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Jasper DMs Princes of the Apocalyse
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<blockquote data-quote="jasper" data-source="post: 9730728" data-attributes="member: 277"><p>Princes of the Apocalypse Session 14</p><p></p><p>Day 49 to 50</p><p></p><p>Rotting 19 to Rotting 20</p><p></p><p>PC Killed 0 Monsters Killed 375 Villains Captured 29 Villains Escaped 76.</p><p></p><p>Start Time 6:05 PM End Time: 9:52 PM</p><p></p><p>Take 10 down time days. 2,511 GP.</p><p></p><p>Magic items Bottled Breath</p><p></p><p>Loot items. Fresh bedding</p><p></p><p>I had an average group of five. Ember Life Cleric 7 Human. Liu Feng (Luo) monk 7 Aasimar. Zephron twilight cleric 7 Human. Geronimo totem of bear Barbarian 7 Half-orc. Philip way of the moon druid 7 Tiefling.</p><p></p><p>Five minutes after the brutal beating of the choir director, the group is resting in Leomund’s tiny hut. The clean up crew of the Air cultists are working to discover clues.</p><p></p><p>NPC, “I hope it is not that evil Lou Fanger barbarian and his crew. I hear his breath kills. And his fart will ignite as a fireball.”</p><p></p><p>NPC, “I hear he oils himself down, and drowns his last victim in his belly fat. Any way Fred once we do clean up, you have watch do sing out if they reenter the room.”</p><p></p><p>Eleven PM rolls around and the long rest is over. Liu Feng steps out and taps Fred on the shoulder. Fred, “All naughty word. Help me. Don’t make smell your armpits and your Satan breath. Please barbarian have mercy.”</p><p></p><p>Liu Feng, “With my cloak billowing behind me. I discuss the difference between barbarians and monks. And yes, we destroyed only forty Zhentarim in their bar. The ground did not collapse due to my fart but the earth cult bad maintenance in their tunnels. DM, I spend the next five minutes setting the record straight and let him go if he tells others. And I will give him a five-minute start.” Ther group moves out. It is strangely quite but it is near midnight. Liu opens the door to a maintenance room. One supervisor is on top of the Wheel of Woe with one guy trying to push it.</p><p></p><p>NPC, “naughty word it Blue Fanger and crew. I just making this person work over time.”</p><p></p><p>Liu Feng, “Die evil air cultist!” After the maintenance crew is put down, Liu can not figure out what the two wheels do. They move on and try to murder the morning shift in their beds and do so mostly quietly. Circling around the outside of complex they come to noble still working at midnight on the east end. It is a fey who needs his horn back to release him from the contract. He has been working here for 123 years. The horn is somewhere in the complex held by a sea elf. Moving toward the main chapel, they see a stone dwarf walking on the bottom of the pool. Geronimo wants to go dwarf tossing but wiser heads stop her.</p><p></p><p>The group opens the main chapel and the big fight starts. Lighting bolts, wands of magic missiles, heals, more lightning bolts, more heals, more minor lightning bolts, and a whole lot of punches are thrown before the end of service.</p><p></p><p>The group retreats to one of the bunk room and will take a short rest till 0500.</p><p></p><p>DM Notes Windvane is a story item. One person carries with them during play each week. But it goes away at the end of book.</p><p></p><p>End of Session 609.</p></blockquote><p></p>
[QUOTE="jasper, post: 9730728, member: 277"] Princes of the Apocalypse Session 14 Day 49 to 50 Rotting 19 to Rotting 20 PC Killed 0 Monsters Killed 375 Villains Captured 29 Villains Escaped 76. Start Time 6:05 PM End Time: 9:52 PM Take 10 down time days. 2,511 GP. Magic items Bottled Breath Loot items. Fresh bedding I had an average group of five. Ember Life Cleric 7 Human. Liu Feng (Luo) monk 7 Aasimar. Zephron twilight cleric 7 Human. Geronimo totem of bear Barbarian 7 Half-orc. Philip way of the moon druid 7 Tiefling. Five minutes after the brutal beating of the choir director, the group is resting in Leomund’s tiny hut. The clean up crew of the Air cultists are working to discover clues. NPC, “I hope it is not that evil Lou Fanger barbarian and his crew. I hear his breath kills. And his fart will ignite as a fireball.” NPC, “I hear he oils himself down, and drowns his last victim in his belly fat. Any way Fred once we do clean up, you have watch do sing out if they reenter the room.” Eleven PM rolls around and the long rest is over. Liu Feng steps out and taps Fred on the shoulder. Fred, “All naughty word. Help me. Don’t make smell your armpits and your Satan breath. Please barbarian have mercy.” Liu Feng, “With my cloak billowing behind me. I discuss the difference between barbarians and monks. And yes, we destroyed only forty Zhentarim in their bar. The ground did not collapse due to my fart but the earth cult bad maintenance in their tunnels. DM, I spend the next five minutes setting the record straight and let him go if he tells others. And I will give him a five-minute start.” Ther group moves out. It is strangely quite but it is near midnight. Liu opens the door to a maintenance room. One supervisor is on top of the Wheel of Woe with one guy trying to push it. NPC, “naughty word it Blue Fanger and crew. I just making this person work over time.” Liu Feng, “Die evil air cultist!” After the maintenance crew is put down, Liu can not figure out what the two wheels do. They move on and try to murder the morning shift in their beds and do so mostly quietly. Circling around the outside of complex they come to noble still working at midnight on the east end. It is a fey who needs his horn back to release him from the contract. He has been working here for 123 years. The horn is somewhere in the complex held by a sea elf. Moving toward the main chapel, they see a stone dwarf walking on the bottom of the pool. Geronimo wants to go dwarf tossing but wiser heads stop her. The group opens the main chapel and the big fight starts. Lighting bolts, wands of magic missiles, heals, more lightning bolts, more heals, more minor lightning bolts, and a whole lot of punches are thrown before the end of service. The group retreats to one of the bunk room and will take a short rest till 0500. DM Notes Windvane is a story item. One person carries with them during play each week. But it goes away at the end of book. End of Session 609. [/QUOTE]
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