Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper DMs Dungeon of the Mad Mage Spoilers Completed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasper" data-source="post: 7634740" data-attributes="member: 277"><p>Dungeon of The Mad Mage Session 17</p><p>Trobriand’s Gauntlet and Arcturiadoom</p><p>Day 35 Noon to Evening Day 35</p><p>AP 4 TP 8 Renown 1 Downtime 10</p><p>PC Killed 8 Monster Killed 701 Villains Captured 13 Villains Escaped 28</p><p>Magic Item unlock Dodecahedron of Doom story item page 178, and Orb of Gonging TP 2 gong with 600-foot range.</p><p>Had a strong group of four. John C Sorcerer, Bankshot warlock fighter, Joseph Bard, and Junni Monk.</p><p>The group ignores the hobgoblin patrol suggestion and go exploring to the east. After a quick fight with some metal wasps and rust monsters, they stumble on the wild wild west prop department. A huge metal spider with lightning bolt turrets attack the party. The Junni has fun kicking the legs off. Joseph has fun turning into a t-rex and ripping the legs off. (Oops I miss read the damage output. So, they got off easy.)</p><p>They wander north and have fun playing fetch with rust monsters. (Ok I used persuasion instead of animal handling but hey it was fun.) They met up with some lava children and make friends due to Junni’s ability with languages. The lava children take them to make friends with Zox the great apprentice. That is Zox not Zot. But Zot is a kissing cousin. Zox tells them about the problem with raiding parties of hobgoblins from the level below. The group quietly ignore the fight happening outside of the meeting between the lava children and hobgoblin patrol. The group agrees to stop the metal raids. So, gathering a few lava children they descent to the next level.</p><p>They group bluff their way into the Fire Giant stronghold by selling out the lava children. While one fire giant and hobgoblin group are battling the lava children, they persuade the other giant to go tell the boss that the Waterdeep diplomatic party is here to speak with the boss. As soon as that giant leaves, they shut the door closing off the battle and go exploring.</p><p>After a few minutes they enter the grand hall. The hall has a 100-foot statue of Halaster and Emberosa is doing the final inspection. John C starts with an art critic speech, detailing everything the fire giant have gotten wrong with Halaster’s face. Emberosa is taking notes and becoming happy. Until John C decides to cast Enlarge on the head. (John C had turned a hostile encounter into a fun encounter back into a hostile encounter. Oops.) Emberosa screams and snap spins her clipboard at John C. Midway to John’s face the clipboard explodes in flames. So, this is a fire throwing fire giant. None of his allies decide to attack Emberosa directly but between mass suggestion, and hypnotic pattern they calm everyone down.</p><p>They grabbed the frozen John C and dash out one of the east corridors. Once they are far enough away, they drop the spells, and John C drops the enlarge spell. They can hear the distant shouts of Emberosa but are safe for the moment.</p><p>They find Arctunia’s art gallery. They admire the moving tapestry until it starts talking in their heads. It was beholder before it got polymorph into an art piece. Most of group starts to leave the gallery but John C decides to listen to the tapestry and toggles the button on one the other piece of art.</p><p>The party is now split.</p><p>John C finds himself in an oval room which he leaves quickly. He decides he really hungry and goes in search of food or the kitchen.</p><p>The rest of group explore the eastern part of the hall. Junni accidently trips a polymorph trap but successfully saves. They do find some abandon rooms. The only loot they discover is an “U” shaped key.</p><p>John C hears noises behind a door, using his feather claws he opens the door. He snaps his beak hungrily. The hobgoblin guards are surprised when their leg day at their personal gym is interrupted by a hungry owlbear. John C decides hobgoblin is on the menu. The fight is loud and John C takes out all but the last of hobgoblin gym rats, he finishes it off with a firebolt. However, the gym brawl had disturbed the religious study group in the next room. Maglubiyet follows are ticked off when they open the door to the gym. Finding their friends dead and a lone spell caster licking his bloody lips while standing over their bodies. Pastor Garry Hobgoblin says “KILL IT”. John C yells, “LET'S DANCE!” He misty steps into the room. Then Breaks his staff of the magi. What. Yes, he broke his brand new only one spell cast from it Staff of the Magi. KABOOM! Since the dungeon does not allow plane travel, he is the center of the explosion. Halaster tells him, “Dam I am impressed.” After some looking up in the DMG. Only Pastor Garry survives.</p><p>The rest of group feels the ground rumble under them. They explode the next three rooms dispatching the two guards. I called a night there.</p><p>We will pick up on Day 39.</p></blockquote><p></p>
[QUOTE="jasper, post: 7634740, member: 277"] Dungeon of The Mad Mage Session 17 Trobriand’s Gauntlet and Arcturiadoom Day 35 Noon to Evening Day 35 AP 4 TP 8 Renown 1 Downtime 10 PC Killed 8 Monster Killed 701 Villains Captured 13 Villains Escaped 28 Magic Item unlock Dodecahedron of Doom story item page 178, and Orb of Gonging TP 2 gong with 600-foot range. Had a strong group of four. John C Sorcerer, Bankshot warlock fighter, Joseph Bard, and Junni Monk. The group ignores the hobgoblin patrol suggestion and go exploring to the east. After a quick fight with some metal wasps and rust monsters, they stumble on the wild wild west prop department. A huge metal spider with lightning bolt turrets attack the party. The Junni has fun kicking the legs off. Joseph has fun turning into a t-rex and ripping the legs off. (Oops I miss read the damage output. So, they got off easy.) They wander north and have fun playing fetch with rust monsters. (Ok I used persuasion instead of animal handling but hey it was fun.) They met up with some lava children and make friends due to Junni’s ability with languages. The lava children take them to make friends with Zox the great apprentice. That is Zox not Zot. But Zot is a kissing cousin. Zox tells them about the problem with raiding parties of hobgoblins from the level below. The group quietly ignore the fight happening outside of the meeting between the lava children and hobgoblin patrol. The group agrees to stop the metal raids. So, gathering a few lava children they descent to the next level. They group bluff their way into the Fire Giant stronghold by selling out the lava children. While one fire giant and hobgoblin group are battling the lava children, they persuade the other giant to go tell the boss that the Waterdeep diplomatic party is here to speak with the boss. As soon as that giant leaves, they shut the door closing off the battle and go exploring. After a few minutes they enter the grand hall. The hall has a 100-foot statue of Halaster and Emberosa is doing the final inspection. John C starts with an art critic speech, detailing everything the fire giant have gotten wrong with Halaster’s face. Emberosa is taking notes and becoming happy. Until John C decides to cast Enlarge on the head. (John C had turned a hostile encounter into a fun encounter back into a hostile encounter. Oops.) Emberosa screams and snap spins her clipboard at John C. Midway to John’s face the clipboard explodes in flames. So, this is a fire throwing fire giant. None of his allies decide to attack Emberosa directly but between mass suggestion, and hypnotic pattern they calm everyone down. They grabbed the frozen John C and dash out one of the east corridors. Once they are far enough away, they drop the spells, and John C drops the enlarge spell. They can hear the distant shouts of Emberosa but are safe for the moment. They find Arctunia’s art gallery. They admire the moving tapestry until it starts talking in their heads. It was beholder before it got polymorph into an art piece. Most of group starts to leave the gallery but John C decides to listen to the tapestry and toggles the button on one the other piece of art. The party is now split. John C finds himself in an oval room which he leaves quickly. He decides he really hungry and goes in search of food or the kitchen. The rest of group explore the eastern part of the hall. Junni accidently trips a polymorph trap but successfully saves. They do find some abandon rooms. The only loot they discover is an “U” shaped key. John C hears noises behind a door, using his feather claws he opens the door. He snaps his beak hungrily. The hobgoblin guards are surprised when their leg day at their personal gym is interrupted by a hungry owlbear. John C decides hobgoblin is on the menu. The fight is loud and John C takes out all but the last of hobgoblin gym rats, he finishes it off with a firebolt. However, the gym brawl had disturbed the religious study group in the next room. Maglubiyet follows are ticked off when they open the door to the gym. Finding their friends dead and a lone spell caster licking his bloody lips while standing over their bodies. Pastor Garry Hobgoblin says “KILL IT”. John C yells, “LET'S DANCE!” He misty steps into the room. Then Breaks his staff of the magi. What. Yes, he broke his brand new only one spell cast from it Staff of the Magi. KABOOM! Since the dungeon does not allow plane travel, he is the center of the explosion. Halaster tells him, “Dam I am impressed.” After some looking up in the DMG. Only Pastor Garry survives. The rest of group feels the ground rumble under them. They explode the next three rooms dispatching the two guards. I called a night there. We will pick up on Day 39. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper DMs Dungeon of the Mad Mage Spoilers Completed
Top