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<blockquote data-quote="Aegeri" data-source="post: 5423767" data-attributes="member: 78116"><p>There is a crippling flaw here and it come from the fact 4E has made bursts/blasts absolutely terrifying. Coincidentally these bursts and blasts completely don't care how invisible you are. When the Balor catches you hiding behind the cleric with beheading blade, you notice how much your resilience sucks due to having one less surge than normal - not that your defenses are better due to being hidden. Additionally stealth has numerous hard counters in 4E (Tremorsense, Blindsight and Truesight). If one of my players picked this race in my current Eberron game he would <em>struggle</em>. I've routinely dropped the drow rogue to 0 surges (twice now), so having one surge less and facing enemies with tremorsense (spiders) would be a nightmare.</p><p></p><p>I'm not trying to be overly critical of you, but I can't fathom why it loses the healing surge for such a lackluster racial power (which takes a standard action too). Bursts and blasts tend to be high damage, they also tend to ignore stealth entirely. Taking a standard action is a massive action sink and is a huge trap: Many PCs will try to remain hidden constantly without realizing tactically it's terrible. It will drop their DPR through the floor for little benefit, especially given that CA is practically easy to autogenerate for many strikers (Thieves for example).</p><p></p><p>Without seeing the book I can't make a really good determination overall, because this is honestly a race that will entirely live or die on good racial feats. Good racial feats could make this really solid, otherwise why bother with this when the cunning sneak does what this race does and without sacrifice?</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5423767, member: 78116"] There is a crippling flaw here and it come from the fact 4E has made bursts/blasts absolutely terrifying. Coincidentally these bursts and blasts completely don't care how invisible you are. When the Balor catches you hiding behind the cleric with beheading blade, you notice how much your resilience sucks due to having one less surge than normal - not that your defenses are better due to being hidden. Additionally stealth has numerous hard counters in 4E (Tremorsense, Blindsight and Truesight). If one of my players picked this race in my current Eberron game he would [i]struggle[/i]. I've routinely dropped the drow rogue to 0 surges (twice now), so having one surge less and facing enemies with tremorsense (spiders) would be a nightmare. I'm not trying to be overly critical of you, but I can't fathom why it loses the healing surge for such a lackluster racial power (which takes a standard action too). Bursts and blasts tend to be high damage, they also tend to ignore stealth entirely. Taking a standard action is a massive action sink and is a huge trap: Many PCs will try to remain hidden constantly without realizing tactically it's terrible. It will drop their DPR through the floor for little benefit, especially given that CA is practically easy to autogenerate for many strikers (Thieves for example). Without seeing the book I can't make a really good determination overall, because this is honestly a race that will entirely live or die on good racial feats. Good racial feats could make this really solid, otherwise why bother with this when the cunning sneak does what this race does and without sacrifice? [/QUOTE]
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