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Jasper DMs Dragon of Icespire Peak
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<blockquote data-quote="jasper" data-source="post: 9725076" data-attributes="member: 277"><p>Dragon of Icespire Peak Session 7</p><p></p><p>Crab People</p><p></p><p>Day 25 to Day 29</p><p></p><p>Tarsahk 25 (Spring time) to Tarsahk 29</p><p></p><p>PC Killed 2 Monsters Killed 74 Villains Captured 0 Villains Escaped 1</p><p></p><p>Villagers Killed 2. Houses Destroyed 1.</p><p></p><p>Start Time 5:53 PM End Time 8:20 PM</p><p></p><p>Take 10 down time days. 80 GP each.</p><p></p><p>Magic Items +1 Weapon, Cloak of Many Fashions, Wand of Secrets, Spell book containing Blur, Charm Person, Comprehend Languages, Hold Person, Sleep, and Spider Climb.</p><p></p><p>I had a strong group of five. Zenith Starling the Grey Paladin 5 human. Calypso wizard 5 elf. Sir Roland Cloudcrest Human 4. Clementine Lore Bard 5 Tortle. Virt Glory Paladin 5 Harengon.</p><p></p><p>Welcome to Adventure League Clementine and Virt.</p><p></p><p>While our first party is ascending the tower to the second floor, Virt and Clementine have greased themselves in goose fat at the suggestion of Eugene the Awaken Crab. They are going to raid the four boats at the outer face of the light house. Suddenly a thunderstorm rolls in.</p><p></p><p>Sir Roland forces the door open to the second floor patio just as lightning strikes the lightning rod. Thunder is heard by Zenith and Calypso from the church room on the first floor.</p><p></p><p>Virt, “You have to wonder why the crab had a gallons of goose grease in his supplies. It is not natural.”</p><p></p><p>Clementine, “This is the Realms. Magic is everywhere. Random Druid giving out awaken spells. What next dryad in lakes giving out swords? But why did he pour a twist of lemon on our heads as a blessing?”</p><p></p><p>Our trio returns inside and the old man goes downstairs to investigate the noise. The altar is glowing with Saint Elmo’s fire and he touches it. And becomes a super hero who can shoot lightning bolts from his hands. Moving upstairs into beacon they see a giant heart. It is beating. The ground floor door slams behind them.</p><p></p><p>Zenith, “I thought I closed than. I go check.” As he turns to go, a bunch of flying heartworms erupt from the heart and attack the old man. The fight is over with quickly. It seems the druid from last week, could not die until the heart died.</p><p></p><p>The trio goes out on the walkway around the beacon and see the duo. And a large fin approaching their stern. They wave. The Duo waves. They wave and point. The duo waves.</p><p></p><p>Zenith, “Geronimo!”</p><p></p><p>Geronimo, “But I don’t play on Wednesday!” Zenith belly flops into the sea. Sir Roland does a three and half ganger and lands on the prow. Calypso misty steps to stern.</p><p></p><p>Trio, “SHARK!” and the tiger shark attacks the vengeance paladin. A wave of four tiger sharks tries to eat the party. They fail but Sir Roland was chewed up. With the sharks dead, the group spends the afternoon diving on the wrecks and recovering treasures, and Eugene’s battle helmet. The battle helmet is an old blue steel coffee cup which he has outgrown since he now ten feet across. The group rests and moves out to find the dwarven excavation.</p><p></p><p>The morning after when nearing the destroyed town, they smell ham and eggs cooking.</p><p></p><p>Zenith, “Ahoy the cook. I love your cooking. Coming in for second breakfast.” The two dwarf archeologists talk how a hundred years ago an elf clan destroyed the town over a very fashionable cloak. Kind like the one the old man is wearing. Their dig is halted until the ochre jelly is destroyed. The group offers to take the task on.</p><p></p><p>They enter the temple but encounter three extra jellies. And the fight is on. But using the hallway as a choke point the battle is in their favor. Until the green jelly spider climbs the roof and falls into the middle of the group. Both the group and jellies are bloodied before the slime creatures are killed.</p><p></p><p>DM Notes. We will start next time with you just entering Phandalin a day later. I will treating you as strong group on most of the remaining quests. And call the next two quests.</p><p></p><p>Remaining Quests</p><p></p><p>Shrine of Savras page 38 (any).</p><p></p><p>Butterskull Ranch page 16 (level 2-3).</p><p></p><p>Mountain Toe Quest page 36 (level 3-4).</p><p></p><p>Circle of Thunder page 18 (level 4-5).</p><p></p><p>Dragon Barrow page 20 (level 4-5).</p><p></p><p>Final Quest. Icespire Hold page 30.</p><p></p><p></p><p></p><p>End of Session 607</p></blockquote><p></p>
[QUOTE="jasper, post: 9725076, member: 277"] Dragon of Icespire Peak Session 7 Crab People Day 25 to Day 29 Tarsahk 25 (Spring time) to Tarsahk 29 PC Killed 2 Monsters Killed 74 Villains Captured 0 Villains Escaped 1 Villagers Killed 2. Houses Destroyed 1. Start Time 5:53 PM End Time 8:20 PM Take 10 down time days. 80 GP each. Magic Items +1 Weapon, Cloak of Many Fashions, Wand of Secrets, Spell book containing Blur, Charm Person, Comprehend Languages, Hold Person, Sleep, and Spider Climb. I had a strong group of five. Zenith Starling the Grey Paladin 5 human. Calypso wizard 5 elf. Sir Roland Cloudcrest Human 4. Clementine Lore Bard 5 Tortle. Virt Glory Paladin 5 Harengon. Welcome to Adventure League Clementine and Virt. While our first party is ascending the tower to the second floor, Virt and Clementine have greased themselves in goose fat at the suggestion of Eugene the Awaken Crab. They are going to raid the four boats at the outer face of the light house. Suddenly a thunderstorm rolls in. Sir Roland forces the door open to the second floor patio just as lightning strikes the lightning rod. Thunder is heard by Zenith and Calypso from the church room on the first floor. Virt, “You have to wonder why the crab had a gallons of goose grease in his supplies. It is not natural.” Clementine, “This is the Realms. Magic is everywhere. Random Druid giving out awaken spells. What next dryad in lakes giving out swords? But why did he pour a twist of lemon on our heads as a blessing?” Our trio returns inside and the old man goes downstairs to investigate the noise. The altar is glowing with Saint Elmo’s fire and he touches it. And becomes a super hero who can shoot lightning bolts from his hands. Moving upstairs into beacon they see a giant heart. It is beating. The ground floor door slams behind them. Zenith, “I thought I closed than. I go check.” As he turns to go, a bunch of flying heartworms erupt from the heart and attack the old man. The fight is over with quickly. It seems the druid from last week, could not die until the heart died. The trio goes out on the walkway around the beacon and see the duo. And a large fin approaching their stern. They wave. The Duo waves. They wave and point. The duo waves. Zenith, “Geronimo!” Geronimo, “But I don’t play on Wednesday!” Zenith belly flops into the sea. Sir Roland does a three and half ganger and lands on the prow. Calypso misty steps to stern. Trio, “SHARK!” and the tiger shark attacks the vengeance paladin. A wave of four tiger sharks tries to eat the party. They fail but Sir Roland was chewed up. With the sharks dead, the group spends the afternoon diving on the wrecks and recovering treasures, and Eugene’s battle helmet. The battle helmet is an old blue steel coffee cup which he has outgrown since he now ten feet across. The group rests and moves out to find the dwarven excavation. The morning after when nearing the destroyed town, they smell ham and eggs cooking. Zenith, “Ahoy the cook. I love your cooking. Coming in for second breakfast.” The two dwarf archeologists talk how a hundred years ago an elf clan destroyed the town over a very fashionable cloak. Kind like the one the old man is wearing. Their dig is halted until the ochre jelly is destroyed. The group offers to take the task on. They enter the temple but encounter three extra jellies. And the fight is on. But using the hallway as a choke point the battle is in their favor. Until the green jelly spider climbs the roof and falls into the middle of the group. Both the group and jellies are bloodied before the slime creatures are killed. DM Notes. We will start next time with you just entering Phandalin a day later. I will treating you as strong group on most of the remaining quests. And call the next two quests. Remaining Quests Shrine of Savras page 38 (any). Butterskull Ranch page 16 (level 2-3). Mountain Toe Quest page 36 (level 3-4). Circle of Thunder page 18 (level 4-5). Dragon Barrow page 20 (level 4-5). Final Quest. Icespire Hold page 30. End of Session 607 [/QUOTE]
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