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JA's - The Divine Avengers RG
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<blockquote data-quote="ghostcat" data-source="post: 5864682" data-attributes="member: 30034"><p>[sblock="Valinn"]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Oracle(9)</p><p>Level: 9</p><p>Experience: 75000</p><p>Alignment: Chaotic Good</p><p>Languages: Common</p><p>Deity: [/sblock]</p><p>[sblock=Abilities]</p><p>STR 14 (+2) [base 14] {02 pts}</p><p>DEX 12 (+1) [base 12] {01 pts}</p><p>CON 16 (+3) [base 14] {02 pts + Item: Bracers}</p><p>INT 08 (-1) [base 08] {-1 pts}</p><p>WIS 10 (+0) [base 10] {00 pts}</p><p>CHA 20 (+5) [base 18] {16 pts + Human Bonus + Lvl 4 + Lvl 8}</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 93 = [48 (6d8) +3 FC Bonus +27 (9*3) CON +15 Level 7-9]</p><p>AC: 26 = 10 + 10 [Armor] + 5 [shield] + 1 [DEX]</p><p>- Touch: 11 = 10 + 1 [DEX]</p><p>- Flatfooted: 25 = 10 + 10 [Armor] + 5 [shield]</p><p>- Range: 31 [+5 Item: Lesser Arrow Deflection Crystal]</p><p>INIT: +1 = +1 [DEX]</p><p>BAB: +6/+1 = +6/+1 [list class/classes]</p><p>CMB: +8 = +2 (STR) +6 (BAB)</p><p>CMD: 19 = 10 +2 (STR) +1 (DEX) +6 (BAB)</p><p>Fort: +6 = +3 [base] + 3 [CON]</p><p>Reflex: +4 = +3 [base] + 1 [DEX]</p><p>Will: +6 = +6 [base] + 0 [WIS]</p><p>Speed: 20 ft.</p><p>Damage Reduction:</p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Crossbow, Light +7/+2 = +6/+1 [BAB] +1 [DEX] +0 [feat] / DMG = 1d8, 19-20x2, 80 ft. [Range]</p><p>Dagger +8/+3 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] / DMG = 1d4+2, 19-20x2</p><p>Dagger (Thrown) +7/+2 = +6/+1 [BAB] +1 [DEX] +0 [feat] / DMG = 1d4+2, 19-20x2, 10 ft. [Range]</p><p>Masterwork Morningstar (Cold Iron) +9/+4 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] +1 [Masterwork] / DMG = 1d8+2, 20x2</p><p>Silversheen Mace (Heavy) +9/+4 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] +1 [Masterwork] / DMG = 1d8+2, 20x2</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Bonus Feat</p><p>Favoured Class Bonus:</p><p>- Bonus HP (x3)</p><p>- Bonus Oracle Spell (6x)</p><p>Skilled[/sblock]</p><p>[sblock=Class Features]</p><p>Oracle's Curse: Hunted</p><p>Oracle's Mystery: Life</p><p>Life Revelations:</p><p>- 1st Level: Channel</p><p>- 5th Level: Energy Body</p><p>- 7th level: Safe Curing</p><p>Orisons[/sblock]</p><p>[sblock=Feats]</p><p>Class Feats:</p><p>Armor Proficiency, Light</p><p>Armor Proficiency, Medium</p><p>Shield Proficiency</p><p>Simple Weapon Proficiency</p><p></p><p>Feats:</p><p>1st Level: Armor Proficiency, Heavy</p><p>Human Bonus: Tower Shield Proficiency</p><p>3rd Level: Lookout</p><p>5th Level: Extra Channel</p><p>7th Level: Channel Smite</p><p>9th Level: Vital Strike[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 36 = [4 (class) + -1 (INT)] x 9 (LvL) + 00 (misc) +9 (Favored Class)</p><p>ACP: -14</p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+17 = Diplomacy +05 +09 +3 +00 CHA</p><p>+03 = Knowledge (History)^ -01 +01 +3 +00 INT</p><p>+03 = Knowledge (Nature)^ -01 +01 +3 +00 INT</p><p>+03 = Knowledge (Planes)^ -01 +01 +3 +00 INT</p><p>+03 = Knowledge (Religion)^ -01 +01 +3 +00 INT</p><p>+17 = Sense Motive +00 +09 +3 +05 WIS</p><p>+18 = Use Magic Device^ +05 +09 +3 +01 CHA</p><p>[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Bolts, Crossbow (10) 1gp 1lbs</p><p>Bracers of Constitution (+2) 4000gp 0lbs</p><p>Cord of Favor 3000gp 0lbs</p><p>Crossbow, Light 35gp 4lbs</p><p>Dagger 2gp 1lbs</p><p>Dimension Stride Boots 2000gp 0lbs</p><p>Ephod of Authority 0cp 0lbs</p><p>Full Plate +1 2650gp 50lbs</p><p>Ioun Torch 75gp 0lbs</p><p>Lesser Arrow Deflection Crystal 2500gp 0lbs</p><p>Masterwork Morningstar (Cold Iron) 316gp 6lbs</p><p>Muleback Cords 1000gp 0.25lbs</p><p>Traveler's Outfit 0cp 5lbs</p><p>Restful Crystal 500gp 0lbs</p><p>Shield +1 (Tower) 1180gp 45lbs</p><p>Silversheen Mace (Heavy) 762gp 8lbs</p><p>Total weight carried: 115.25 lbs.</p><p>[/code]</p><p></p><p><u>Carrying Capacity</u></p><p>Light: 0 to 58lbs</p><p>Medium: 59 to 116lbs</p><p>Heavy: 117 to 175lbs</p><p>Maximum weight possible: 175</p><p></p><p>[sblock=Standard Items][code][b]Equipment Cost Weight[/b]</p><p>Bolts, Crossbow (10) 1gp 1lbs</p><p>Bracers of Constitution (+2) 4000gp 0lbs</p><p>Cord of Favor 3000gp 0lbs</p><p>Crossbow, Light 35gp 4lbs</p><p>Dagger 2gp 1lbs</p><p>Dimension Stride Boots 2000gp 0lbs</p><p>Ephod of Authority 0cp 0lbs</p><p>Full Plate +1 2650gp 50lbs</p><p>Ioun Torch 75gp 0lbs</p><p>Lesser Arrow Deflection Crystal 2500gp 0lbs</p><p>Masterwork Morningstar (Cold Iron) 316gp 6lbs</p><p>Muleback Cords 1000gp 0.25lbs</p><p>Traveler's Outfit 0cp 5lbs</p><p>Restful Crystal 500gp 0lbs</p><p>Shield +1 (Tower) 1180gp 45lbs</p><p>Silversheen Mace (Heavy) 762gp 8lbs</p><p>[/code]</p><p><strong>Remaining Funds:</strong> 13884gp, 0sp, 0cp</p><p>[/sblock][sblock=Magic items][code][b]Equipment Cost Weight[/b]</p><p>Bracers of Constitution (+2) 4000gp 0lbs</p><p>Cord of Favor 3000gp 0lbs</p><p>Dimension Stride Boots 2000gp 0lbs</p><p>Ephod of Authority 0cp 0lbs</p><p>Full Plate +1 2650gp 50lbs</p><p>Ioun Torch 75gp 0lbs</p><p>Lesser Arrow Deflection Crystal 2500gp 0lbs</p><p>Muleback Cords 1000gp 0.25lbs</p><p>Restful Crystal 500gp 0lbs</p><p>Shield +1 (Tower) 1180gp 45lbs</p><p>[/code]</p><p><strong>Remaining Funds:</strong> 1095gp, 0sp, 0cp Gems: [/sblock] </p><p></p><p>[/sblock]</p><p>[sblock=Details]</p><p>Size: M</p><p>Gender: Male</p><p>Age: 24</p><p>Height: 6' 1"</p><p>Weight: 160 lbs.</p><p>Hair Color: Red</p><p>Eye Color: Green and Black</p><p>Skin Color: Pale and freckled</p><p>Apperance:[/sblock][sblock=Spellbook]Spell Casting: 8 (1st), 7 (2nd), 7 (3rd), 5(4th)</p><p></p><p><strong>Orison:</strong>[code]</p><p>[b]Haunted Curse Bonus Spells:[/b]</p><p> Mage Hand</p><p> Ghost Sound</p><p></p><p>[b]Oracle Cure Spells:[/b] None</p><p></p><p>[b]Life Mystery Bonus Spells:[/b] None</p><p></p><p>[b]Oracle Known Spells (8):[/b]</p><p> Create Water </p><p> Detect Magic </p><p> Light </p><p> Purify Food & Drink</p><p> Read Magic </p><p> Resistance</p><p> Spark</p><p> Stabilise</p><p></p><p>[b]Human Bonus Spells:[/b] none[/code] </p><p></p><p><strong>1st Level:</strong>[code]</p><p>[b]Haunted Curse Bonus Spells:[/b]</p><p></p><p>[b]Oracle Cure Spells:[/b]</p><p> Cure Light Wounds</p><p></p><p>[b]Life Mystery Bonus Spells:[/b]</p><p> Detect Undead</p><p></p><p>[b]Oracle Known Spells (5):[/b]</p><p> Bless</p><p> Divine Favour</p><p> Hide from Undead</p><p> Murderous Command</p><p> Shield of Faith</p><p></p><p>[b]Human Bonus Spells (2):[/b]</p><p> Obscuring Mist</p><p> Sanctuary[/code]</p><p></p><p><strong>2nd Level:</strong>[code]</p><p>[b]Haunted Curse Bonus Spells:[/b]</p><p> Levitate</p><p> Minor Image</p><p></p><p>[b]Oracle Cure Spells:[/b]</p><p> Cure Moderate Wounds</p><p></p><p>[b]Life Mystery Bonus Spells:[/b]</p><p> Lesser Restore</p><p></p><p>[b]Oracle Known Spells (4):[/b]</p><p> Augury</p><p> Hold Person</p><p> Instant Armour</p><p> Shard of Chaos</p><p></p><p>[b]Human Bonus Spells (2):[/b]</p><p> Aid</p><p> Protection from Evil, Communal[/code]</p><p></p><p><strong>3rd Level:</strong>[code]</p><p>[b]Haunted Curse Bonus Spells:[/b] None</p><p></p><p>[b]Oracle Cure Spells:[/b]</p><p> Cure Serious Wounds</p><p></p><p>[b]Life Mystery Bonus Spells:[/b] None</p><p></p><p>[b]Oracle Known Spells (3):[/b]</p><p> Dispel Magic </p><p> Magic Circle against Evil</p><p> Searing Light</p><p></p><p>[b]Human Bonus Spells:[/b]</p><p> Prayer</p><p> Water Walk[/code]</p><p></p><p><strong>4th Level:</strong>[code]</p><p>[b]Haunted Curse Bonus Spells:[/b] None</p><p></p><p>[b]Oracle Cure Spells:[/b]</p><p> Cure Critical Wounds</p><p></p><p>[b]Life Mystery Bonus Spells:[/b]</p><p> Neutralise Poison</p><p> Restore</p><p></p><p>[b]Oracle Known Spells (2)[/b]</p><p> Death Ward</p><p> Holy Smite</p><p></p><p>[b]Human Bonus Spells:[/b] None[/code][/sblock][sblock=Background]The Child's problems started when she was very young. First it was little things; objects moving when no one was looking. This gradually increased until objects were flying across the room and doors were opening and closing on their own. At this stage, The Child's parents called in the parish priest, Father Lastivio, who eventually determined that the hauntings were caused by The Child. A rite of exorcism had not effect and the villagers, including The Child's parents, wanted him to burn as a witch. However Father Lastivio is a kindly man and so he did what the church always does in such situations, passed the problem on to his superiors. In this case the local bishop. The bishop's exorcism attempts where as unsuccessful as the priests and so The Child was sent to the “Church of the Light”, where the gods confirmed that he was one of the chosen ones.</p><p></p><p>The Child's name was changed to Elegida and he was put with the novice priests to learn the skills he needs as a chosen one. Meanwhile Elegido forgot his original name and disowned the family who wanted him dead.</p><p></p><p>As Elegida is not a priest he has never been ordained. Instead after his coming of age, he was assigned to a number of the church's orders. In each case, while his performance was exemplary, his independent nature meant that he just didn't fitted in. Thus was passed from order to order.</p><p></p><p>Finally, the church hierarchy assigned him to a special task force that they are putting together.[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="ghostcat, post: 5864682, member: 30034"] [sblock="Valinn"] [sblock=Game Info] Race: Human Class: Oracle(9) Level: 9 Experience: 75000 Alignment: Chaotic Good Languages: Common Deity: [/sblock] [sblock=Abilities] STR 14 (+2) [base 14] {02 pts} DEX 12 (+1) [base 12] {01 pts} CON 16 (+3) [base 14] {02 pts + Item: Bracers} INT 08 (-1) [base 08] {-1 pts} WIS 10 (+0) [base 10] {00 pts} CHA 20 (+5) [base 18] {16 pts + Human Bonus + Lvl 4 + Lvl 8} [/sblock] [sblock=Combat] HP: 93 = [48 (6d8) +3 FC Bonus +27 (9*3) CON +15 Level 7-9] AC: 26 = 10 + 10 [Armor] + 5 [shield] + 1 [DEX] - Touch: 11 = 10 + 1 [DEX] - Flatfooted: 25 = 10 + 10 [Armor] + 5 [shield] - Range: 31 [+5 Item: Lesser Arrow Deflection Crystal] INIT: +1 = +1 [DEX] BAB: +6/+1 = +6/+1 [list class/classes] CMB: +8 = +2 (STR) +6 (BAB) CMD: 19 = 10 +2 (STR) +1 (DEX) +6 (BAB) Fort: +6 = +3 [base] + 3 [CON] Reflex: +4 = +3 [base] + 1 [DEX] Will: +6 = +6 [base] + 0 [WIS] Speed: 20 ft. Damage Reduction: Spell Resistance: 0[/sblock] [sblock=Weapon Stats] Crossbow, Light +7/+2 = +6/+1 [BAB] +1 [DEX] +0 [feat] / DMG = 1d8, 19-20x2, 80 ft. [Range] Dagger +8/+3 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] / DMG = 1d4+2, 19-20x2 Dagger (Thrown) +7/+2 = +6/+1 [BAB] +1 [DEX] +0 [feat] / DMG = 1d4+2, 19-20x2, 10 ft. [Range] Masterwork Morningstar (Cold Iron) +9/+4 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] +1 [Masterwork] / DMG = 1d8+2, 20x2 Silversheen Mace (Heavy) +9/+4 = +6/+1 [BAB] +2 [STR] +0 [feat] +0 [misc] +1 [Masterwork] / DMG = 1d8+2, 20x2 [/sblock] [sblock=Racial Traits] Bonus Feat Favoured Class Bonus: - Bonus HP (x3) - Bonus Oracle Spell (6x) Skilled[/sblock] [sblock=Class Features] Oracle's Curse: Hunted Oracle's Mystery: Life Life Revelations: - 1st Level: Channel - 5th Level: Energy Body - 7th level: Safe Curing Orisons[/sblock] [sblock=Feats] Class Feats: Armor Proficiency, Light Armor Proficiency, Medium Shield Proficiency Simple Weapon Proficiency Feats: 1st Level: Armor Proficiency, Heavy Human Bonus: Tower Shield Proficiency 3rd Level: Lookout 5th Level: Extra Channel 7th Level: Channel Smite 9th Level: Vital Strike[/sblock] [sblock=Skills] Skill Ranks: 36 = [4 (class) + -1 (INT)] x 9 (LvL) + 00 (misc) +9 (Favored Class) ACP: -14 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +17 = Diplomacy +05 +09 +3 +00 CHA +03 = Knowledge (History)^ -01 +01 +3 +00 INT +03 = Knowledge (Nature)^ -01 +01 +3 +00 INT +03 = Knowledge (Planes)^ -01 +01 +3 +00 INT +03 = Knowledge (Religion)^ -01 +01 +3 +00 INT +17 = Sense Motive +00 +09 +3 +05 WIS +18 = Use Magic Device^ +05 +09 +3 +01 CHA [/code][/sblock] [sblock=Equipment] [code] Equipment Cost Weight Bolts, Crossbow (10) 1gp 1lbs Bracers of Constitution (+2) 4000gp 0lbs Cord of Favor 3000gp 0lbs Crossbow, Light 35gp 4lbs Dagger 2gp 1lbs Dimension Stride Boots 2000gp 0lbs Ephod of Authority 0cp 0lbs Full Plate +1 2650gp 50lbs Ioun Torch 75gp 0lbs Lesser Arrow Deflection Crystal 2500gp 0lbs Masterwork Morningstar (Cold Iron) 316gp 6lbs Muleback Cords 1000gp 0.25lbs Traveler's Outfit 0cp 5lbs Restful Crystal 500gp 0lbs Shield +1 (Tower) 1180gp 45lbs Silversheen Mace (Heavy) 762gp 8lbs Total weight carried: 115.25 lbs. [/code] [u]Carrying Capacity[/u] Light: 0 to 58lbs Medium: 59 to 116lbs Heavy: 117 to 175lbs Maximum weight possible: 175 [sblock=Standard Items][code][b]Equipment Cost Weight[/b] Bolts, Crossbow (10) 1gp 1lbs Bracers of Constitution (+2) 4000gp 0lbs Cord of Favor 3000gp 0lbs Crossbow, Light 35gp 4lbs Dagger 2gp 1lbs Dimension Stride Boots 2000gp 0lbs Ephod of Authority 0cp 0lbs Full Plate +1 2650gp 50lbs Ioun Torch 75gp 0lbs Lesser Arrow Deflection Crystal 2500gp 0lbs Masterwork Morningstar (Cold Iron) 316gp 6lbs Muleback Cords 1000gp 0.25lbs Traveler's Outfit 0cp 5lbs Restful Crystal 500gp 0lbs Shield +1 (Tower) 1180gp 45lbs Silversheen Mace (Heavy) 762gp 8lbs [/code] [B]Remaining Funds:[/B] 13884gp, 0sp, 0cp [/sblock][sblock=Magic items][code][b]Equipment Cost Weight[/b] Bracers of Constitution (+2) 4000gp 0lbs Cord of Favor 3000gp 0lbs Dimension Stride Boots 2000gp 0lbs Ephod of Authority 0cp 0lbs Full Plate +1 2650gp 50lbs Ioun Torch 75gp 0lbs Lesser Arrow Deflection Crystal 2500gp 0lbs Muleback Cords 1000gp 0.25lbs Restful Crystal 500gp 0lbs Shield +1 (Tower) 1180gp 45lbs [/code] [B]Remaining Funds:[/B] 1095gp, 0sp, 0cp Gems: [/sblock] [/sblock] [sblock=Details] Size: M Gender: Male Age: 24 Height: 6' 1" Weight: 160 lbs. Hair Color: Red Eye Color: Green and Black Skin Color: Pale and freckled Apperance:[/sblock][sblock=Spellbook]Spell Casting: 8 (1st), 7 (2nd), 7 (3rd), 5(4th) [b]Orison:[/b][code] [b]Haunted Curse Bonus Spells:[/b] Mage Hand Ghost Sound [b]Oracle Cure Spells:[/b] None [b]Life Mystery Bonus Spells:[/b] None [b]Oracle Known Spells (8):[/b] Create Water Detect Magic Light Purify Food & Drink Read Magic Resistance Spark Stabilise [b]Human Bonus Spells:[/b] none[/code] [b]1st Level:[/b][code] [b]Haunted Curse Bonus Spells:[/b] [b]Oracle Cure Spells:[/b] Cure Light Wounds [b]Life Mystery Bonus Spells:[/b] Detect Undead [b]Oracle Known Spells (5):[/b] Bless Divine Favour Hide from Undead Murderous Command Shield of Faith [b]Human Bonus Spells (2):[/b] Obscuring Mist Sanctuary[/code] [b]2nd Level:[/b][code] [b]Haunted Curse Bonus Spells:[/b] Levitate Minor Image [b]Oracle Cure Spells:[/b] Cure Moderate Wounds [b]Life Mystery Bonus Spells:[/b] Lesser Restore [b]Oracle Known Spells (4):[/b] Augury Hold Person Instant Armour Shard of Chaos [b]Human Bonus Spells (2):[/b] Aid Protection from Evil, Communal[/code] [b]3rd Level:[/b][code] [b]Haunted Curse Bonus Spells:[/b] None [b]Oracle Cure Spells:[/b] Cure Serious Wounds [b]Life Mystery Bonus Spells:[/b] None [b]Oracle Known Spells (3):[/b] Dispel Magic Magic Circle against Evil Searing Light [b]Human Bonus Spells:[/b] Prayer Water Walk[/code] [b]4th Level:[/b][code] [b]Haunted Curse Bonus Spells:[/b] None [b]Oracle Cure Spells:[/b] Cure Critical Wounds [b]Life Mystery Bonus Spells:[/b] Neutralise Poison Restore [b]Oracle Known Spells (2)[/b] Death Ward Holy Smite [b]Human Bonus Spells:[/b] None[/code][/sblock][sblock=Background]The Child's problems started when she was very young. First it was little things; objects moving when no one was looking. This gradually increased until objects were flying across the room and doors were opening and closing on their own. At this stage, The Child's parents called in the parish priest, Father Lastivio, who eventually determined that the hauntings were caused by The Child. A rite of exorcism had not effect and the villagers, including The Child's parents, wanted him to burn as a witch. However Father Lastivio is a kindly man and so he did what the church always does in such situations, passed the problem on to his superiors. In this case the local bishop. The bishop's exorcism attempts where as unsuccessful as the priests and so The Child was sent to the “Church of the Light”, where the gods confirmed that he was one of the chosen ones. The Child's name was changed to Elegida and he was put with the novice priests to learn the skills he needs as a chosen one. Meanwhile Elegido forgot his original name and disowned the family who wanted him dead. As Elegida is not a priest he has never been ordained. Instead after his coming of age, he was assigned to a number of the church's orders. In each case, while his performance was exemplary, his independent nature meant that he just didn't fitted in. Thus was passed from order to order. Finally, the church hierarchy assigned him to a special task force that they are putting together.[/sblock] [/sblock] [/QUOTE]
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