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Jasper DMs Keys to the Golden Vault
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<blockquote data-quote="jasper" data-source="post: 9322723" data-attributes="member: 277"><p>Keys From the Golden Vault Session 3</p><p></p><p>Reach for the Stars</p><p></p><p>Day 60 To Day 62</p><p></p><p>PC Killed 1 Monsters Killed 8 Villains Captured 1 Villains Escaped 5 PC Captured 7</p><p></p><p>Begin Time 6:27 End 8:54</p><p></p><p>Take 10 Downtime days. Take a Level. 350 gp</p><p></p><p>Magic items Potion of Healing * 3, Scroll Arms of Hadar, Scroll Bane, Scroll Dimension Door, Scroll Crown of Madness, Scroll Sleep, Potion of Healing *4, Potion of Gaseous Form, Oil of Slipperiness, Blood Poison, Ring of Jumping, Potion of Poison Special, Scroll Armor of Agathys, Scroll Arms of Hadar</p><p></p><p>Spell Book, Arcane lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, & Suggestion.</p><p></p><p>Uncommon Magic item. (I need to approve them.)</p><p></p><p>I had an average group of six. Buildrick Artificer 3 human. Bronwyn Barbarian 3 Human. Rhodes warlock 4 tiefling. Shemko Cleric 3 wood Elf. Benny Warlock 1 Yaun-ti, Vox Eloquence bard 4 Autmn Eladrin.</p><p></p><p>The Odor of the Poop Stick was summoned. Greetings, operatives. Vasil Talistrome, a sage who works with the Golden Vault, has reported the theft of <em>The Celestial Codex</em>. This book contains rituals that, in the wrong hands, could be used to summon dangerous extraplanar entities. The book was stolen by a nobleman named Markos Delphi, who might be under the influence of some profane entity. Four adventurers hired to retrieve the book from Delphi Mansion have disappeared without a trace. We have good reason to believe they’re dead. This quest, should you choose to undertake it, requires you to travel to Delphi Mansion and retrieve <em>The Celestial Codex</em>. May you fare better than the last group. Good luck, operatives</p><p></p><p>With 72 hours to go Key master Shemko loans at reasonable rates his crew 10 GP to buy potions of healing, horses and cart. With 69 hours to go they leave No Name City and journey to the Delphi mansion. About an hour out from the mansion they get a heads up.</p><p></p><p>Buildrick, “That is not a heads up but heads down. In fact, it is in a stump. Hey it looks like it the head of Elra.”</p><p></p><p>Elra, “Beware. My crew bought it. If you make a bard joke Shemko I will put my foot up your.”</p><p></p><p>Shemko, “You can’t do that Lt Dan, you don’t have any legs or body for that matter.”</p><p></p><p>Elra, “Sigh. There is a base camp about a mile from the mansion. We left some notes there. Butterfly!”</p><p></p><p>Shemko, “Why should we hit base camp. We get in. Get the book. And leave.”</p><p></p><p>Elra somehow is now facedown in the stump. She mumbles. “Butterfly. I don’t really care. Hey watch the hair. I not going into the sack with you.” Shemko tries shoving her head into a bag so they can have an extra hand on the shift.”</p><p></p><p>DM, “12 minutes in and already breaking the module.” Dice are rolled.</p><p></p><p>Elra, “I think I stay right here. Nice butterflies and Mr. Buildrick have made me an umbrella hat to keep off the sun. Butterfly.” Arriving at the base camp they find a map, information of something in the subbasement, the command to unlock the windows security, and the makings of Beef Wellington.</p><p></p><p>Arriving on site they group enters through the east windows of the dining room. They split up. Shemko and Rhodes take the north wall and find the kitchen is clean. Benny and the Vox find a secret room with creepy hands. And Team B finds only mostly dead deer head who head butts the barbarian. Strangely the sounds of combat does not cause an alarm. A wild magic surge yes which causes the doors to grow teeth, but not alarm. The barbarian and Benny need a nap after this brief adventure. After Nappies, the group explores the west wing.</p><p></p><p>Finding a rug which needs a good beating and another secret room with more gold and scrolls in. Wandering back to the kitchen Shemko tries to make Beef Wellington but a magic surge turns into four-day old tacos. After a quick nibble, he orders the party onward into the main hall.</p><p></p><p>The two guardians attack the party and the magical poop stick gets pass from pc to pc to monster to pc before it strikes a clean blow. Entering the study the mage Zala is amused that they are still living. He has been keeping an eye out for them.</p><p></p><p>Vox, “Well he been busy since he only has one eye.”</p><p></p><p>Beeny lays down a smooth layer of flattery and gets him to admit the cultists are in the subbasement. Just go into the pantry, move the laundry from the clothesline and trigger the secret door.</p><p></p><p>Entering the wine cellar, Bronwyn finds a secret door and tries bashing it down. On the third body rush, she runs over the cultists to see who came knocking. After a good groin stomp and charm person.</p><p></p><p>Franswah, “Hey there friend could you help me up Mr. Benny. Ouch. Excellent groin stomp. These are my fellows Francis, Frank, and Fran. We are studying the Eldritch Surges and the Krokulmar. Oh you want to meet the owner. He is downstairs doing a ritual. Follow me.”</p><p></p><p>At ritual Makos is busy adding an space worm to the body of Elra. He is slightly distracted by the interruption. Benny and Vox keep up a line of conversation until they get closer. Snatch the ritual book from him Beeny tries to flee but is teleported back into the ritual circle.</p><p></p><p>With an interruption spike, the group know how to break the eldritch gate. With a couple of thumps to the head of Markos, a sword through the heart of Franswah, and some breaking of ritual things Markos snaps out his madness. The group is concern they will have to fight their way out but Makos just goes to the stairwell and yells.</p><p></p><p>Markos, “Hey Cultists, your rent is pass due. It has better be ready when I get up there.” The sounds of retreating feet are heard. With the eldritch space vanished, they still down and have real Beef Wellington for midnight snacks.</p><p></p><p>DM Note. I don’t know who gave Rhodes the poop stick. The dice broke for the party except for some initiative.</p><p></p><p>End of Session 515</p></blockquote><p></p>
[QUOTE="jasper, post: 9322723, member: 277"] Keys From the Golden Vault Session 3 Reach for the Stars Day 60 To Day 62 PC Killed 1 Monsters Killed 8 Villains Captured 1 Villains Escaped 5 PC Captured 7 Begin Time 6:27 End 8:54 Take 10 Downtime days. Take a Level. 350 gp Magic items Potion of Healing * 3, Scroll Arms of Hadar, Scroll Bane, Scroll Dimension Door, Scroll Crown of Madness, Scroll Sleep, Potion of Healing *4, Potion of Gaseous Form, Oil of Slipperiness, Blood Poison, Ring of Jumping, Potion of Poison Special, Scroll Armor of Agathys, Scroll Arms of Hadar Spell Book, Arcane lock, Detect Magic, Detect Thoughts, Knock, Mage Armor, Magic Missile, Phantasmal Force, Shield, & Suggestion. Uncommon Magic item. (I need to approve them.) I had an average group of six. Buildrick Artificer 3 human. Bronwyn Barbarian 3 Human. Rhodes warlock 4 tiefling. Shemko Cleric 3 wood Elf. Benny Warlock 1 Yaun-ti, Vox Eloquence bard 4 Autmn Eladrin. The Odor of the Poop Stick was summoned. Greetings, operatives. Vasil Talistrome, a sage who works with the Golden Vault, has reported the theft of [I]The Celestial Codex[/I]. This book contains rituals that, in the wrong hands, could be used to summon dangerous extraplanar entities. The book was stolen by a nobleman named Markos Delphi, who might be under the influence of some profane entity. Four adventurers hired to retrieve the book from Delphi Mansion have disappeared without a trace. We have good reason to believe they’re dead. This quest, should you choose to undertake it, requires you to travel to Delphi Mansion and retrieve [I]The Celestial Codex[/I]. May you fare better than the last group. Good luck, operatives With 72 hours to go Key master Shemko loans at reasonable rates his crew 10 GP to buy potions of healing, horses and cart. With 69 hours to go they leave No Name City and journey to the Delphi mansion. About an hour out from the mansion they get a heads up. Buildrick, “That is not a heads up but heads down. In fact, it is in a stump. Hey it looks like it the head of Elra.” Elra, “Beware. My crew bought it. If you make a bard joke Shemko I will put my foot up your.” Shemko, “You can’t do that Lt Dan, you don’t have any legs or body for that matter.” Elra, “Sigh. There is a base camp about a mile from the mansion. We left some notes there. Butterfly!” Shemko, “Why should we hit base camp. We get in. Get the book. And leave.” Elra somehow is now facedown in the stump. She mumbles. “Butterfly. I don’t really care. Hey watch the hair. I not going into the sack with you.” Shemko tries shoving her head into a bag so they can have an extra hand on the shift.” DM, “12 minutes in and already breaking the module.” Dice are rolled. Elra, “I think I stay right here. Nice butterflies and Mr. Buildrick have made me an umbrella hat to keep off the sun. Butterfly.” Arriving at the base camp they find a map, information of something in the subbasement, the command to unlock the windows security, and the makings of Beef Wellington. Arriving on site they group enters through the east windows of the dining room. They split up. Shemko and Rhodes take the north wall and find the kitchen is clean. Benny and the Vox find a secret room with creepy hands. And Team B finds only mostly dead deer head who head butts the barbarian. Strangely the sounds of combat does not cause an alarm. A wild magic surge yes which causes the doors to grow teeth, but not alarm. The barbarian and Benny need a nap after this brief adventure. After Nappies, the group explores the west wing. Finding a rug which needs a good beating and another secret room with more gold and scrolls in. Wandering back to the kitchen Shemko tries to make Beef Wellington but a magic surge turns into four-day old tacos. After a quick nibble, he orders the party onward into the main hall. The two guardians attack the party and the magical poop stick gets pass from pc to pc to monster to pc before it strikes a clean blow. Entering the study the mage Zala is amused that they are still living. He has been keeping an eye out for them. Vox, “Well he been busy since he only has one eye.” Beeny lays down a smooth layer of flattery and gets him to admit the cultists are in the subbasement. Just go into the pantry, move the laundry from the clothesline and trigger the secret door. Entering the wine cellar, Bronwyn finds a secret door and tries bashing it down. On the third body rush, she runs over the cultists to see who came knocking. After a good groin stomp and charm person. Franswah, “Hey there friend could you help me up Mr. Benny. Ouch. Excellent groin stomp. These are my fellows Francis, Frank, and Fran. We are studying the Eldritch Surges and the Krokulmar. Oh you want to meet the owner. He is downstairs doing a ritual. Follow me.” At ritual Makos is busy adding an space worm to the body of Elra. He is slightly distracted by the interruption. Benny and Vox keep up a line of conversation until they get closer. Snatch the ritual book from him Beeny tries to flee but is teleported back into the ritual circle. With an interruption spike, the group know how to break the eldritch gate. With a couple of thumps to the head of Markos, a sword through the heart of Franswah, and some breaking of ritual things Markos snaps out his madness. The group is concern they will have to fight their way out but Makos just goes to the stairwell and yells. Markos, “Hey Cultists, your rent is pass due. It has better be ready when I get up there.” The sounds of retreating feet are heard. With the eldritch space vanished, they still down and have real Beef Wellington for midnight snacks. DM Note. I don’t know who gave Rhodes the poop stick. The dice broke for the party except for some initiative. End of Session 515 [/QUOTE]
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