though.</p><p></p><p>I think I will be handing the card out, though Daniel won't be using cards (he printed the cards, but keeps them in a plastic sleeve, and just checks them off as he uses them). I'll make sure to include it for the other players, and while Daniel may not have it as an option, he's the most experienced, so hopefully he won't need it as much. Thanks for the ideas and support. I'm looking forward to running things <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6177975, member: 6668292"] Yep, I'm pretty happy with how their characters turned out. Right now, I'm thinking maybe a Tiefling Warlock that has an Infernal pact sent by Asmodeus to help out from time to time, and tempt the Monk. I'm also toying with the Wizard magic item, some sort of creature / spirit sent from Kord, or something sent from the Raven Queen. Lots of stuff that would make it feel personal to the players, and maybe help make it "make sense" within the themes they picked. Me too! I was very pleasantly surprised with what they came up with. I haven't played with them before, but I really like how they each have a tie to a god, as it helped engage the fiction of 4e. Also, the Backgrounds / Themes were a good starting point for a lot of this, so props for the creators for making them an option, as I think it definitely helped flesh out the characters and connect the group. I don't mind the Slayer class being thrown in, but I don't think I want a full-time NPC. Maybe someone to pop in during combat. So, maybe a Slayer sent by Kord (tied to Rick more than Amanda?), or the like, or another character sent by the Raven Queen (tied to Daniel) that helps move souls along. Again, I was thinking maybe a Warlock, too, and that would be a tie to Amanda. Lots of options. Any ideas from a story-perspective (that keeps the mechanics in mind)? I'm looking for part-time NPCs that are mainly around for combat. I can see someone sent by Kord or the Raven Queen fitting this pretty easily, and I'm sure I can make something work on the Infernal side, too, with little effort. I think maybe striking the Kord / Raven Queen chords might be better for now, though. I can always save the Infernal bit for something a little less nice :) I'll probably make a full character, but something like a Slayer is pretty straightforward if I go for that option (something in its favor). I'll definitely let you know how it goes, though. I think I will be handing the card out, though Daniel won't be using cards (he printed the cards, but keeps them in a plastic sleeve, and just checks them off as he uses them). I'll make sure to include it for the other players, and while Daniel may not have it as an option, he's the most experienced, so hopefully he won't need it as much. Thanks for the ideas and support. I'm looking forward to running things :) [/QUOTE]
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