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JamesonCourage's First 4e Session
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<blockquote data-quote="Manbearcat" data-source="post: 6188307" data-attributes="member: 6696971"><p>1 - Well, with that high of a Wisdom, he should have 5 skills that he has beyond average functionality in (Dungeoneering, Heal, Insight, Nature, Perception). He is automatically trained in Religion so that is 6. Diplomacy makes 7. That is a decent swath of Skills in play and they facilitate different types of conflict. + 2 to Constitution for Dwarf with + 2 Endurance (and + 2 Dungeoneering). So Endurance is likely at least reasonably functional. Background should give + 2 to one skill. He may be better than he thinks.</p><p></p><p>2 - Not sure what his Int is but if its 13, he could go Invoker multiclass, get Arcana (giving functionality in another Skill), and gain Ritual Casting and use that to facilitate the resolution of certain non-combat conflicts.</p><p></p><p>3 - If he does indeed have an Int 13, Jack of All Trades offers a + 2 Feat bonus (stackable with nontyped bonuses) for all untrained Skill checks. This would give him an extremely large aggregate bonus with a limited number of trained skills. Could be Alternative Advancement Reward potential here as well.</p><p></p><p>4 - I'm sure there is a magic armor/shield augment that removes the negative physical skill modifier. Find a way to get that in the mix or use an Alternative Advancement Reward analog.</p><p></p><p>5 - There is a high likelihood his Theme gives a + 2 to two skills at level 5. If its at 10, you could just switch the benefits around no problem.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6188307, member: 6696971"] 1 - Well, with that high of a Wisdom, he should have 5 skills that he has beyond average functionality in (Dungeoneering, Heal, Insight, Nature, Perception). He is automatically trained in Religion so that is 6. Diplomacy makes 7. That is a decent swath of Skills in play and they facilitate different types of conflict. + 2 to Constitution for Dwarf with + 2 Endurance (and + 2 Dungeoneering). So Endurance is likely at least reasonably functional. Background should give + 2 to one skill. He may be better than he thinks. 2 - Not sure what his Int is but if its 13, he could go Invoker multiclass, get Arcana (giving functionality in another Skill), and gain Ritual Casting and use that to facilitate the resolution of certain non-combat conflicts. 3 - If he does indeed have an Int 13, Jack of All Trades offers a + 2 Feat bonus (stackable with nontyped bonuses) for all untrained Skill checks. This would give him an extremely large aggregate bonus with a limited number of trained skills. Could be Alternative Advancement Reward potential here as well. 4 - I'm sure there is a magic armor/shield augment that removes the negative physical skill modifier. Find a way to get that in the mix or use an Alternative Advancement Reward analog. 5 - There is a high likelihood his Theme gives a + 2 to two skills at level 5. If its at 10, you could just switch the benefits around no problem. [/QUOTE]
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