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JamesonCourage's First 4e Session
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<blockquote data-quote="JamesonCourage" data-source="post: 6188343" data-attributes="member: 6668292"><p>He's a mul (the race, which is a surface dwarf in my game). He still does have a +2 to Con, I'm pretty sure (I think it started at a 16), but the racial bonuses are different... Dungeoneering and Streetwise? I know he has an 8 Charisma, and that hurts his Diplomacy / Streetwise, and his Endurance might be taking a penalty due to armor (unsure if check penalty hits that).</p><p></p><p>But, I also pointed out to him during out conversation that his +5 Wisdom will help him with things like Perception, etc. He has Heal trained (with a massive bonus). While the others are covered by other characters, he can still roll them. He just doesn't want to contribute failures, which is somewhat likely if he rolls a little under average on those skills. I think this is why he feels like it's hard to contribute, though I agree it's not as bad as it seems to him.</p><p></p><p>His Int is a 10 (after his 16 startin Con, his next highest stat was an 11, I think, in Str... he gave up a lot for that 20 Wis). However, he already has Arcana, and does use it a lot. So that wouldn't be ideal for him anyways.</p><p></p><p>He definitely doesn't meet the prereqs, but I wonder if I can work an alternate reward in. I think there's one that gives a +2 item bonus to all skill checks, but it's an Ioun thing... I considered it for the Wizard, and probably won't give it to this Warpriest. Maybe I can find something, though. That's a good idea.</p><p></p><p>I did consider giving him armor that can be dismissed or reformed as a free action (or something like that... minor, perhaps). It'd let him get rid of the penalty for certain things. His low Str/Dex wouldn't make most skills too feasible, but he might be able to roll an Endurance check in a crunch.</p><p></p><p>It does, good catch. Unfortunately, one bonus is +2 to Heal (something he already has amazingly high). Still, the other bonus is +2 to Insight, and that's very useful for him. I might find a way to get him another bonus to Insight so that he can roll that. Just one more skill might make a big difference.</p><p></p><p>Anyways, thanks for the input.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6188343, member: 6668292"] He's a mul (the race, which is a surface dwarf in my game). He still does have a +2 to Con, I'm pretty sure (I think it started at a 16), but the racial bonuses are different... Dungeoneering and Streetwise? I know he has an 8 Charisma, and that hurts his Diplomacy / Streetwise, and his Endurance might be taking a penalty due to armor (unsure if check penalty hits that). But, I also pointed out to him during out conversation that his +5 Wisdom will help him with things like Perception, etc. He has Heal trained (with a massive bonus). While the others are covered by other characters, he can still roll them. He just doesn't want to contribute failures, which is somewhat likely if he rolls a little under average on those skills. I think this is why he feels like it's hard to contribute, though I agree it's not as bad as it seems to him. His Int is a 10 (after his 16 startin Con, his next highest stat was an 11, I think, in Str... he gave up a lot for that 20 Wis). However, he already has Arcana, and does use it a lot. So that wouldn't be ideal for him anyways. He definitely doesn't meet the prereqs, but I wonder if I can work an alternate reward in. I think there's one that gives a +2 item bonus to all skill checks, but it's an Ioun thing... I considered it for the Wizard, and probably won't give it to this Warpriest. Maybe I can find something, though. That's a good idea. I did consider giving him armor that can be dismissed or reformed as a free action (or something like that... minor, perhaps). It'd let him get rid of the penalty for certain things. His low Str/Dex wouldn't make most skills too feasible, but he might be able to roll an Endurance check in a crunch. It does, good catch. Unfortunately, one bonus is +2 to Heal (something he already has amazingly high). Still, the other bonus is +2 to Insight, and that's very useful for him. I might find a way to get him another bonus to Insight so that he can roll that. Just one more skill might make a big difference. Anyways, thanks for the input. [/QUOTE]
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