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Jasper DMs Princes of the Apocalyse
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<blockquote data-quote="jasper" data-source="post: 9693581" data-attributes="member: 277"><p>Princes of the Apocalypse Session 7</p><p></p><p>Day 28 to Day 29</p><p></p><p>Leaffall 28 to Leaffall 29</p><p></p><p>PC Killed 0 Monsters Killed 147 Villains Captured 3 Villains Escaped 58</p><p></p><p>Start Time 6:00PM End Time: 10:00 PM</p><p></p><p>Take 10 down time days. 104 GP. Take a level.</p><p></p><p>Magic items. Potion of healing.</p><p></p><p>I had an average group of five. Ember Life Cleric 4 Human. Liu Fang elemental monk 4 Aasimar.</p><p></p><p>Phillip druid 4 Tiefling. Zephron twilight cleric 4 Human. Geronimo way of beast barbarian 4 half-orc.</p><p></p><p>Shoalar Quanderil, “You will take a dirty nap adventurer.” Reash, “Form of Water snake.” He dives into the water. And his allies leave the building to assault the keel boat from land. Arrows, javelins, spells, and punches in the face knock Sholar into the water. He rises out of the river on a tidal wave which crashes into the keel boat. With Zephron HP temp HP ability, no one dies.</p><p></p><p>Pike jumps on to keel boat and KO ‘s the captain. The water snake grabs Geronimo in a wet hug.</p><p></p><p>Geronimo, “Get you summer hug off of me.” She is grabbed into the water. As Shoalar rises again on his tidal wave, he takes spells to the face but the wave wipes out the crew of the keel boat. Sholar swims under the boat. And the chorus enters the boat. The fight is hard especially with Shoalar snipe magic missiles from the water then dunking under. Most of the enemies are dying.</p><p></p><p>Phillip, “Form of a wolf eel. And I dragging Shoalar under so he can’t cast spells.”</p><p></p><p>Shoalar, “I have a SWIM speed. Which means MAGIC MISSILE to your scaling face.” The bear and barbarian wipe out the water snake, and Phillip puts the final bite to Shoalar. Seeing their keel boat slowly leaking, they steal the row boat using the eel as a horse. Liu casts light as they enter the hidden tunnel. The water cave takes up about half the space of the castle, just Phillip is about to make landing. Six water ghouls attack.</p><p></p><p>Ember, “Why is the boat slowly. naughty word. Ghouls. Turn undead. Pull in the druid.”</p><p></p><p>Zephron, “The line is heavy. Oops!” Splash! He can see five ghouls retreating as one is nibbling on the druid in his own form.</p><p></p><p>Geronimo, “I got one. No two.” As she pulls in the ghoul and druid. She is punched in the face, and Phillip comes out his paralyzed, he punches the ghoul, and the bear cleans up.</p><p></p><p>After cleaning up at the landing the group find a secret door and secret staircase. They take a quick nap and move on. Geronimo opens the second door.</p><p></p><p>Geronimo, “Rats you are having breakfast with out me. I bet those biscuits are lardy and you call them scones.” She lays down a line of bs which gets some other people into the hall.</p><p></p><p>Jolliver Grimjaw, “Why are you here?”</p><p></p><p>Geronimo, “For breakfast!”</p><p></p><p>Jolliver Grimjaw, “What!”</p><p></p><p>Phillip, “Sue the clownfish wants you to stop throwing your trash into the river!”</p><p></p><p>Jolliver Grimjaw, “Huh?”</p><p></p><p>Ember, “To kill all you water cultists! Oops.” Grimjaw shifts into wereboar form and the fight is on. The group spreads out but Urshnora runs toward the door and casts invisibility on himself. Two over reavers attack the party. Urshnora leaves the building as they finish killing off Grimjaw. A slightly pause as some of the party finish off the reavers. Ember leaves the building.</p><p></p><p>Liu Feng, “I charge the door.” The water priest casts sleet storm in the room. She then closes the door and leads against it. She waves to Ember. Liu ice skates to the door and punches to pieces. The chapel choir attack Ember and Liu while a guard shouts encouragement.</p><p></p><p>Urshnora leaves the fight and enters the barracks. Zephron chases him with Moonbeam.</p><p></p><p>Liu Feng, “We are losing. Time to leave!” He high kicks the priest off the cliff and hears a splash. They start a fighting retreat up the starts and to north east tower, in hopes the can make to the docks. Geronimo flanks and starts an unfriendly arrow exchange with the guard at the north west tower. Phillip casts spike growth and the barracks backup is too smart to go into it.</p><p></p><p>Zephron runs for the tower, “The priest is out the water.”</p><p></p><p>Priest, “It is Drosnin. Line of sight, distance, and MAGIC MISSILE UPCAST to your face. Now you have no face.” The twilight cleric goes down.</p><p></p><p>Liu Feng, “I will kill her.” He dashes into the tower, pass three furry creatures, out the door and down the steps. “The tower is clear! Go.”</p><p></p><p>Drosnin, “Magic missile to your face.”</p><p></p><p>Liu Feng, “You not upcasting it!”</p><p></p><p>Drosnin, “Nope out of upper-level slots. And this means punches to my face?”</p><p></p><p>Liu Feng, “Yes it does.” Drosnin, “rats.”</p><p></p><p>Ember, “You didn’t tell us about the bugbears. Icky. Bugbear armpit hair in my face.” The monk back tracks and goes to save the life cleric. The rest of party starts collapsing into the tower unlucky the druid takes an arrow and lose concentration on the spike growth. They start dashing to Sholar boat. The monk karate chops the anchor rope with his fist releasing it from the dock.</p><p></p><p>Zephron, “Wait a minute I forgot something.” He runs back into the tower slams and locks the outer door. “Why is the boat leaving? Wait for me.” He jumps.</p><p></p><p>And misses the boat.</p><p></p><p>He is fished out the river by the bear. He wonders. Did they defeat the water cult? Did they win?</p><p></p><p>He wonders. Did they defeat the water cult? Did they win?</p><p></p><p>He wonders. Did they defeat the water cult? Did they win?</p><p></p><p>He wonders. Did they defeat the water cult? Did they win?</p><p></p><p>Zephron, “Hey DM go check the victory conditions, like you said you would during the write up!”</p><p></p><p>DM, “Huh. OH. Be right back!”</p><p></p><p>With their high command dead, the water cultists think on what to do. Yes, you hit the victory conditions.</p><p></p><p>DM Note. I need to know which quest you going to take up next. <strong>Level 3:</strong></p><p></p><p>Skyriders (page 45): The Sighing Valley (page 50): New Management/Bargewright Inn (page 160): Womford Rats (page 43) Westwood (page 39)</p><p></p><p><strong>Level 4</strong>: The Spy's Letter (page 75): Tremors (page 44):</p><p></p><p><strong>Level 5: </strong>Sacred Stone Monastery (page 59): The Long Road (page 166): Fiery Fangs (page 45), Helvenblade House (page 34).</p><p></p><p></p><p></p><p>End of session 599.</p></blockquote><p></p>
[QUOTE="jasper, post: 9693581, member: 277"] Princes of the Apocalypse Session 7 Day 28 to Day 29 Leaffall 28 to Leaffall 29 PC Killed 0 Monsters Killed 147 Villains Captured 3 Villains Escaped 58 Start Time 6:00PM End Time: 10:00 PM Take 10 down time days. 104 GP. Take a level. Magic items. Potion of healing. I had an average group of five. Ember Life Cleric 4 Human. Liu Fang elemental monk 4 Aasimar. Phillip druid 4 Tiefling. Zephron twilight cleric 4 Human. Geronimo way of beast barbarian 4 half-orc. Shoalar Quanderil, “You will take a dirty nap adventurer.” Reash, “Form of Water snake.” He dives into the water. And his allies leave the building to assault the keel boat from land. Arrows, javelins, spells, and punches in the face knock Sholar into the water. He rises out of the river on a tidal wave which crashes into the keel boat. With Zephron HP temp HP ability, no one dies. Pike jumps on to keel boat and KO ‘s the captain. The water snake grabs Geronimo in a wet hug. Geronimo, “Get you summer hug off of me.” She is grabbed into the water. As Shoalar rises again on his tidal wave, he takes spells to the face but the wave wipes out the crew of the keel boat. Sholar swims under the boat. And the chorus enters the boat. The fight is hard especially with Shoalar snipe magic missiles from the water then dunking under. Most of the enemies are dying. Phillip, “Form of a wolf eel. And I dragging Shoalar under so he can’t cast spells.” Shoalar, “I have a SWIM speed. Which means MAGIC MISSILE to your scaling face.” The bear and barbarian wipe out the water snake, and Phillip puts the final bite to Shoalar. Seeing their keel boat slowly leaking, they steal the row boat using the eel as a horse. Liu casts light as they enter the hidden tunnel. The water cave takes up about half the space of the castle, just Phillip is about to make landing. Six water ghouls attack. Ember, “Why is the boat slowly. naughty word. Ghouls. Turn undead. Pull in the druid.” Zephron, “The line is heavy. Oops!” Splash! He can see five ghouls retreating as one is nibbling on the druid in his own form. Geronimo, “I got one. No two.” As she pulls in the ghoul and druid. She is punched in the face, and Phillip comes out his paralyzed, he punches the ghoul, and the bear cleans up. After cleaning up at the landing the group find a secret door and secret staircase. They take a quick nap and move on. Geronimo opens the second door. Geronimo, “Rats you are having breakfast with out me. I bet those biscuits are lardy and you call them scones.” She lays down a line of bs which gets some other people into the hall. Jolliver Grimjaw, “Why are you here?” Geronimo, “For breakfast!” Jolliver Grimjaw, “What!” Phillip, “Sue the clownfish wants you to stop throwing your trash into the river!” Jolliver Grimjaw, “Huh?” Ember, “To kill all you water cultists! Oops.” Grimjaw shifts into wereboar form and the fight is on. The group spreads out but Urshnora runs toward the door and casts invisibility on himself. Two over reavers attack the party. Urshnora leaves the building as they finish killing off Grimjaw. A slightly pause as some of the party finish off the reavers. Ember leaves the building. Liu Feng, “I charge the door.” The water priest casts sleet storm in the room. She then closes the door and leads against it. She waves to Ember. Liu ice skates to the door and punches to pieces. The chapel choir attack Ember and Liu while a guard shouts encouragement. Urshnora leaves the fight and enters the barracks. Zephron chases him with Moonbeam. Liu Feng, “We are losing. Time to leave!” He high kicks the priest off the cliff and hears a splash. They start a fighting retreat up the starts and to north east tower, in hopes the can make to the docks. Geronimo flanks and starts an unfriendly arrow exchange with the guard at the north west tower. Phillip casts spike growth and the barracks backup is too smart to go into it. Zephron runs for the tower, “The priest is out the water.” Priest, “It is Drosnin. Line of sight, distance, and MAGIC MISSILE UPCAST to your face. Now you have no face.” The twilight cleric goes down. Liu Feng, “I will kill her.” He dashes into the tower, pass three furry creatures, out the door and down the steps. “The tower is clear! Go.” Drosnin, “Magic missile to your face.” Liu Feng, “You not upcasting it!” Drosnin, “Nope out of upper-level slots. And this means punches to my face?” Liu Feng, “Yes it does.” Drosnin, “rats.” Ember, “You didn’t tell us about the bugbears. Icky. Bugbear armpit hair in my face.” The monk back tracks and goes to save the life cleric. The rest of party starts collapsing into the tower unlucky the druid takes an arrow and lose concentration on the spike growth. They start dashing to Sholar boat. The monk karate chops the anchor rope with his fist releasing it from the dock. Zephron, “Wait a minute I forgot something.” He runs back into the tower slams and locks the outer door. “Why is the boat leaving? Wait for me.” He jumps. And misses the boat. He is fished out the river by the bear. He wonders. Did they defeat the water cult? Did they win? He wonders. Did they defeat the water cult? Did they win? He wonders. Did they defeat the water cult? Did they win? He wonders. Did they defeat the water cult? Did they win? Zephron, “Hey DM go check the victory conditions, like you said you would during the write up!” DM, “Huh. OH. Be right back!” With their high command dead, the water cultists think on what to do. Yes, you hit the victory conditions. DM Note. I need to know which quest you going to take up next. [B]Level 3:[/B] Skyriders (page 45): The Sighing Valley (page 50): New Management/Bargewright Inn (page 160): Womford Rats (page 43) Westwood (page 39) [B]Level 4[/B]: The Spy's Letter (page 75): Tremors (page 44): [B]Level 5: [/B]Sacred Stone Monastery (page 59): The Long Road (page 166): Fiery Fangs (page 45), Helvenblade House (page 34). End of session 599. [/QUOTE]
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