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Jasper DMs Princes of the Apocalyse
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<blockquote data-quote="jasper" data-source="post: 9708849" data-attributes="member: 277"><p>Princes of the Apocalypse Session 10</p><p></p><p>Day 36 to Day 41</p><p></p><p>Rotting 6 to Rotting 11</p><p></p><p>PC Killed 0 Monsters Killed 290 Villains Captured 29 Villains Escaped 64.</p><p></p><p>Start Time 6:02 PM End Time: 9:10 PM</p><p></p><p>Take 10 down time days. 666 GP. Take a Level</p><p></p><p>Magic items. None</p><p></p><p>Loot items 6 horses</p><p></p><p>Story Award Zeroed out Zhentarim. You wiped out a Zhentarim outpost. They will not like this.</p><p></p><p>I had an average group of five. Ember Life Cleric 5 Human. Liu Fang (Luo) monk 5 Aasimar. Zephron twilight cleric 5 Human. Geronimo totem of bear Barbarian 5 Half-orc. Philip way of the moon druid 5 Tiefling.</p><p></p><p>In the morning while eating at Helm, the dwarf architect sits down unwanted. The extra supplies coming through Womford are late. The group leaves before the biscuits and gravy are served. Just before Three PM they come across a suspicious convoy heading south.</p><p></p><p>Philip, “Nice wagons. Full of carpentry and mason tools and supplies. Interesting.”</p><p></p><p>NPC, “So what. Lots of construction going on around these parts dude.”</p><p></p><p>Philip, “Listen dude show me your shipping manifest and bill of lading.”</p><p></p><p>NPC, “Are you a cop? No. Go away.”</p><p></p><p>Philip, “Yes, I am a cop. As in Crush yOur Privates and feed them to the bear.” Wagon six blots! A javelin, guiding bolt, and spike growth stops it but the oxen are killed. The debriefing begins and the Zhents are willing to talk. It seems the wagon train is theirs, and their headquarters are at the Bargewright Inn just an hour away.</p><p></p><p>Philip, “we can take another dozen of you.”</p><p></p><p>NPC, “We have forty.”</p><p></p><p>Philip, “We come back in three days. Let’s make camp.”</p><p></p><p>DM, “That was too easy. Zephron pull a wandering encounter out the bag. Hmm. Watchful Knight rolled by Liu Fang.” Read mumble, mumble.</p><p></p><p>During third watch, the Watchful Knight approaches Liu and is impressed. Liu has a Helmed Horror for three days.</p><p></p><p>Liu, “We attack the inn at dawn. With pass without a trace up.”</p><p></p><p>DM, “Okay you guys design the huge inn the way you want it. Stables have to hold six horses. Why do the horses have to enter the building to stables. Beat a sixteen and seventeen to sneak up on the outside watch. What do mean only the druid got fifteen and everyone else has twenty plus/ Ha bad guys has seventeen for initiative. They go in the middle.”</p><p></p><p>PC pop two spirt guardians, a flying Helmed Horror, conjure animals, and angry bear. Forty-five seconds later, they have three prisoners. And a fully stock bar. They drink a little bit. Loot a little bit. And talk to the survivor. Then got into Womford on their five stolen horses.</p><p></p><p>Chalaska, “Hey we have horse rustlers in town.” Philip gets off his horse and approaches the woman. Starts brushing his mustache with her silver comb from her room.</p><p></p><p>Philip, “Only three of your gang survive. Do you really want to do that? I think you should go away and think on your life choices.” Chalaska looks at the seven to one odds.</p><p></p><p>Chalaska, “I hear Waterdeep is fun. Bye.”</p><p></p><p>The group return to Red Larch dropping off the supplies and prisoners. They hear the location of the fire cult and strike out for it. But just before they get there, six heck puppies attack and are killed.</p><p></p><p>DM notes. House delayed 5 days. You are four miles from the Scarlet Moon Hall.</p><p></p><p>End of session 603.</p><p></p><p>the social dice was way with the party. And this was a filler session for them to clear some minor quests.</p></blockquote><p></p>
[QUOTE="jasper, post: 9708849, member: 277"] Princes of the Apocalypse Session 10 Day 36 to Day 41 Rotting 6 to Rotting 11 PC Killed 0 Monsters Killed 290 Villains Captured 29 Villains Escaped 64. Start Time 6:02 PM End Time: 9:10 PM Take 10 down time days. 666 GP. Take a Level Magic items. None Loot items 6 horses Story Award Zeroed out Zhentarim. You wiped out a Zhentarim outpost. They will not like this. I had an average group of five. Ember Life Cleric 5 Human. Liu Fang (Luo) monk 5 Aasimar. Zephron twilight cleric 5 Human. Geronimo totem of bear Barbarian 5 Half-orc. Philip way of the moon druid 5 Tiefling. In the morning while eating at Helm, the dwarf architect sits down unwanted. The extra supplies coming through Womford are late. The group leaves before the biscuits and gravy are served. Just before Three PM they come across a suspicious convoy heading south. Philip, “Nice wagons. Full of carpentry and mason tools and supplies. Interesting.” NPC, “So what. Lots of construction going on around these parts dude.” Philip, “Listen dude show me your shipping manifest and bill of lading.” NPC, “Are you a cop? No. Go away.” Philip, “Yes, I am a cop. As in Crush yOur Privates and feed them to the bear.” Wagon six blots! A javelin, guiding bolt, and spike growth stops it but the oxen are killed. The debriefing begins and the Zhents are willing to talk. It seems the wagon train is theirs, and their headquarters are at the Bargewright Inn just an hour away. Philip, “we can take another dozen of you.” NPC, “We have forty.” Philip, “We come back in three days. Let’s make camp.” DM, “That was too easy. Zephron pull a wandering encounter out the bag. Hmm. Watchful Knight rolled by Liu Fang.” Read mumble, mumble. During third watch, the Watchful Knight approaches Liu and is impressed. Liu has a Helmed Horror for three days. Liu, “We attack the inn at dawn. With pass without a trace up.” DM, “Okay you guys design the huge inn the way you want it. Stables have to hold six horses. Why do the horses have to enter the building to stables. Beat a sixteen and seventeen to sneak up on the outside watch. What do mean only the druid got fifteen and everyone else has twenty plus/ Ha bad guys has seventeen for initiative. They go in the middle.” PC pop two spirt guardians, a flying Helmed Horror, conjure animals, and angry bear. Forty-five seconds later, they have three prisoners. And a fully stock bar. They drink a little bit. Loot a little bit. And talk to the survivor. Then got into Womford on their five stolen horses. Chalaska, “Hey we have horse rustlers in town.” Philip gets off his horse and approaches the woman. Starts brushing his mustache with her silver comb from her room. Philip, “Only three of your gang survive. Do you really want to do that? I think you should go away and think on your life choices.” Chalaska looks at the seven to one odds. Chalaska, “I hear Waterdeep is fun. Bye.” The group return to Red Larch dropping off the supplies and prisoners. They hear the location of the fire cult and strike out for it. But just before they get there, six heck puppies attack and are killed. DM notes. House delayed 5 days. You are four miles from the Scarlet Moon Hall. End of session 603. the social dice was way with the party. And this was a filler session for them to clear some minor quests. [/QUOTE]
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