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Jasper DMs Dungeon of the Mad Mage Spoilers Completed
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<blockquote data-quote="jasper" data-source="post: 7551627" data-attributes="member: 277"><p>DDAL 08-07 INTO THE DARK Session</p><p>AP 3 TP 3 Downtime days 5</p><p>PC Killed 1 Monsters Killed 179 Villains Captured 1 Villains Escaped 1 Obaya Uday Cash left on hand 6,995 mace of smiting Unlocked table G</p><p>I had a very strong group of six. </p><p>The Baron of Blood and Durnan invited John C the sorcerer and the other five to a meeting. The baron offers the group a contract to eliminate any know and unknown vampires, vampire spawn, and vampire minions in the Dungeon of the Mad Mage. Durnan also wanted the party to contact the druid Limn to find out why the supply of Blue Lichen had not been delivered.</p><p>The group found the hovel of Limn. The hovel was so bad it made trailer park trash look like a fine five-star hotel. Salazar Soothsayer engaged Limn. After chocking back down his last three breakfasts due to Limn’s bad breath, Salazar recovers 2 vials of Blue Lichen and 8 empties. Limn did give the group directions to the bone garden.</p><p>The mine was formerly own by the Clan McCloud dwarves 200 years ago. Importunely the clan was over ran by a drow raid. Salazar and Dexter carefully gather the lichen while the group looked on. But Dexter chipped the kneecap of Reizzlerum McCloud. She was not happy with being woken up. She ordered Dexter to recover the history of Clan McCloud and deliver it to the nearest McCloud or nearest dwarf church. Also, she mentioned her Mace of Smiting was in the hands of evil. The group gather the rest of the lichen and went to the elevator.</p><p>The elevator room was an ambush six Stonebone Skeletons charged the group after pressed the up button. The skeletons and their farts lasted three rounds. The group all took damage from a small fall as the failed to engage the safety break twice. They should read the safety instructions.</p><p>After leaving the elevator, they followed a ramp to their doom. Well, not really. Salazar and Pausha fell into a big pit of filled with spikes and Stonebone Skeletons. This combat took longer due to the oil which pour out the walls and tunnels which lead to everyone being in the pit. Pausha did grab a skeleton and body slam it onto a spike killing it. </p><p>The group found the lair of the vampires. Only to discover John C and his other party had wiped them out a week ago. On the way back to the surface they caused two cave-ins and got lost. Ok this was just a lot of group skill checks. </p><p>They discover a trail of notes written by the mad mage vampire Tev Zevia. The mage was using the journal of Clan McCloud to write his notes on. This ticked off the group and they proceeded to strike this mad writer from the scrolls of Waterdeep. The only problem they had was his editor was stone golem which liked hitting the group with the stick end of the mace of smiting. The group was able to survive with very little damage. </p><p></p><p>Ok due to the holidays my table did not make for a couple of weeks. Or I had to run tier 1 modules.</p></blockquote><p></p>
[QUOTE="jasper, post: 7551627, member: 277"] DDAL 08-07 INTO THE DARK Session AP 3 TP 3 Downtime days 5 PC Killed 1 Monsters Killed 179 Villains Captured 1 Villains Escaped 1 Obaya Uday Cash left on hand 6,995 mace of smiting Unlocked table G I had a very strong group of six. The Baron of Blood and Durnan invited John C the sorcerer and the other five to a meeting. The baron offers the group a contract to eliminate any know and unknown vampires, vampire spawn, and vampire minions in the Dungeon of the Mad Mage. Durnan also wanted the party to contact the druid Limn to find out why the supply of Blue Lichen had not been delivered. The group found the hovel of Limn. The hovel was so bad it made trailer park trash look like a fine five-star hotel. Salazar Soothsayer engaged Limn. After chocking back down his last three breakfasts due to Limn’s bad breath, Salazar recovers 2 vials of Blue Lichen and 8 empties. Limn did give the group directions to the bone garden. The mine was formerly own by the Clan McCloud dwarves 200 years ago. Importunely the clan was over ran by a drow raid. Salazar and Dexter carefully gather the lichen while the group looked on. But Dexter chipped the kneecap of Reizzlerum McCloud. She was not happy with being woken up. She ordered Dexter to recover the history of Clan McCloud and deliver it to the nearest McCloud or nearest dwarf church. Also, she mentioned her Mace of Smiting was in the hands of evil. The group gather the rest of the lichen and went to the elevator. The elevator room was an ambush six Stonebone Skeletons charged the group after pressed the up button. The skeletons and their farts lasted three rounds. The group all took damage from a small fall as the failed to engage the safety break twice. They should read the safety instructions. After leaving the elevator, they followed a ramp to their doom. Well, not really. Salazar and Pausha fell into a big pit of filled with spikes and Stonebone Skeletons. This combat took longer due to the oil which pour out the walls and tunnels which lead to everyone being in the pit. Pausha did grab a skeleton and body slam it onto a spike killing it. The group found the lair of the vampires. Only to discover John C and his other party had wiped them out a week ago. On the way back to the surface they caused two cave-ins and got lost. Ok this was just a lot of group skill checks. They discover a trail of notes written by the mad mage vampire Tev Zevia. The mage was using the journal of Clan McCloud to write his notes on. This ticked off the group and they proceeded to strike this mad writer from the scrolls of Waterdeep. The only problem they had was his editor was stone golem which liked hitting the group with the stick end of the mace of smiting. The group was able to survive with very little damage. Ok due to the holidays my table did not make for a couple of weeks. Or I had to run tier 1 modules. [/QUOTE]
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