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General Tabletop Discussion
*Pathfinder & Starfinder
Japanes Sword Additions and Corrections
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<blockquote data-quote="Shadowrun Man" data-source="post: 1017103" data-attributes="member: 10045"><p>Why dont we try and keep this thread on the topic, it kinda keeps gettin side tracked, a lot. Threads kinda get closed that way beside for other obvious reason, like the Shadowrun D20 in the D20 Modern forum. Okay now back to the real subject of this thread, Japanese swords in D&D.</p><p></p><p>Well who else has any suggestions on the damage dice of a Katana besides the 1d10 that is in the book. I am still tryin to figure out what the damage dice of the No-Doshi (no Anubis dont even bother postin a response to this one), I figure it would be like 3d6 or something like that. I am still workin out the special qualities and rules for it, but it is a exotic weapon and can only be wielded in two hands (can't use monkey palm with it either). And to correct my last response, the weapon I used to determine the dice was the Falshion not a Scimitar, my bad.</p><p></p><p>I like the folded steel blade idea, instead make the enhancement cost based on the lenghth or size of the weapons blade. Like small blades would run around an additional 200gp, medium blades would run 400-600gp or so, and larger would run some where like 800-1000gp. I think that would work out much far better then the straight 1000gp for all blades if I remember correctly. I like how it works, a lot, by adding +1 to damage , and doubling hardness of the said blade.</p></blockquote><p></p>
[QUOTE="Shadowrun Man, post: 1017103, member: 10045"] Why dont we try and keep this thread on the topic, it kinda keeps gettin side tracked, a lot. Threads kinda get closed that way beside for other obvious reason, like the Shadowrun D20 in the D20 Modern forum. Okay now back to the real subject of this thread, Japanese swords in D&D. Well who else has any suggestions on the damage dice of a Katana besides the 1d10 that is in the book. I am still tryin to figure out what the damage dice of the No-Doshi (no Anubis dont even bother postin a response to this one), I figure it would be like 3d6 or something like that. I am still workin out the special qualities and rules for it, but it is a exotic weapon and can only be wielded in two hands (can't use monkey palm with it either). And to correct my last response, the weapon I used to determine the dice was the Falshion not a Scimitar, my bad. I like the folded steel blade idea, instead make the enhancement cost based on the lenghth or size of the weapons blade. Like small blades would run around an additional 200gp, medium blades would run 400-600gp or so, and larger would run some where like 800-1000gp. I think that would work out much far better then the straight 1000gp for all blades if I remember correctly. I like how it works, a lot, by adding +1 to damage , and doubling hardness of the said blade. [/QUOTE]
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