Krug
Newshound
Interesting points someone made on Greg Costikiyan's blog:
I think the difference, in terms of characterization, between the US and Japan is that Japan creates the character, whereas in America YOU are the character. Hence the lack of, well, character. Even Deus Ex's JC Denton isn't a paradigm of characterization.
But the tradeoff in Japanese games is that if the character develops, it really has nothing to do with you. The character was always MEANT to develop.
Hence, I think, the greatest fundamental difference between Japanese and American games: open-ended-ness. This is probably most evident in roleplaying games (_not_ Diablo, which I'd hardly classify as a RPG, but stuff like Baldur's Gate or Morrowind). In short, as you said, game mechanics.
http://www.costik.com/cgi-bin/sc2/comment.pl?action=start&id=01&item=90254839
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Food for thought. For RPGs one hardly ever plays premade characters with predetermined fates. I guess the biggest example of Japanese RPGs the poster is refering to are Zelda and Final Fantasy.
Have you ever played a pre-made character in a tabletop RPG and was happy with it? What about Dragonlance?
I think the difference, in terms of characterization, between the US and Japan is that Japan creates the character, whereas in America YOU are the character. Hence the lack of, well, character. Even Deus Ex's JC Denton isn't a paradigm of characterization.
But the tradeoff in Japanese games is that if the character develops, it really has nothing to do with you. The character was always MEANT to develop.
Hence, I think, the greatest fundamental difference between Japanese and American games: open-ended-ness. This is probably most evident in roleplaying games (_not_ Diablo, which I'd hardly classify as a RPG, but stuff like Baldur's Gate or Morrowind). In short, as you said, game mechanics.
http://www.costik.com/cgi-bin/sc2/comment.pl?action=start&id=01&item=90254839
-----------------
Food for thought. For RPGs one hardly ever plays premade characters with predetermined fates. I guess the biggest example of Japanese RPGs the poster is refering to are Zelda and Final Fantasy.
Have you ever played a pre-made character in a tabletop RPG and was happy with it? What about Dragonlance?