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Jasper DMs Dragon of Icespire Peak
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<blockquote data-quote="jasper" data-source="post: 9701941" data-attributes="member: 277"><p>Dragon of Icespire Peak Session 5</p><p></p><p>Logger Heads</p><p></p><p>Day 18 to Day 21</p><p></p><p>Tarsahk 18 to 21 (Spring time)</p><p></p><p>PC Killed 2 Monsters Killed 56 Villains Captured 0 Villains Escaped 1</p><p></p><p>Villagers Killed 2. Houses Destroyed 1.</p><p></p><p>Start Time 6:38 PM End Time 8:38 PM</p><p></p><p>Take 10 down time days. 70 GP each. 1 Level if you are new to the adventure.</p><p></p><p>Magic Items, None</p><p></p><p>Mundane Treasure None</p><p></p><p>Story Awards. He is my brother. You discover Tibor Wester is the brother of mayor Harbin.</p><p></p><p>I had an average group of six. Zenith Starling the Grey Paladin 4 human. Calypso wizard 4 elf. Sir Roland Clondctest Human 2. Torin Samurai 3 Black Dragonborn. Elana Bard 1 Fairy. Two Bee Decided Bard 1 Aasimar.</p><p></p><p>Welcome Torin, Elana, and Two Be to the Wednesday night Adventure League Game.</p><p></p><p>The new hires are tired and wet. They were following Harbin instructions but hadn’t caught up with the first supply column. Suddenly from out the west came a clamber.</p><p></p><p>Calypso, “That blood tree is dead wood.”</p><p></p><p>Zenith, “I Wood have killed soon if I had an axe.”</p><p></p><p>Sir Roland, “I have to axe you people a question? Who are the three kids?”</p><p></p><p>Torin, “We are not kids. We are great adventurers!”</p><p></p><p>Sir Roland, “The bards’ instruments still have their plastic protections on their mouth pieces.”</p><p></p><p>Two Bee Decided, “That why it has a funny taste. Thanks. Harbin send us with an addition supply mule.”</p><p></p><p>The camp appears to be empty. Hasty deconstruction has been going on. Two cabins have been torn down leaving on some scatter stone work. No one is answering their calls. The office door swings open. They approach cautiously an enter. Some stone work has been laid on the floor but a huge hole is in the wooden part of floor.</p><p></p><p>Torin pushes on the councilors door but it is block by a desk, he hears mumbling behind the desk. Meanwhile his team mates scream as Ankheg erupts out the floor and starts chewing on the paladin. A hand reaches out over the desk and yanks the samurai to safety.</p><p></p><p>Torin, “I don’t need to be safe. I need to arrow this ant. And the dm mentioned a keg party too.” The monster chews on the paladin and spits him out. And tries to get back into the hole before being killed and looted. But it has only eaten fresh mule and humanoid.</p><p></p><p>Zenith, “I jump in to the tunnel and explore. Sir Roland I need help.”</p><p></p><p>Sir Roland, “I don’t think my hip will stand the fall.”</p><p></p><p>Elana, “Just slide down old man.”</p><p></p><p>Sir Roland, “My hip. Ouch.” The duo moves down the tunnel toward the river. As they get what would be the river bed, the wall is seeping water, and the tunnel has duck down under the river.</p><p></p><p>Zenith, “I have a great idea. And a shovel. I will shovel out the wall and drown the tunnel below.” He starts scrapping the wall. Water trickles down the wall and into the drop down tunnel. More water. A leak about as fast as a slow water hose begins to wash down the pit. Zenith keeps scrapping. A big leak begins.</p><p></p><p>And another Ankheg begins to come out the pit. It is angry. Sir Roland runs for the exit while Zenith smacks the bug.</p><p></p><p>Zenith, “I am working here.” He tosses the shovel into the wall. A huge leaks begins. He runs for the exit. He gets halfway there when the wall collapses and the river comes in. Suddenly a geyser of water, Ankheg, and adventurers expands into the main office. The Ankheg is stunned as it hits the ceiling and the beat down begins. But no loot. The group holds up in the office for the night. No attacks.</p><p></p><p>Torbin Wester is the only survivor. The bugs started attacking the last tenday. They tried reinforcing the floors with stone but didn’t finish in time. Torbin is successful brother of the mayor. Or was until the bug attack.</p><p></p><p>In the morning they decide to explore the two cabin camps. The girls take the north camp. And the boys take the south. The girls just find loose change and body parts.</p><p></p><p>The boys nearly get eaten by a bug in cabin two. And when they go to explore the final cabin, the last bug on site pops up between the boys and girls. The paladin charges and gets chewed on. It surprises the group by retreating down its tunnel. And is surprised when Sir Roland jumps in.</p><p></p><p>Elana, “It is out my line of sight.”</p><p></p><p>Two Bee Decided, “Just get closer and cast mockery.”</p><p></p><p>Torin, “get to the edge and fire down.” The group rain death down on the bug and Zenith gets the final shot in.</p><p></p><p>The group puts Torbin Wester on the extra mule and departs for town.</p><p></p><p></p><p></p><p>DM Notes. You can level up by spending 10 downtime days. Don’t level pass 4 until I tell you are you will level out. After first level it takes 2 quests to level up.</p><p></p><p>Remaining Quests</p><p></p><p>Shrine of Savras page 38 (any).</p><p></p><p>Dwarven Excavation page 22 (level 1).</p><p></p><p>Butterskull Ranch page 16 (level 2-3).</p><p></p><p>Tower of Storms page 40 (level 3).</p><p></p><p>Falcon Hunting Lodge page 24 (level 3).</p><p></p><p>Mountain Toe Quest page 36 (level 3-4).</p><p></p><p>Circle of Thunder page 18 (level 4-5).</p><p></p><p>Dragon Barrow page 20 (level 4-5).</p><p></p><p>Final Quest. Icespire Hold page 30.</p><p></p><p>End of session 601.</p></blockquote><p></p>
[QUOTE="jasper, post: 9701941, member: 277"] Dragon of Icespire Peak Session 5 Logger Heads Day 18 to Day 21 Tarsahk 18 to 21 (Spring time) PC Killed 2 Monsters Killed 56 Villains Captured 0 Villains Escaped 1 Villagers Killed 2. Houses Destroyed 1. Start Time 6:38 PM End Time 8:38 PM Take 10 down time days. 70 GP each. 1 Level if you are new to the adventure. Magic Items, None Mundane Treasure None Story Awards. He is my brother. You discover Tibor Wester is the brother of mayor Harbin. I had an average group of six. Zenith Starling the Grey Paladin 4 human. Calypso wizard 4 elf. Sir Roland Clondctest Human 2. Torin Samurai 3 Black Dragonborn. Elana Bard 1 Fairy. Two Bee Decided Bard 1 Aasimar. Welcome Torin, Elana, and Two Be to the Wednesday night Adventure League Game. The new hires are tired and wet. They were following Harbin instructions but hadn’t caught up with the first supply column. Suddenly from out the west came a clamber. Calypso, “That blood tree is dead wood.” Zenith, “I Wood have killed soon if I had an axe.” Sir Roland, “I have to axe you people a question? Who are the three kids?” Torin, “We are not kids. We are great adventurers!” Sir Roland, “The bards’ instruments still have their plastic protections on their mouth pieces.” Two Bee Decided, “That why it has a funny taste. Thanks. Harbin send us with an addition supply mule.” The camp appears to be empty. Hasty deconstruction has been going on. Two cabins have been torn down leaving on some scatter stone work. No one is answering their calls. The office door swings open. They approach cautiously an enter. Some stone work has been laid on the floor but a huge hole is in the wooden part of floor. Torin pushes on the councilors door but it is block by a desk, he hears mumbling behind the desk. Meanwhile his team mates scream as Ankheg erupts out the floor and starts chewing on the paladin. A hand reaches out over the desk and yanks the samurai to safety. Torin, “I don’t need to be safe. I need to arrow this ant. And the dm mentioned a keg party too.” The monster chews on the paladin and spits him out. And tries to get back into the hole before being killed and looted. But it has only eaten fresh mule and humanoid. Zenith, “I jump in to the tunnel and explore. Sir Roland I need help.” Sir Roland, “I don’t think my hip will stand the fall.” Elana, “Just slide down old man.” Sir Roland, “My hip. Ouch.” The duo moves down the tunnel toward the river. As they get what would be the river bed, the wall is seeping water, and the tunnel has duck down under the river. Zenith, “I have a great idea. And a shovel. I will shovel out the wall and drown the tunnel below.” He starts scrapping the wall. Water trickles down the wall and into the drop down tunnel. More water. A leak about as fast as a slow water hose begins to wash down the pit. Zenith keeps scrapping. A big leak begins. And another Ankheg begins to come out the pit. It is angry. Sir Roland runs for the exit while Zenith smacks the bug. Zenith, “I am working here.” He tosses the shovel into the wall. A huge leaks begins. He runs for the exit. He gets halfway there when the wall collapses and the river comes in. Suddenly a geyser of water, Ankheg, and adventurers expands into the main office. The Ankheg is stunned as it hits the ceiling and the beat down begins. But no loot. The group holds up in the office for the night. No attacks. Torbin Wester is the only survivor. The bugs started attacking the last tenday. They tried reinforcing the floors with stone but didn’t finish in time. Torbin is successful brother of the mayor. Or was until the bug attack. In the morning they decide to explore the two cabin camps. The girls take the north camp. And the boys take the south. The girls just find loose change and body parts. The boys nearly get eaten by a bug in cabin two. And when they go to explore the final cabin, the last bug on site pops up between the boys and girls. The paladin charges and gets chewed on. It surprises the group by retreating down its tunnel. And is surprised when Sir Roland jumps in. Elana, “It is out my line of sight.” Two Bee Decided, “Just get closer and cast mockery.” Torin, “get to the edge and fire down.” The group rain death down on the bug and Zenith gets the final shot in. The group puts Torbin Wester on the extra mule and departs for town. DM Notes. You can level up by spending 10 downtime days. Don’t level pass 4 until I tell you are you will level out. After first level it takes 2 quests to level up. Remaining Quests Shrine of Savras page 38 (any). Dwarven Excavation page 22 (level 1). Butterskull Ranch page 16 (level 2-3). Tower of Storms page 40 (level 3). Falcon Hunting Lodge page 24 (level 3). Mountain Toe Quest page 36 (level 3-4). Circle of Thunder page 18 (level 4-5). Dragon Barrow page 20 (level 4-5). Final Quest. Icespire Hold page 30. End of session 601. [/QUOTE]
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