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<blockquote data-quote="Chzbro" data-source="post: 5423875" data-attributes="member: 83964"><p>First, congratulations to Klaus. You should be proud to say you wrote those races. I'll wait and criticize them after they actually see print. Until then, you da man!</p><p></p><p>If -1 healing surge were really such a big deal, everyone would take Durable. Everyone does not take durable; in fact, very few people do. I think it's possible that we might be overstating the case about how "crippling" -1 surge really is.</p><p></p><p>If a character runs out of surges, he's in big trouble. He'd better find a way not to get hit. Oh, hey, shades get something like that. Or maybe a shade will want to invest in a 12 CON instead of a 10...a devastating burden to bear, indeed.</p><p></p><p>While there is certainly something to the argument that rogues get better ways to hide, there's a simple solution to that: don't build a shade rogue. I'm going to withhold judgment until I actually get to see the book, but I suspect that a shade warlock, bard, or even shadow-themed paladin might be pretty fun to play.</p><p></p><p>In my mind, minotaurs are a mechanically weak player race. So are changelings. But people still play them because they like the flavor or the image or the out-of-combat applications or whatever. Let's assume for a second that the shade is mechanically inferior to some of the other races: so what? They're still cool, and people will still make characters with them.</p><p></p><p>It's jumping the gun a LOT to declare the race unplayable before it's even been published.</p></blockquote><p></p>
[QUOTE="Chzbro, post: 5423875, member: 83964"] First, congratulations to Klaus. You should be proud to say you wrote those races. I'll wait and criticize them after they actually see print. Until then, you da man! If -1 healing surge were really such a big deal, everyone would take Durable. Everyone does not take durable; in fact, very few people do. I think it's possible that we might be overstating the case about how "crippling" -1 surge really is. If a character runs out of surges, he's in big trouble. He'd better find a way not to get hit. Oh, hey, shades get something like that. Or maybe a shade will want to invest in a 12 CON instead of a 10...a devastating burden to bear, indeed. While there is certainly something to the argument that rogues get better ways to hide, there's a simple solution to that: don't build a shade rogue. I'm going to withhold judgment until I actually get to see the book, but I suspect that a shade warlock, bard, or even shadow-themed paladin might be pretty fun to play. In my mind, minotaurs are a mechanically weak player race. So are changelings. But people still play them because they like the flavor or the image or the out-of-combat applications or whatever. Let's assume for a second that the shade is mechanically inferior to some of the other races: so what? They're still cool, and people will still make characters with them. It's jumping the gun a LOT to declare the race unplayable before it's even been published. [/QUOTE]
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