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Jasper DMs Dungeon of the Mad Mage Spoilers Completed
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<blockquote data-quote="jasper" data-source="post: 7588310" data-attributes="member: 277"><p>Dungeon of the Mad Mage Session 12</p><p>Day 19 -Day 23 Maddgoth’s Castle</p><p>AP 2 TP 2Downtime 5 Renown 0. GP 2,012 SP 5. Remember Downtime is 5 days every 2 AP. Renown is 1 every 4 AP.</p><p>PC Killed 5 Monsters Killed 415 Villains Captured 13 Villains Escaped 24 Obaya Uday Cash on Hand 6,090 PP. Trollskull profit for the 10 day 20 GP.</p><p>I had a four-member weak group. Joseph the bard was the only returning pc. John C cousin Jon Konaa a warlock, Heskah the sorcerer, and Bolo the barbarian. I also call the game short due to cash.</p><p>The merrow statue in the room they broke into did not draw their attention. The magic mirror did with its special message did. It transported them to another level. Well not really, it bounced them back into the room they just left. This activated the roper who morph from being a merrow into its true form. Jon summon lesser demons getting some dretch (Note player needs to get the stats of the demons they can summon). After a quick battle and some shatters, the group was left with two dretches and a team of brooms, and mops following them. </p><p>Hearing noises coming from a nearby room. Bolo bashes in the door with his portable battering ram. He then tries to toss at the huge demon. He misses. But quick spell casting from Heskah and the other spell slingers take down the demon. As they are thinking about opening the secret door in the room two floating green bottles enter the room. Joseph having the SOS Tearulai knows two unseen servants are carrying the potions. The potions are dropped with no effect. A large purple dragon enters the room and starts talking with Joseph.</p><p>What the rest of group sees is Joseph talking out loud to himself. And the barbarian going into a laughing fit. (Okay someone was being naughty). I can not give you a play by play but SOS Tearulai is now called Grandpa Jimbo. Because SOS Tearulai has convinced by telepathy the barbarian, he is dead grandfather. Ok, everyone was enjoying the various in character conversions until the player running Jon notice when had been doing for twenty minutes. Bolo thinks he has some bad mead and the purple dragon is not real either. </p><p>Otto gets the group to destroy Maddgoth’s homunculus. This would have be a good battle but monster went last. And the Bolo Barbarian build did 76 no 72 static hit points of damage on four hits. Yes I did make the player tell how he was getting that. They throw the body of the Homunculus into a nearby magic mirror. (Ok the whole theme of the castle is Otto vs the Homunculus. But there is no way to destroy it. So I made something up.)</p><p>After searching the Maddgoth’s study they discover the remains of hundreds of spell books. Twelve which are in good condition. After three days of scribing spells, and 9 downtime days. The group sold the spell books to Obaya Uday for lots of coin. The cut was 2,012 GP and 5 SP. </p><p>(Here where I called it. The spells were randomly rolled and random levels. So, we spend the rest of time doing rolls).</p></blockquote><p></p>
[QUOTE="jasper, post: 7588310, member: 277"] Dungeon of the Mad Mage Session 12 Day 19 -Day 23 Maddgoth’s Castle AP 2 TP 2Downtime 5 Renown 0. GP 2,012 SP 5. Remember Downtime is 5 days every 2 AP. Renown is 1 every 4 AP. PC Killed 5 Monsters Killed 415 Villains Captured 13 Villains Escaped 24 Obaya Uday Cash on Hand 6,090 PP. Trollskull profit for the 10 day 20 GP. I had a four-member weak group. Joseph the bard was the only returning pc. John C cousin Jon Konaa a warlock, Heskah the sorcerer, and Bolo the barbarian. I also call the game short due to cash. The merrow statue in the room they broke into did not draw their attention. The magic mirror did with its special message did. It transported them to another level. Well not really, it bounced them back into the room they just left. This activated the roper who morph from being a merrow into its true form. Jon summon lesser demons getting some dretch (Note player needs to get the stats of the demons they can summon). After a quick battle and some shatters, the group was left with two dretches and a team of brooms, and mops following them. Hearing noises coming from a nearby room. Bolo bashes in the door with his portable battering ram. He then tries to toss at the huge demon. He misses. But quick spell casting from Heskah and the other spell slingers take down the demon. As they are thinking about opening the secret door in the room two floating green bottles enter the room. Joseph having the SOS Tearulai knows two unseen servants are carrying the potions. The potions are dropped with no effect. A large purple dragon enters the room and starts talking with Joseph. What the rest of group sees is Joseph talking out loud to himself. And the barbarian going into a laughing fit. (Okay someone was being naughty). I can not give you a play by play but SOS Tearulai is now called Grandpa Jimbo. Because SOS Tearulai has convinced by telepathy the barbarian, he is dead grandfather. Ok, everyone was enjoying the various in character conversions until the player running Jon notice when had been doing for twenty minutes. Bolo thinks he has some bad mead and the purple dragon is not real either. Otto gets the group to destroy Maddgoth’s homunculus. This would have be a good battle but monster went last. And the Bolo Barbarian build did 76 no 72 static hit points of damage on four hits. Yes I did make the player tell how he was getting that. They throw the body of the Homunculus into a nearby magic mirror. (Ok the whole theme of the castle is Otto vs the Homunculus. But there is no way to destroy it. So I made something up.) After searching the Maddgoth’s study they discover the remains of hundreds of spell books. Twelve which are in good condition. After three days of scribing spells, and 9 downtime days. The group sold the spell books to Obaya Uday for lots of coin. The cut was 2,012 GP and 5 SP. (Here where I called it. The spells were randomly rolled and random levels. So, we spend the rest of time doing rolls). [/QUOTE]
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